Player Matchup

Mercury
Mercury
ChrisCagg
Mercury
Level 26
God Stats
48W - 39L
1,559 SR
Queue Stats
93W - 90L
1,554 Elo+
Party 2
Ymir
Ymir
Micah305
Ymir
Level 16
God Stats
24W - 24L
1,538 SR
Queue Stats
132W - 99L
1,533 Elo+
Party 3
Ra
Ra
blakey35915
Ra
Level 48
God Stats
1W - 2L
1,505 SR
Queue Stats
62W - 50L
1,601 Elo+
Party 2
Sun Wukong
Sun Wukong
eugro
Sun Wukong
Level 129
God Stats
1W - 2L
1,362 SR
Queue Stats
94W - 92L
1,546 Elo+
Party 2
Artemis
Artemis
likwidrabbette
Artemis
Level 55
God Stats
23W - 9L
1,757 SR
Queue Stats
264W - 239L
1,535 Elo+
Party 3
Team Averages
Level 55
1,544 SR
1,554 Elo+

VS

Team Averages
Level 55
1,637 SR
1,734 Elo+
Tyr
Tyr
BlueKohai
Tyr
Level 17
God Stats
20W - 7L
1,875 SR
Queue Stats
468W - 130L
1,874 Elo+
Party 1
Bacchus
Bacchus
McPhatDaddy
Bacchus
Level 97
God Stats
2W - 1L
1,484 SR
Queue Stats
70W - 69L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nexxah
Ah Muzen Cab
Level 14
God Stats
8W - 2L
1,500 SR
Queue Stats
420W - 135L
1,708 Elo+
Party 1
Tiamat
Tiamat
SteavyWeavy
Tiamat
Level 107
God Stats
17W - 22L
1,518 SR
Queue Stats
1,755W - 879L
1,775 Elo+
Party 1
Horus
Horus
ThyCodester
Horus
Level 40
God Stats
7W - 0L
1,807 SR
Queue Stats
524W - 192L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChrisCagg
Mercury
12
1 / 4 / 1
6,596
507
3,086
10,011
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
8
1 / 2 / 1
5,328
410
3,038
10,096
5,367
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 1
5,587
430
3,922
7,784
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
eugro
Sun Wukong
12
0 / 2 / 0
6,597
507
3,009
10,456
9,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 0
6,045
465
4,032
10,614
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,341
642
6,298
7,553
6,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
McPhatDaddy
Bacchus
12
2 / 0 / 4
7,255
558
2,652
5,608
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Nexxah
Ah Muzen Cab
14
9 / 1 / 3
8,819
678
13,412
8,258
3,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tiamat
14
2 / 0 / 2
7,705
593
6,216
4,686
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 9
7,484
576
5,389
12,248
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
16
16
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Mercury
ChrisCagg
Mercury
1
4
1
0.38
W
Bacchus
McPhatDaddy
Bacchus
2
0
4
4
L
Ymir
1
2
1
0.75
W
Ah Muzen Cab
Nexxah
Ah Muzen Cab
9
1
3
10.5
W
Tiamat
2
0
2
3
W
1
1
9
5.5
L
0
5
1
0.1
L
Sun Wukong
eugro
Sun Wukong
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,087
Damage
33,967
48,961
Taken
38,353
24,033
Mitigated
26,159
11,747
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,298
894
0
4,080
7,553
6,549
0
335
6,798
0
65,777
L
Mercury
ChrisCagg
Mercury
3,086
1,328
0
250
10,011
3,675
0
510
9,501
0
49,498
W
Bacchus
McPhatDaddy
Bacchus
2,652
488
0
1,707
5,608
4,028
310
67
5,541
37,725
10,404
L
Ymir
3,038
818
165
1,665
10,096
5,367
52
855
9,241
10,739
0
W
Ah Muzen Cab
Nexxah
Ah Muzen Cab
13,412
4,651
0
2,640
8,258
3,994
244
2,653
5,605
0
82,218
W
Tiamat
6,216
1,191
0
2,264
4,686
2,687
0
149
4,537
59,063
0
W
5,389
2,795
1,045
4,096
12,248
8,901
0
4,498
7,715
0
20,761
L
3,922
428
157
98
7,784
2,600
0
613
7,171
35,535
0
L
Sun Wukong
eugro
Sun Wukong
3,009
436
0
4,054
10,456
9,050
612
998
9,458
0
49,569
L
4,032
1,863
0
5,358
10,614
3,341
0
5,777
4,837
0
43,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,153
Gold Earned
39,604
356
Minions Killed
455
0
Camps Cleared
0
1,148,705
Distance Traveled
1,280,584
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,341
642
121
9
0
263,220
5
L
Mercury
6,596
507
99
8
0
275,002
3
W
Bacchus
7,255
558
76
6
0
275,002
4
L
Ymir
5,328
410
24
2
0
211,429
2
W
Ah Muzen Cab
8,819
678
122
9
0
256,618
2
W
Tiamat
7,705
593
99
8
0
237,786
4
W
Horus
7,484
576
37
3
0
247,958
3
L
Ra
5,587
430
55
4
0
201,590
0
L
Sun Wukong
6,597
507
90
7
0
245,414
5
L
Artemis
6,045
465
88
7
0
215,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role