Player Matchup

Cerberus
Cerberus
Blade king 192
Cerberus
Level 160
God Stats
0W - 1L
1,374 SR
Queue Stats
46W - 31L
1,572 Elo+
Solo
Hel
Hel
Complex_Keys
Hel
Level 128
God Stats
3W - 6L
1,395 SR
Queue Stats
311W - 313L
1,532 Elo+
Party 2
Artemis
Artemis
Sergeant_Spammer
Artemis
Level 131
God Stats
6W - 6L
1,565 SR
Queue Stats
133W - 126L
1,588 Elo+
Solo
Hercules
Hercules
magnetism30
Hercules
Level 154
God Stats
0W - 1L
1,617 SR
Queue Stats
110W - 100L
1,671 Elo+
Solo
Bellona
Bellona
tess407
Bellona
Level 98
God Stats
5W - 6L
1,336 SR
Queue Stats
93W - 99L
1,497 Elo+
Party 2
Team Averages
Level 134
1,457 SR
1,572 Elo+

VS

Team Averages
Level 122
1,562 SR
1,585 Elo+
Nike
Nike
Jerbie
Nike
Level 145
God Stats
4W - 2L
1,617 SR
Queue Stats
288W - 224L
1,611 Elo+
Party 1
Heimdallr
Heimdallr
KAsm32
Heimdallr
Level 105
God Stats
4W - 3L
1,592 SR
Queue Stats
129W - 127L
1,559 Elo+
Solo
Thoth
Thoth
Osilou
Thoth
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
297W - 254L
1,610 Elo+
Party 1
Aphrodite
Aphrodite
popcorn9pop
Aphrodite
Level 109
God Stats
1W - 1L
1,271 SR
Queue Stats
89W - 78L
1,603 Elo+
Solo
Chaac
Chaac
tomamelox12
Chaac
Level 127
God Stats
1W - 1L
1,828 SR
Queue Stats
166W - 169L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 5 / 20
14,444
628
32,740
57,724
85,478
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 4 / 17
13,642
593
27,229
28,005
21,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 6 / 10
15,036
654
39,157
31,859
18,856
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
magnetism30
Hercules
20
3 / 4 / 18
12,890
560
22,003
44,381
57,385
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
tess407
Bellona
20
3 / 7 / 9
13,114
570
22,162
40,918
49,007
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Jerbie
Nike
20
5 / 5 / 12
15,146
659
23,097
36,818
51,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
KAsm32
Heimdallr
20
9 / 6 / 11
16,140
702
43,563
35,587
22,441
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
Osilou
Thoth
20
9 / 4 / 10
15,239
663
33,693
23,876
12,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
popcorn9pop
Aphrodite
20
3 / 4 / 17
14,277
621
34,991
30,713
30,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
0 / 9 / 16
12,763
555
24,127
46,299
54,854
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
92
25
Kills
26
26
Deaths
28
74
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
5
20
2.8
L
5
4
17
3.38
W
Nike
Jerbie
Nike
5
5
12
2.2
W
Heimdallr
KAsm32
Heimdallr
9
6
11
2.42
W
Thoth
Osilou
Thoth
9
4
10
3.5
L
10
6
10
2.5
L
Hercules
magnetism30
Hercules
3
4
18
3
W
Aphrodite
popcorn9pop
Aphrodite
3
4
17
2.88
L
Bellona
tess407
Bellona
3
7
9
1.07
W
0
9
16
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,291
Damage
159,471
202,887
Taken
173,293
232,468
Mitigated
171,886
98,737
Healing
75,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
32,740
1,060
3,213
17,853
57,724
85,478
1,133
19,358
38,366
61,518
0
L
27,229
3,173
37,970
14,240
28,005
21,742
1,833
10,043
17,959
41,953
0
W
Nike
Jerbie
Nike
23,097
1,969
6,172
5,272
36,818
51,925
730
11,167
25,651
0
46,453
W
Heimdallr
KAsm32
Heimdallr
43,563
26,270
1,883
6,377
35,587
22,441
3,543
12,863
22,724
0
73,101
W
Thoth
Osilou
Thoth
33,693
1,168
4,069
4,539
23,876
12,423
2,067
7,910
15,966
64,227
0
L
39,157
17,547
0
4,492
31,859
18,856
4,527
11,569
20,290
0
74,328
L
Hercules
magnetism30
Hercules
22,003
4,864
1,783
10,992
44,381
57,385
349
13,037
31,344
0
32,349
W
Aphrodite
popcorn9pop
Aphrodite
34,991
3,765
20,642
14,943
30,713
30,243
2,077
16,135
14,578
61,668
0
L
Bellona
tess407
Bellona
22,162
6,042
2,231
5,963
40,918
49,007
2,010
14,677
26,241
0
42,122
W
24,127
2,168
1,696
10,358
46,299
54,854
208
11,894
34,405
0
43,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,126
Gold Earned
73,565
238
Minions Killed
239
0
Camps Cleared
0
2,143,825
Distance Traveled
2,074,787
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,444
628
66
3
0
436,052
1
L
Hel
13,642
593
27
1
0
422,744
0
W
Nike
15,146
659
27
1
0
473,653
1
W
Heimdallr
16,140
702
69
3
0
397,583
0
W
Thoth
15,239
663
64
3
0
389,094
0
L
Artemis
15,036
654
79
3
0
358,396
0
L
Hercules
12,890
560
25
1
0
475,384
1
W
Aphrodite
14,277
621
49
2
0
419,045
1
L
Bellona
13,114
570
41
2
0
451,249
0
W
Chaac
12,763
555
30
1
0
395,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role