Player Matchup

Neith
Neith
Danjr00
Neith
Level 81
God Stats
2W - 3L
1,633 SR
Queue Stats
41W - 50L
1,450 Elo+
Party 2
Chang'e
Chang'e
Kfmendoza455
Chang'e
Level 125
God Stats
13W - 12L
1,674 SR
Queue Stats
102W - 89L
1,555 Elo+
Solo
Fenrir
Fenrir
MellowDaPro
Fenrir
Level 147
God Stats
0W - 3L
1,371 SR
Queue Stats
274W - 314L
1,431 Elo+
Party 2
Guan Yu
Guan Yu
TheeHalfrican
Guan Yu
Level 120
God Stats
2W - 3L
1,539 SR
Queue Stats
56W - 78L
1,412 Elo+
Party 2
Chronos
Chronos
pimplizard38
Chronos
Level 124
God Stats
22W - 23L
1,563 SR
Queue Stats
83W - 103L
1,450 Elo+
Party 2
Team Averages
Level 119
1,556 SR
1,459 Elo+

VS

Team Averages
Level 101
1,573 SR
1,449 Elo+
Hachiman
Hachiman
 
Hachiman
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BiteTheDong
Mercury
Level 95
God Stats
19W - 11L
1,416 SR
Queue Stats
95W - 85L
1,409 Elo+
Party 3
Cerberus
Cerberus
Fusheri
Cerberus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,435 Elo+
Party 1
Merlin
Merlin
NSG_Bnlsmith543
Merlin
Level 83
God Stats
2W - 1L
1,615 SR
Queue Stats
26W - 36L
1,431 Elo+
Party 1
Ravana
Ravana
Oongbar
Ravana
Level 120
God Stats
14W - 4L
1,832 SR
Queue Stats
163W - 142L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danjr00
Neith
10
1 / 0 / 0
5,742
522
4,058
4,114
1,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Kfmendoza455
Chang'e
10
1 / 1 / 1
5,652
514
2,421
7,076
2,571
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
8
1 / 3 / 0
5,104
464
2,969
9,896
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
7
0 / 2 / 1
4,988
453
4,021
9,314
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
pimplizard38
Chronos
9
0 / 4 / 1
5,504
500
4,569
9,435
3,496
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 1 / 0
5,210
474
3,264
6,825
1,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
BiteTheDong
Mercury
10
4 / 1 / 2
6,270
570
7,156
9,105
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Fusheri
Cerberus
11
1 / 0 / 3
6,474
589
7,286
8,391
4,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 1 / 5
5,535
503
2,539
2,890
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Oongbar
Ravana
9
3 / 0 / 3
5,412
492
4,383
6,237
2,880
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
9
10
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
1
0
1
W
Mercury
BiteTheDong
Mercury
4
1
2
5
L
Neith
Danjr00
Neith
1
0
0
1
W
Cerberus
Fusheri
Cerberus
1
0
3
2.5
L
Chang'e
Kfmendoza455
Chang'e
1
1
1
1.5
L
Fenrir
1
3
0
0.33
W
0
1
5
2.5
W
Ravana
Oongbar
Ravana
3
0
3
4.5
L
Guan Yu
0
2
1
0.25
L
Chronos
pimplizard38
Chronos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,038
Damage
24,628
39,835
Taken
33,448
15,895
Mitigated
13,807
15,310
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,264
1,689
0
2,013
6,825
1,670
0
0
6,825
0
32,543
W
Mercury
BiteTheDong
Mercury
7,156
4,444
0
1,324
9,105
3,214
0
1,654
7,451
0
41,510
L
Neith
Danjr00
Neith
4,058
1,718
0
1,636
4,114
1,583
0
0
4,114
0
40,774
W
Cerberus
Fusheri
Cerberus
7,286
887
0
4,063
8,391
4,792
0
3,473
4,918
46,672
0
L
Chang'e
Kfmendoza455
Chang'e
2,421
108
349
3,000
7,076
2,571
0
1,118
5,958
36,411
0
L
Fenrir
2,969
577
0
3,373
9,896
3,580
0
1,754
8,142
0
20,778
W
2,539
280
0
190
2,890
1,251
313
1,613
1,277
32,668
0
W
Ravana
Oongbar
Ravana
4,383
1,561
0
2,115
6,237
2,880
0
250
5,987
0
16,229
L
Guan Yu
4,021
347
1,298
3,635
9,314
4,665
0
703
8,611
0
16,174
L
Chronos
pimplizard38
Chronos
4,569
1,464
0
2,019
9,435
3,496
0
6,250
3,185
37,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,990
Gold Earned
28,901
279
Minions Killed
321
0
Camps Cleared
0
1,043,761
Distance Traveled
1,044,211
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,210
474
58
5
0
188,712
3
W
Mercury
6,270
570
67
6
0
255,508
4
L
Neith
5,742
522
79
7
0
195,022
4
W
Cerberus
6,474
589
121
11
0
207,949
0
L
Chang'e
5,652
514
62
6
0
202,564
4
L
Fenrir
5,104
464
45
4
0
231,799
0
W
Merlin
5,535
503
57
5
0
189,496
1
W
Ravana
5,412
492
18
2
0
202,546
0
L
Guan Yu
4,988
453
25
2
0
211,556
4
L
Chronos
5,504
500
68
6
0
202,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role