Player Matchup

Anubis
Anubis
BannedRampage
Anubis
Level 104
God Stats
2W - 2L
1,478 SR
Queue Stats
20W - 23L
1,436 Elo+
Party 2
Osiris
Osiris
DankiusMemeicus
Osiris
Level 121
God Stats
5W - 4L
1,838 SR
Queue Stats
105W - 118L
1,437 Elo+
Party 2
Bakasura
Bakasura
StealthxAPOLLOx
Bakasura
Level 128
God Stats
2W - 0L
1,429 SR
Queue Stats
8W - 8L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
Swagmeister4461
Heimdallr
Level 113
God Stats
3W - 3L
1,820 SR
Queue Stats
111W - 132L
1,478 Elo+
Party 2
Terra
Terra
WearyBunny9104
Terra
Level 134
God Stats
19W - 16L
1,545 SR
Queue Stats
270W - 276L
1,521 Elo+
Party 2
Team Averages
Level 120
1,622 SR
1,468 Elo+

VS

Team Averages
Level 94
1,470 SR
1,488 Elo+
Scylla
Scylla
Cameronfun1
Scylla
Level 65
God Stats
3W - 3L
1,452 SR
Queue Stats
76W - 73L
1,500 Elo+
Party 1
Lancelot
Lancelot
InaneBurrito79
Lancelot
Level 143
God Stats
32W - 27L
1,520 SR
Queue Stats
609W - 466L
1,532 Elo+
Party 1
Horus
Horus
Ruuubbbeeeennnn
Horus
Level 125
God Stats
3W - 7L
1,350 SR
Queue Stats
207W - 221L
1,420 Elo+
Solo
Yemoja
Yemoja
Stauby1234
Yemoja
Level 63
God Stats
8W - 11L
1,491 SR
Queue Stats
88W - 94L
1,478 Elo+
Party 1
Chiron
Chiron
xXxMRxPFFxXx
Chiron
Level 76
God Stats
9W - 7L
1,535 SR
Queue Stats
283W - 296L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 5
4,698
671
2,896
3,523
1,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 0 / 0
4,378
625
2,854
4,428
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
8
5 / 2 / 0
4,934
705
3,227
5,915
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Swagmeister4461
Heimdallr
8
1 / 0 / 0
4,209
601
2,141
3,834
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 1
4,190
599
508
3,904
1,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
1 / 3 / 1
4,363
623
2,511
2,999
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
7
1 / 3 / 1
4,113
588
3,275
5,880
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
4,090
584
1,379
4,889
2,035
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
Stauby1234
Yemoja
1
0 / 0 / 0
2,772
396
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
8
0 / 1 / 0
4,095
585
2,942
4,418
1,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Scylla
1
3
1
0.5
W
0
0
0
0
L
Lancelot
1
3
1
0.5
L
0
0
0
0
L
Yemoja
Stauby1234
Yemoja
0
0
0
0
W
Bakasura
5
2
0
2.5
W
Heimdallr
Swagmeister4461
Heimdallr
1
0
0
1
W
0
0
1
0.5
L
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,626
Damage
10,107
21,604
Taken
18,186
9,467
Mitigated
5,781
9,958
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,896
425
0
2,089
3,523
1,673
0
802
2,659
21,034
0
L
Scylla
2,511
355
0
10
2,999
715
0
1,199
1,691
19,276
0
W
2,854
1,261
0
2,191
4,428
3,239
70
0
4,428
0
26,480
L
Lancelot
3,275
483
0
1,790
5,880
1,713
0
2,034
3,698
0
17,692
L
1,379
706
43
1,271
4,889
2,035
0
0
4,889
0
21,598
L
Yemoja
Stauby1234
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
3,227
2,601
0
690
5,915
1,939
0
1,218
4,563
0
25,820
W
Heimdallr
Swagmeister4461
Heimdallr
2,141
771
0
1,628
3,834
1,128
0
0
3,834
0
27,119
W
508
139
1,375
1,985
3,904
1,488
0
255
3,609
8,027
0
L
Chiron
2,942
922
0
1,497
4,418
1,318
0
171
4,247
0
27,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,409
Gold Earned
19,433
206
Minions Killed
163
0
Camps Cleared
0
671,815
Distance Traveled
552,367
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,698
671
48
7
0
126,263
3
L
Scylla
4,363
623
43
6
0
123,376
1
W
Osiris
4,378
625
45
6
0
143,825
0
L
Lancelot
4,113
588
37
5
0
146,277
1
L
Horus
4,090
584
38
5
0
122,620
3
L
Yemoja
2,772
396
0
0
0
2,292
0
W
Bakasura
4,934
705
49
7
0
148,134
0
W
Heimdallr
4,209
601
56
8
0
122,968
0
W
Terra
4,190
599
8
1
0
130,625
2
L
Chiron
4,095
585
45
6
0
157,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role