Player Matchup

Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AlmightyKingL15
Terra
Level 87
God Stats
11W - 7L
1,684 SR
Queue Stats
232W - 237L
1,597 Elo+
Solo
Medusa
Medusa
BeatSnSneakS
Medusa
Level 124
God Stats
3W - 2L
1,190 SR
Queue Stats
20W - 9L
1,561 Elo+
Party 2
Tiamat
Tiamat
UC_Sim
Tiamat
Level 160
God Stats
12W - 17L
1,403 SR
Queue Stats
693W - 692L
1,581 Elo+
Solo
Ra
Ra
YmirsBreath
Ra
Level 160
God Stats
49W - 32L
1,645 SR
Queue Stats
417W - 376L
1,600 Elo+
Party 2
Team Averages
Level 128
1,484 SR
1,568 Elo+

VS

Team Averages
Level 148
1,590 SR
1,507 Elo+
Shiva
Shiva
CALLMEPAPATRUMP
Shiva
Level 143
God Stats
62W - 54L
1,555 SR
Queue Stats
186W - 195L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
Dunnomatic
Nu Wa
Level 157
God Stats
2W - 1L
1,639 SR
Queue Stats
28W - 37L
1,478 Elo+
Party 1
Artemis
Artemis
IDiddledUrGranny
Artemis
Level 139
God Stats
4W - 4L
1,613 SR
Queue Stats
19W - 19L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
IDontAutomobile
Cabrakan
Level 145
God Stats
3W - 3L
1,642 SR
Queue Stats
220W - 222L
1,533 Elo+
Party 1
Chaac
Chaac
akarandomhero
Chaac
Level 157
God Stats
6W - 4L
1,499 SR
Queue Stats
109W - 125L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 1 / 2
10,877
544
7,556
16,900
8,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 0 / 5
10,258
513
6,624
16,987
14,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
17
8 / 1 / 2
10,705
535
10,869
14,803
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
UC_Sim
Tiamat
18
1 / 1 / 0
10,862
543
9,618
12,809
11,978
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 1 / 7
10,842
542
12,356
10,881
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,361
368
8,157
13,761
10,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
15
0 / 4 / 3
9,043
452
10,837
7,999
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 8 / 1
7,991
400
4,644
15,856
5,604
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
17
0 / 1 / 0
10,183
509
6,509
14,431
9,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 2
10,079
504
6,648
15,010
10,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
4
4
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
2
6
W
2
0
5
4.5
W
Medusa
8
1
2
9
L
1
3
0
0.33
L
Nu Wa
0
4
3
0.38
L
1
8
1
0.19
L
Cabrakan
0
1
0
0
W
Tiamat
UC_Sim
Tiamat
1
1
0
1
W
2
1
7
5.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,023
Damage
36,795
72,380
Taken
67,057
47,561
Mitigated
39,511
32,296
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,556
5,102
0
5,809
16,900
8,883
0
3,049
13,851
0
105,991
W
6,624
1,134
3,473
6,182
16,987
14,976
0
3,225
13,762
35,574
0
W
Medusa
10,869
4,942
0
4,613
14,803
6,426
2,816
1,327
13,476
0
92,014
L
8,157
1,081
179
1,363
13,761
10,483
0
6,129
7,632
0
36,690
L
Nu Wa
10,837
1,337
0
472
7,999
3,299
0
5,104
2,895
77,842
0
L
4,644
1,962
0
2,965
15,856
5,604
0
3,328
12,528
0
48,721
L
Cabrakan
6,509
1,216
0
5,267
14,431
9,989
0
8,219
6,212
89,305
0
W
Tiamat
UC_Sim
Tiamat
9,618
1,418
0
5,851
12,809
11,978
637
6,699
6,110
85,212
0
W
12,356
1,238
1,656
4,712
10,881
5,298
790
3,046
7,835
114,954
0
L
6,648
1,049
0
7,153
15,010
10,136
0
5,818
9,192
0
93,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,544
Gold Earned
44,657
693
Minions Killed
636
0
Camps Cleared
0
2,008,390
Distance Traveled
1,754,347
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,877
544
139
7
0
485,432
3
W
Terra
10,258
513
66
3
0
377,789
2
W
Medusa
10,705
535
123
6
0
341,809
7
L
Shiva
7,361
368
61
3
0
376,167
6
L
Nu Wa
9,043
452
135
7
0
324,796
6
L
Artemis
7,991
400
70
4
0
272,083
1
L
Cabrakan
10,183
509
201
10
0
328,203
12
W
Tiamat
10,862
543
173
9
0
382,977
6
W
Ra
10,842
542
192
10
0
420,383
6
L
Chaac
10,079
504
169
8
0
453,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role