Player Matchup

Agni
Agni
Gold I
Nechryarch
Agni
Gold I
Level 158
God Stats
67W - 29L
1,795 SR
Queue Stats
283W - 274L
1,665 MMR
Solo
Horus
Horus
Gold I
Queto23
Horus
Gold I
Level 129
God Stats
5W - 15L
1,442 SR
Queue Stats
94W - 99L
1,653 MMR
Party 2
Ravana
Ravana
Platinum III
SrRetro
Ravana
Platinum III
Level 156
God Stats
13W - 14L
1,568 SR
Queue Stats
182W - 174L
1,716 MMR
Party 2
Rama
Rama
Gold I
fineokillcarry
Rama
Gold I
Level 116
God Stats
17W - 8L
1,818 SR
Queue Stats
287W - 286L
1,680 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
tvBui
Sylvanus
Platinum IV
Level 136
God Stats
7W - 1L
1,818 SR
Queue Stats
529W - 541L
1,675 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,688 SR
1,678 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,582 SR
1,719 MMR
He Bo
He Bo
Platinum V
Floook
He Bo
Platinum V
Level 160
God Stats
4W - 5L
1,372 SR
Queue Stats
360W - 347L
1,797 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
Mindpierce
Hou Yi
Platinum I
Level 160
God Stats
4W - 12L
1,667 SR
Queue Stats
187W - 181L
1,817 MMR
Party 1
Chang'e
Chang'e
Platinum III
TheGovIsBees
Chang'e
Platinum III
Level 141
God Stats
47W - 42L
1,613 SR
Queue Stats
283W - 292L
1,659 MMR
Solo
Arachne
Arachne
Gold V
Unscathes
Arachne
Gold V
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 6L
1,660 MMR
Solo
Chaac
Chaac
Gold II
iHugoDz
Chaac
Gold II
Level 153
God Stats
1W - 1L
1,759 SR
Queue Stats
349W - 340L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
11,205
590
15,479
10,907
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Queto23
Horus
16
2 / 1 / 5
10,520
554
14,447
18,007
19,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
SrRetro
Ravana
17
4 / 1 / 10
10,973
578
10,942
11,723
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
8 / 1 / 5
11,259
593
11,866
16,214
7,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
tvBui
Sylvanus
13
3 / 4 / 8
9,116
480
10,289
21,602
23,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
MercuryKing ArthurKaliUllr

VS

Bans
Baron SamediGebSusanoBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Floook
He Bo
15
2 / 3 / 3
8,979
473
15,129
16,719
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Mindpierce
Hou Yi
12
1 / 5 / 2
8,282
436
7,219
12,809
4,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
TheGovIsBees
Chang'e
11
1 / 6 / 2
7,221
380
6,455
13,064
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Unscathes
Arachne
15
3 / 8 / 1
9,609
506
10,914
25,188
10,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
iHugoDz
Chaac
11
0 / 2 / 0
7,346
387
3,513
14,492
15,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
24
Kills
7
8
Deaths
24
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
Floook
He Bo
2
3
3
1.17
L
Hou Yi
Mindpierce
Hou Yi
1
5
2
0.4
W
7
1
6
10
W
Horus
Queto23
Horus
2
1
5
4.5
W
Ravana
SrRetro
Ravana
4
1
10
9
L
Chang'e
TheGovIsBees
Chang'e
1
6
2
0.33
L
Arachne
Unscathes
Arachne
3
8
1
0.44
W
8
1
5
10.5
L
Chaac
iHugoDz
Chaac
0
2
0
0
W
Sylvanus
tvBui
Sylvanus
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,023
Damage
43,230
78,453
Taken
82,272
63,879
Mitigated
41,758
33,446
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Floook
He Bo
15,129
1,124
118
2,513
16,719
6,566
0
6,588
10,045
70,441
0
L
Hou Yi
Mindpierce
Hou Yi
7,219
4,629
0
1,282
12,809
4,931
828
2,992
9,729
0
45,905
W
15,479
1,274
0
2,908
10,907
5,576
1,139
1,566
9,311
100,001
0
W
Horus
Queto23
Horus
14,447
6,373
2,028
6,604
18,007
19,551
1,018
4,254
13,625
0
78,154
W
Ravana
SrRetro
Ravana
10,942
3,050
0
4,467
11,723
7,333
608
4,375
7,326
0
97,894
L
Chang'e
TheGovIsBees
Chang'e
6,455
760
745
1,978
13,064
4,363
0
3,972
9,049
28,134
0
L
Arachne
Unscathes
Arachne
10,914
6,141
0
5,179
25,188
10,466
0
10,041
14,934
0
60,572
W
11,866
9,777
0
9,409
16,214
7,501
5,157
5,845
10,031
0
90,343
L
Chaac
iHugoDz
Chaac
3,513
1,140
0
4,766
14,492
15,432
0
528
13,209
0
36,712
W
Sylvanus
tvBui
Sylvanus
10,289
3,942
2,011
6,019
21,602
23,918
814
8,383
13,047
30,579
12,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,073
Gold Earned
41,437
603
Minions Killed
375
0
Camps Cleared
0
1,839,457
Distance Traveled
1,644,372
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,979
473
99
5
0
357,011
7
L
Hou Yi
8,282
436
78
4
0
264,764
1
W
Agni
11,205
590
152
8
0
373,516
4
W
Horus
10,520
554
127
7
0
422,149
3
W
Ravana
10,973
578
149
8
0
428,064
2
L
Chang'e
7,221
380
51
3
0
293,587
2
L
Arachne
9,609
506
86
5
0
391,296
3
W
Rama
11,259
593
120
6
0
309,106
4
L
Chaac
7,346
387
61
3
0
337,714
3
W
Sylvanus
9,116
480
55
3
0
306,622
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role