Player Matchup

Morgan Le Fay
Morgan Le Fay
CHiCk3NxCHAs3R
Morgan Le Fay
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 50L
1,415 Elo+
Solo
Cernunnos
Cernunnos
Cybil
Cernunnos
Level 119
God Stats
2W - 2L
1,458 SR
Queue Stats
25W - 23L
1,416 Elo+
Party 1
Bacchus
Bacchus
ORaisinsO
Bacchus
Level 29
God Stats
1W - 1L
1,523 SR
Queue Stats
16W - 13L
1,437 Elo+
Party 1
Team Averages
Level 67
1,493 SR
1,422 Elo+

VS

Team Averages
Level 86
1,713 SR
1,643 Elo+
Kukulkan
Kukulkan
AwardedThrone92
Kukulkan
Level 118
God Stats
1W - 0L
1,833 SR
Queue Stats
37W - 33L
1,557 Elo+
Party 2
Tyr
Tyr
Geraguapo
Tyr
Level 125
God Stats
7W - 7L
1,555 SR
Queue Stats
87W - 64L
1,621 Elo+
Party 2
Ares
Ares
Vikhang
Ares
Level 15
God Stats
2W - 0L
1,753 SR
Queue Stats
4W - 2L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CHiCk3NxCHAs3R
Morgan Le Fay
15
2 / 6 / 4
10,472
582
11,589
14,956
7,125
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Cybil
Cernunnos
15
2 / 8 / 1
10,683
594
13,939
21,585
10,245
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
ORaisinsO
Bacchus
16
4 / 7 / 4
12,435
691
12,090
25,306
38,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
4 / 2 / 14
13,087
727
23,875
11,104
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
16 / 7 / 2
13,722
762
17,635
25,030
18,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
Vikhang
Ares
18
1 / 0 / 18
13,158
731
13,688
22,198
31,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
8
Kills
21
21
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
2
14
5.5
L
Morgan Le Fay
CHiCk3NxCHAs3R
Morgan Le Fay
2
6
4
0.67
L
Cernunnos
Cybil
Cernunnos
2
8
1
0.31
W
16
7
2
2.43
L
Bacchus
ORaisinsO
Bacchus
4
7
4
0.86
W
Ares
Vikhang
Ares
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,618
Damage
55,198
61,847
Taken
58,332
55,516
Mitigated
56,353
5,699
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
23,875
1,791
0
1,379
11,104
6,299
1,539
8,229
2,875
93,356
0
L
Morgan Le Fay
CHiCk3NxCHAs3R
Morgan Le Fay
11,589
1,728
0
334
14,956
7,125
0
8,049
6,907
35,157
0
L
Cernunnos
Cybil
Cernunnos
13,939
5,833
373
1,561
21,585
10,245
0
13,760
7,825
0
47,947
W
17,635
2,841
0
6,197
25,030
18,405
0
7,305
17,725
0
35,859
L
Bacchus
ORaisinsO
Bacchus
12,090
1,691
0
3,431
25,306
38,146
0
16,096
9,210
28,893
0
W
Ares
Vikhang
Ares
13,688
529
0
2,951
22,198
31,649
353
8,717
13,481
24,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,590
Gold Earned
39,967
145
Minions Killed
216
3
Camps Cleared
9
852,795
Distance Traveled
986,640
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,087
727
152
8
4
321,439
2
L
Morgan Le Fay
10,472
582
48
3
2
302,136
0
L
Cernunnos
10,683
594
58
3
1
257,523
3
W
Tyr
13,722
762
45
3
3
301,500
3
L
Bacchus
12,435
691
39
2
0
293,136
0
W
Ares
13,158
731
19
1
2
363,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role