Player Matchup

Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Kingwizzzard116
Scylla
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 13L
1,532 Elo+
Party 1
Mercury
Mercury
i_KEATON
Mercury
Level 88
God Stats
5W - 2L
1,798 SR
Queue Stats
140W - 127L
1,484 Elo+
Party 3
Bellona
Bellona
xmexdieselx
Bellona
Level 141
God Stats
3W - 0L
1,867 SR
Queue Stats
219W - 190L
1,614 Elo+
Party 1
Team Averages
Level 93
1,633 SR
1,526 Elo+

VS

Team Averages
Level 105
1,569 SR
1,528 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
DatAs1anGuy
Lancelot
Level 107
God Stats
6W - 6L
1,792 SR
Queue Stats
162W - 166L
1,507 Elo+
Party 4
Sol
Sol
Ochilles
Sol
Level 106
God Stats
14W - 8L
1,674 SR
Queue Stats
68W - 64L
1,522 Elo+
Party 4
Merlin
Merlin
dogekrrak369
Merlin
Level 26
God Stats
1W - 2L
1,415 SR
Queue Stats
15W - 13L
1,634 Elo+
Party 2
Odin
Odin
lecutusin
Odin
Level 157
God Stats
8W - 10L
1,464 SR
Queue Stats
488W - 463L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 5
5,676
516
3,010
4,253
2,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
 
Xbalanque
10
0 / 0 / 1
5,636
512
4,958
6,838
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 2
6,681
607
8,553
3,299
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
i_KEATON
Mercury
10
5 / 0 / 4
6,612
601
5,278
6,506
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
xmexdieselx
Bellona
10
0 / 1 / 4
6,094
554
5,527
9,969
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
0 / 1 / 0
5,109
464
4,714
10,498
7,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
DatAs1anGuy
Lancelot
9
1 / 5 / 0
5,312
483
2,532
9,504
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,629
512
4,779
7,692
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
9
0 / 2 / 0
5,094
463
1,035
5,258
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Odin
8
0 / 1 / 0
4,728
430
1,611
7,110
4,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
10
Kills
1
1
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
5
2.5
W
Xbalanque
 
Xbalanque
0
0
1
0.5
L
Thanatos
 
Thanatos
0
1
0
0
L
Lancelot
DatAs1anGuy
Lancelot
1
5
0
0.2
W
5
0
2
6
L
0
1
0
0
L
Merlin
0
2
0
0
W
Mercury
i_KEATON
Mercury
5
0
4
7
L
Odin
0
1
0
0
W
Bellona
xmexdieselx
Bellona
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,326
Damage
14,671
30,865
Taken
40,062
13,618
Mitigated
19,347
11,715
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,010
485
288
1,738
4,253
2,369
0
1,448
2,805
20,091
0
W
Xbalanque
 
Xbalanque
4,958
1,100
0
4,116
6,838
2,316
0
3,371
3,467
0
46,002
L
Thanatos
 
Thanatos
4,714
897
0
5,450
10,498
7,179
0
1,845
8,653
0
28,148
L
Lancelot
DatAs1anGuy
Lancelot
2,532
939
0
2,378
9,504
3,867
0
2,484
7,020
0
32,473
W
8,553
1,019
0
500
3,299
1,042
0
359
2,940
50,742
0
L
4,779
1,911
0
5,174
7,692
2,141
0
854
6,838
52,888
0
L
Merlin
1,035
0
0
750
5,258
1,850
0
2,899
2,359
24,177
0
W
Mercury
i_KEATON
Mercury
5,278
2,670
0
250
6,506
2,022
0
624
5,882
0
37,355
L
Odin
1,611
31
45
1,563
7,110
4,310
0
3,481
3,629
32
15,794
W
Bellona
xmexdieselx
Bellona
5,527
2,198
0
4,823
9,969
5,869
0
44
9,925
0
43,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
25,872
360
Minions Killed
285
0
Camps Cleared
0
1,141,892
Distance Traveled
1,044,204
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,676
516
30
3
0
241,977
1
W
Xbalanque
5,636
512
80
7
0
178,843
1
L
Thanatos
5,109
464
41
4
0
210,755
4
L
Lancelot
5,312
483
67
6
0
230,628
0
W
Scylla
6,681
607
86
8
0
219,768
3
L
Sol
5,629
512
99
9
0
191,881
3
L
Merlin
5,094
463
51
5
0
212,822
2
W
Mercury
6,612
601
73
7
0
283,431
1
L
Odin
4,728
430
27
2
0
198,118
0
W
Bellona
6,094
554
91
8
0
217,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role