Player Matchup

Bacchus
Bacchus
MustBeRich
Bacchus
Level 7
God Stats
2W - 0L
1,619 SR
Queue Stats
2W - 1L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
NoHopePOPE3693
Baron Samedi
Level 67
God Stats
2W - 0L
1,518 SR
Queue Stats
3W - 1L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
xLaKaiix
Danzaburou
Level 121
God Stats
2W - 1L
1,538 SR
Queue Stats
4W - 7L
1,563 Elo+
Party 1
Team Averages
Level 65
1,558 SR
1,530 Elo+

VS

Team Averages
Level 80
1,647 SR
1,481 Elo+
Nemesis
Nemesis
EternalLolXD
Nemesis
Level 28
God Stats
0W - 1L
1,733 SR
Queue Stats
15W - 13L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsSoulzx
Baron Samedi
Level 85
God Stats
9W - 5L
1,651 SR
Queue Stats
130W - 102L
1,552 Elo+
Party 2
Tyr
Tyr
XxAlemanXx1371
Tyr
Level 126
God Stats
79W - 70L
1,559 SR
Queue Stats
582W - 652L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MustBeRich
Bacchus
20
4 / 5 / 8
17,028
710
11,062
29,561
49,056
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
NoHopePOPE3693
Baron Samedi
19
1 / 2 / 5
14,214
592
20,188
17,601
8,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xLaKaiix
Danzaburou
20
7 / 4 / 4
16,396
683
30,776
23,997
11,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EternalLolXD
Nemesis
16
2 / 7 / 5
13,458
561
15,750
26,775
14,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
ItsSoulzx
Baron Samedi
20
3 / 4 / 5
15,458
644
25,215
20,133
14,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 2 / 5
15,336
639
16,145
27,068
22,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
12
Kills
11
11
Deaths
13
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
EternalLolXD
Nemesis
2
7
5
0.64
L
Baron Samedi
ItsSoulzx
Baron Samedi
3
4
5
1.38
W
Bacchus
MustBeRich
Bacchus
4
5
8
1.6
W
Baron Samedi
NoHopePOPE3693
Baron Samedi
1
2
5
1.75
L
6
2
5
4.25
W
Danzaburou
xLaKaiix
Danzaburou
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,026
Damage
57,110
71,159
Taken
73,976
69,175
Mitigated
52,330
24,603
Healing
19,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
EternalLolXD
Nemesis
15,750
5,702
0
3,020
26,775
14,797
996
9,583
16,795
0
40,692
L
Baron Samedi
ItsSoulzx
Baron Samedi
25,215
1,470
2,979
7,007
20,133
14,965
484
10,239
9,557
81,016
0
W
Bacchus
MustBeRich
Bacchus
11,062
1,170
366
7,775
29,561
49,056
243
9,079
17,695
31,145
0
W
Baron Samedi
NoHopePOPE3693
Baron Samedi
20,188
1,379
3,249
7,846
17,601
8,977
716
6,297
10,624
67,130
0
L
16,145
1,554
0
6,564
27,068
22,568
0
11,002
15,644
0
63,279
W
Danzaburou
xLaKaiix
Danzaburou
30,776
12,067
0
5,367
23,997
11,142
2,221
9,183
14,099
0
81,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,638
Gold Earned
44,252
222
Minions Killed
278
8
Camps Cleared
13
1,203,743
Distance Traveled
1,253,137
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,458
561
48
2
2
381,475
3
L
Baron Samedi
15,458
644
129
5
3
400,501
1
W
Bacchus
17,028
710
36
2
0
382,878
5
W
Baron Samedi
14,214
592
89
4
6
434,341
7
L
Tyr
15,336
639
101
4
8
471,161
4
W
Danzaburou
16,396
683
97
4
2
386,524
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role