Player Matchup

Olorun
Olorun
 
Olorun
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
KelebornX
Ares
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,095 Elo+
Party 1
Nemesis
Nemesis
derangedemochick
Nemesis
Level 26
God Stats
1W - 2L
1,170 SR
Queue Stats
5W - 11L
1,255 Elo+
Party 1
Team Averages
Level 45
1,390 SR
1,284 Elo+

VS

Team Averages
Level 85
1,558 SR
1,268 Elo+
Cu Chulainn
Cu Chulainn
IAncalagon
Cu Chulainn
Level 64
God Stats
0W - 2L
1,441 SR
Queue Stats
11W - 29L
1,182 Elo+
Party 2
Heimdallr
Heimdallr
ghost-soldier030
Heimdallr
Level 53
God Stats
2W - 1L
1,711 SR
Queue Stats
13W - 33L
1,186 Elo+
Party 2
Chang'e
Chang'e
zurkll4
Chang'e
Level 137
God Stats
2W - 6L
1,524 SR
Queue Stats
151W - 213L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 0 / 1
8,110
737
7,921
7,844
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
11
0 / 2 / 2
7,559
687
3,000
10,834
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 1
7,763
706
6,629
8,442
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IAncalagon
Cu Chulainn
6
0 / 2 / 2
6,143
558
2,327
6,343
3,292
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Heimdallr
12
2 / 2 / 0
7,270
661
6,130
8,596
4,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
zurkll4
Chang'e
13
0 / 0 / 2
7,019
638
11,246
7,144
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
2
2
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
1
2.5
L
Cu Chulainn
IAncalagon
Cu Chulainn
0
2
2
0.5
W
Ares
0
2
2
0.5
W
2
0
1
2.5
L
Heimdallr
2
2
0
1
L
Chang'e
zurkll4
Chang'e
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,550
Damage
19,703
27,120
Taken
22,083
19,031
Mitigated
10,350
8,154
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,921
3,536
81
3,949
7,844
4,188
839
3,301
4,543
42,495
4,387
L
Cu Chulainn
IAncalagon
Cu Chulainn
2,327
651
0
0
6,343
3,292
0
3,123
3,142
1,164
7,217
W
Ares
3,000
127
0
2,545
10,834
9,635
98
4,844
5,990
10,938
0
W
6,629
3,662
0
1,579
8,442
5,208
527
3,734
4,708
0
26,008
L
Heimdallr
6,130
2,938
0
1,248
8,596
4,062
0
4,311
4,092
0
24,344
L
Chang'e
zurkll4
Chang'e
11,246
1,162
824
2,670
7,144
2,996
0
2,972
3,978
29,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,432
Gold Earned
20,432
142
Minions Killed
109
8
Camps Cleared
2
664,004
Distance Traveled
500,116
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,110
737
82
7
7
219,044
1
L
Cu Chulainn
6,143
558
12
1
1
88,939
0
W
Ares
7,559
687
15
1
0
201,505
3
W
Nemesis
7,763
706
45
4
1
243,455
0
L
Heimdallr
7,270
661
41
4
0
218,094
1
L
Chang'e
7,019
638
56
5
1
193,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role