Player Matchup

King Arthur
King Arthur
CHUBLET XI
King Arthur
Level 125
God Stats
9W - 8L
1,674 SR
Queue Stats
223W - 191L
1,546 Elo+
Party 3
Mercury
Mercury
CHUBLETIC
Mercury
Level 128
God Stats
2W - 1L
1,829 SR
Queue Stats
366W - 316L
1,595 Elo+
Party 3
Freya
Freya
CHUBLETIV
Freya
Level 134
God Stats
4W - 8L
1,355 SR
Queue Stats
370W - 319L
1,575 Elo+
Party 3
Amaterasu
Amaterasu
Lugal-Silimma
Amaterasu
Level 126
God Stats
8W - 7L
1,627 SR
Queue Stats
158W - 177L
1,477 Elo+
Solo
Poseidon
Poseidon
ThunderPython01
Poseidon
Level 14
God Stats
9W - 11L
1,434 SR
Queue Stats
80W - 53L
1,506 Elo+
Party 3
Team Averages
Level 105
1,584 SR
1,540 Elo+

VS

Team Averages
Level 56
1,575 SR
1,498 Elo+
Kali
Kali
Monkeyspuds123
Kali
Level 47
God Stats
6W - 2L
1,790 SR
Queue Stats
33W - 40L
1,481 Elo+
Party 1
Olorun
Olorun
PsychoTaco3333
Olorun
Level 28
God Stats
0W - 2L
1,217 SR
Queue Stats
11W - 16L
1,497 Elo+
Party 1
Kuzenbo
Kuzenbo
Quickshot888
Kuzenbo
Level 39
God Stats
1W - 1L
1,765 SR
Queue Stats
38W - 40L
1,523 Elo+
Party 1
Khepri
Khepri
mercymoto
Khepri
Level 125
God Stats
0W - 1L
1,826 SR
Queue Stats
81W - 75L
1,495 Elo+
Party 2
Heimdallr
Heimdallr
sm2ke
Heimdallr
Level 39
God Stats
0W - 2L
1,275 SR
Queue Stats
33W - 39L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHUBLET XI
King Arthur
17
5 / 2 / 6
11,504
548
13,644
23,814
26,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
CHUBLETIC
Mercury
20
14 / 2 / 7
12,848
612
19,058
18,823
9,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
CHUBLETIV
Freya
18
4 / 2 / 8
11,602
552
19,571
14,256
6,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Lugal-Silimma
Amaterasu
17
2 / 2 / 6
10,488
499
6,817
19,913
18,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
18
0 / 4 / 12
11,412
543
10,205
8,654
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
10,063
479
10,991
22,169
12,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 5 / 1
10,599
505
12,891
21,197
12,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Quickshot888
Kuzenbo
14
1 / 7 / 1
8,935
425
12,039
18,212
29,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
mercymoto
Khepri
12
1 / 1 / 3
8,582
409
6,410
20,457
27,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
sm2ke
Heimdallr
13
1 / 6 / 2
8,243
393
4,821
14,594
7,707
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
25
Kills
12
12
Deaths
25
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CHUBLET XI
King Arthur
5
2
6
4
W
Mercury
CHUBLETIC
Mercury
14
2
7
8.75
W
Freya
CHUBLETIV
Freya
4
2
8
4
W
Amaterasu
Lugal-Silimma
Amaterasu
2
2
6
2.5
L
4
6
3
0.92
L
5
5
1
1.1
L
Kuzenbo
Quickshot888
Kuzenbo
1
7
1
0.21
W
Poseidon
0
4
12
1.5
L
Khepri
mercymoto
Khepri
1
1
3
2.5
L
Heimdallr
sm2ke
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,295
Damage
47,152
85,460
Taken
96,629
65,116
Mitigated
89,447
17,999
Healing
22,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CHUBLET XI
King Arthur
13,644
1,153
0
750
23,814
26,195
697
9,911
13,091
164
74,823
W
Mercury
CHUBLETIC
Mercury
19,058
8,651
0
1,050
18,823
9,537
0
6,378
12,329
0
118,328
W
Freya
CHUBLETIV
Freya
19,571
6,982
0
8,223
14,256
6,954
2,423
5,556
8,699
101,295
0
W
Amaterasu
Lugal-Silimma
Amaterasu
6,817
1,897
241
7,735
19,913
18,654
529
5,310
14,497
0
56,608
L
10,991
5,282
0
4,199
22,169
12,291
0
5,033
17,136
0
61,524
L
12,891
4,970
469
9,758
21,197
12,151
1,404
7,520
13,677
91,887
0
L
Kuzenbo
Quickshot888
Kuzenbo
12,039
3,103
0
1,000
18,212
29,817
0
3,465
14,747
53,323
0
W
Poseidon
10,205
1,501
0
0
8,654
3,776
2,013
3,266
5,376
89,572
0
L
Khepri
mercymoto
Khepri
6,410
1,182
782
4,902
20,457
27,481
0
11,450
9,007
32,563
0
L
Heimdallr
sm2ke
Heimdallr
4,821
2,048
0
1,693
14,594
7,707
0
2,653
11,941
0
43,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,854
Gold Earned
46,422
645
Minions Killed
420
0
Camps Cleared
0
2,206,756
Distance Traveled
1,821,124
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,504
548
117
6
0
409,979
0
W
Mercury
12,848
612
148
7
0
540,163
5
W
Freya
11,602
552
150
7
0
382,530
0
W
Amaterasu
10,488
499
79
4
0
445,279
4
L
Kali
10,063
479
89
4
0
398,490
2
L
Olorun
10,599
505
147
7
0
329,640
2
L
Kuzenbo
8,935
425
92
4
0
336,551
8
W
Poseidon
11,412
543
151
7
0
428,805
0
L
Khepri
8,582
409
28
1
0
401,006
9
L
Heimdallr
8,243
393
64
3
0
355,437
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role