Player Matchup

Horus
Horus
GelatinaEnVaso
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,488 Elo+
Solo
Cernunnos
Cernunnos
Pitydafool
Cernunnos
Level 129
God Stats
3W - 4L
1,611 SR
Queue Stats
285W - 280L
1,577 Elo+
Solo
Ymir
Ymir
S-Papa-O-Brown-B
Ymir
Level 129
God Stats
3W - 2L
1,784 SR
Queue Stats
222W - 227L
1,518 Elo+
Solo
Anhur
Anhur
Soundness
Anhur
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,344 Elo+
Solo
Nu Wa
Nu Wa
What 1ve done
Nu Wa
Level 157
God Stats
3W - 5L
1,553 SR
Queue Stats
222W - 228L
1,513 Elo+
Solo
Team Averages
Level 111
1,590 SR
1,488 Elo+

VS

Team Averages
Level 126
1,548 SR
1,490 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Spank000
Nox
Level 109
God Stats
8W - 5L
1,755 SR
Queue Stats
428W - 436L
1,520 Elo+
Solo
Cthulhu
Cthulhu
kygreenlanter
Cthulhu
Level 147
God Stats
14W - 10L
1,486 SR
Queue Stats
957W - 1,018L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
7,803
650
4,614
16,539
18,207
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Pitydafool
Cernunnos
14
3 / 7 / 4
8,354
696
17,275
17,037
9,330
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 8
8,495
708
7,468
17,845
20,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
Soundness
Anhur
13
1 / 7 / 6
7,545
629
13,790
14,241
7,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 7
8,157
680
18,077
9,940
5,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
6 / 2 / 13
10,131
844
9,489
16,210
11,364
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
 
Ra
17
6 / 3 / 10
10,092
841
15,225
16,798
8,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
 
Charybdis
15
5 / 4 / 13
9,468
789
18,641
14,597
7,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 1 / 16
9,421
785
12,856
9,910
5,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
16
5 / 1 / 15
10,279
857
10,978
16,725
16,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
91
10
Kills
24
24
Deaths
11
30
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
6
2
13
6.25
W
Ra
 
Ra
6
3
10
3.67
W
Charybdis
 
Charybdis
5
4
13
2.88
L
3
4
5
1.38
L
Cernunnos
Pitydafool
Cernunnos
3
7
4
0.71
L
1
4
8
1.25
L
Anhur
Soundness
Anhur
1
7
6
0.57
W
2
1
16
10
L
2
2
7
2.75
W
Cthulhu
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,224
Damage
67,189
75,602
Taken
74,240
61,475
Mitigated
48,551
26,302
Healing
33,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
9,489
2,683
2,393
2,905
16,210
11,364
2,010
6,613
9,597
0
21,493
W
Ra
 
Ra
15,225
2,113
9,701
4,875
16,798
8,090
1,107
3,586
13,212
37,398
0
W
Charybdis
 
Charybdis
18,641
11,256
982
3,069
14,597
7,272
2,664
5,837
8,760
0
30,335
L
4,614
2,497
2,875
4,917
16,539
18,207
0
6,493
10,046
0
9,206
L
Cernunnos
Pitydafool
Cernunnos
17,275
9,827
63
3,683
17,037
9,330
0
7,543
9,494
0
29,666
L
7,468
879
1,454
5,066
17,845
20,655
0
10,764
7,081
14,367
0
L
Anhur
Soundness
Anhur
13,790
9,332
478
2,638
14,241
7,711
0
8,950
5,291
0
22,061
W
12,856
1,279
4,234
1,662
9,910
5,453
282
3,746
6,164
25,030
0
L
18,077
6,023
1,674
3,454
9,940
5,572
0
5,309
4,631
34,677
0
W
Cthulhu
10,978
578
1,784
2,126
16,725
16,372
829
5,763
10,962
26,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,354
Gold Earned
49,391
105
Minions Killed
144
0
Camps Cleared
0
993,199
Distance Traveled
1,129,122
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,131
844
24
2
0
251,738
0
W
Ra
10,092
841
38
3
0
226,834
1
W
Charybdis
9,468
789
25
2
0
197,016
1
L
Horus
7,803
650
10
1
0
222,312
6
L
Cernunnos
8,354
696
28
2
0
183,364
0
L
Ymir
8,495
708
14
1
0
198,055
0
L
Anhur
7,545
629
21
2
0
183,390
0
W
Nox
9,421
785
31
3
0
225,357
2
L
Nu Wa
8,157
680
32
3
0
206,078
2
W
Cthulhu
10,279
857
26
2
0
228,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role