Player Matchup

He Bo
He Bo
 
He Bo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ElGonzaHD
Neith
Level 145
God Stats
12W - 7L
1,578 SR
Queue Stats
319W - 349L
1,442 Elo+
Party 1
Chaac
Chaac
ismasempai
Chaac
Level 66
God Stats
1W - 3L
1,219 SR
Queue Stats
129W - 163L
1,337 Elo+
Party 1
Team Averages
Level 116
1,432 SR
1,426 Elo+

VS

Team Averages
Level 113
1,500 SR
1,403 Elo+
Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
RenÄshbell
Mulan
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 45L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
neoneo71
Baron Samedi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 8 / 3
9,474
729
7,254
11,160
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
ElGonzaHD
Neith
14
3 / 4 / 7
9,564
736
11,392
11,936
4,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
14
3 / 2 / 8
9,753
750
7,884
15,341
13,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 4 / 6
9,538
734
8,399
9,485
4,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
9 / 2 / 5
11,030
848
18,523
16,697
15,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
neoneo71
Baron Samedi
14
3 / 5 / 6
9,715
747
8,668
10,085
5,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
11
Kills
14
14
Deaths
11
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
8
3
0.81
W
Vulcan
 
Vulcan
2
4
6
1.25
L
Neith
ElGonzaHD
Neith
3
4
7
1.63
W
9
2
5
5.75
L
Chaac
3
2
8
3.5
W
Baron Samedi
neoneo71
Baron Samedi
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,530
Damage
35,590
38,437
Taken
36,267
22,641
Mitigated
25,270
8,378
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,254
467
0
0
11,160
4,200
0
3,968
6,943
18,396
0
W
Vulcan
 
Vulcan
8,399
2,333
0
701
9,485
4,221
203
1,681
7,804
38,517
0
L
Neith
ElGonzaHD
Neith
11,392
4,100
0
2,092
11,936
4,985
636
5,134
6,556
0
44,251
W
18,523
3,742
0
6,044
16,697
15,552
1,658
3,531
13,166
0
37,035
L
Chaac
7,884
1,570
0
6,286
15,341
13,456
0
8,157
6,865
0
23,953
W
Baron Samedi
neoneo71
Baron Samedi
8,668
964
548
1,316
10,085
5,497
51
2,284
7,801
32,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,791
Gold Earned
30,283
148
Minions Killed
155
4
Camps Cleared
8
729,076
Distance Traveled
755,059
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,474
729
30
2
2
222,226
3
W
Vulcan
9,538
734
81
6
2
258,524
4
L
Neith
9,564
736
82
6
2
224,457
3
W
Mulan
11,030
848
34
3
5
263,217
4
L
Chaac
9,753
750
36
3
0
282,393
0
W
Baron Samedi
9,715
747
40
3
1
233,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role