Player Matchup

Sylvanus
Sylvanus
BrightsDay5728
Sylvanus
Level 66
God Stats
3W - 1L
1,602 SR
Queue Stats
106W - 112L
1,413 Elo+
Solo
Shiva
Shiva
DaGr8Anubis
Shiva
Level 129
God Stats
9W - 6L
1,692 SR
Queue Stats
217W - 193L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
El V4lentlne
Baron Samedi
Level 97
God Stats
6W - 7L
1,447 SR
Queue Stats
217W - 238L
1,484 Elo+
Party 1
Hou Yi
Hou Yi
KingBurgerfest
Hou Yi
Level 73
God Stats
21W - 22L
1,423 SR
Queue Stats
715W - 745L
1,395 Elo+
Solo
Arachne
Arachne
YTShieldFAS
Arachne
Level 74
God Stats
9W - 6L
1,249 SR
Queue Stats
57W - 75L
1,420 Elo+
Party 1
Team Averages
Level 88
1,482 SR
1,460 Elo+

VS

Team Averages
Level 115
1,420 SR
1,463 Elo+
Atlas
Atlas
 
Atlas
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Exccaaliburr
Neith
Level 118
God Stats
2W - 2L
1,481 SR
Queue Stats
121W - 113L
1,547 Elo+
Party 2
Baba Yaga
Baba Yaga
XXS4LTXX
Baba Yaga
Level 123
God Stats
3W - 4L
1,260 SR
Queue Stats
322W - 308L
1,402 Elo+
Solo
Ne Zha
Ne Zha
bortto_bad
Ne Zha
Level 66
God Stats
6W - 4L
1,242 SR
Queue Stats
117W - 115L
1,416 Elo+
Party 3
Mulan
Mulan
mapaldk
Mulan
Level 122
God Stats
1W - 2L
1,616 SR
Queue Stats
136W - 133L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 0 / 1
5,663
472
3,113
9,514
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
3 / 0 / 7
7,302
609
8,544
11,355
9,266
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
El V4lentlne
Baron Samedi
11
3 / 2 / 0
6,549
546
4,552
7,243
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 0
5,441
453
5,878
6,233
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
YTShieldFAS
Arachne
11
4 / 0 / 1
6,884
574
2,034
9,800
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 2 / 0
5,425
452
3,615
9,784
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,305
442
7,886
6,059
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
XXS4LTXX
Baba Yaga
11
2 / 1 / 0
6,106
509
7,034
6,050
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
bortto_bad
Ne Zha
6
0 / 2 / 0
4,438
370
754
6,134
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
mapaldk
Mulan
9
0 / 5 / 0
5,406
451
6,481
11,198
5,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
2
2
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
0
0
W
Sylvanus
0
0
1
0.5
W
3
0
7
6.5
W
Baron Samedi
El V4lentlne
Baron Samedi
3
2
0
1.5
L
0
1
0
0
W
1
0
0
1
L
Baba Yaga
XXS4LTXX
Baba Yaga
2
1
0
2
W
Arachne
YTShieldFAS
Arachne
4
0
1
4.5
L
Ne Zha
bortto_bad
Ne Zha
0
2
0
0
L
Mulan
mapaldk
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,121
Damage
25,770
44,145
Taken
39,225
26,203
Mitigated
19,213
17,003
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,615
1,222
396
2,891
9,784
6,373
0
1,998
7,786
18,082
0
W
Sylvanus
3,113
1,231
1,570
4,813
9,514
5,861
0
1,858
7,656
18,944
0
W
8,544
1,868
84
3,700
11,355
9,266
746
1,831
9,471
0
51,576
W
Baron Samedi
El V4lentlne
Baron Samedi
4,552
72
349
1,631
7,243
3,725
0
4,234
3,009
36,840
0
L
7,886
3,046
0
1,949
6,059
2,493
0
1,269
4,790
0
44,532
W
5,878
3,286
0
1,569
6,233
2,230
0
1,453
4,780
0
35,729
L
Baba Yaga
XXS4LTXX
Baba Yaga
7,034
299
0
1,722
6,050
2,863
42
3,045
3,005
40,001
0
W
Arachne
YTShieldFAS
Arachne
2,034
1,147
0
3,287
9,800
5,121
0
2,001
7,799
0
44,134
L
Ne Zha
bortto_bad
Ne Zha
754
150
0
1,405
6,134
1,805
0
548
5,586
0
14,613
L
Mulan
mapaldk
Mulan
6,481
1,319
0
2,124
11,198
5,679
0
805
10,393
0
36,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,839
Gold Earned
26,680
321
Minions Killed
286
0
Camps Cleared
0
1,154,333
Distance Traveled
948,048
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,425
452
25
2
0
210,906
3
W
Sylvanus
5,663
472
45
4
0
197,879
1
W
Shiva
7,302
609
84
7
0
249,502
1
W
Baron Samedi
6,549
546
55
5
0
213,339
0
L
Neith
5,305
442
87
7
0
207,902
1
W
Hou Yi
5,441
453
50
4
0
221,783
2
L
Baba Yaga
6,106
509
81
7
0
210,863
2
W
Arachne
6,884
574
87
7
0
271,830
4
L
Ne Zha
4,438
370
23
2
0
122,440
1
L
Mulan
5,406
451
70
6
0
195,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role