Player Matchup

Serqet
Serqet
Bugle Wizard
Serqet
Level 160
God Stats
1W - 0L
1,733 SR
Queue Stats
245W - 179L
1,712 Elo+
Party 2
Ra
Ra
HerCarryUWU
Ra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 7L
1,762 Elo+
Party 2
Khepri
Khepri
HisSupportUWU
Khepri
Level 10
God Stats
3W - 0L
1,847 SR
Queue Stats
26W - 7L
1,745 Elo+
Party 2
Horus
Horus
LONGMISSING
Horus
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Chiron
Chiron
TigerEye98
Chiron
Level 111
God Stats
4W - 1L
1,275 SR
Queue Stats
197W - 141L
1,631 Elo+
Party 2
Team Averages
Level 66
1,571 SR
1,670 Elo+

VS

Team Averages
Level 96
1,543 SR
1,533 Elo+
Bakasura
Bakasura
DeathCough
Bakasura
Level 105
God Stats
13W - 11L
1,562 SR
Queue Stats
103W - 87L
1,589 Elo+
Solo
Nu Wa
Nu Wa
DocNubi
Nu Wa
Level 68
God Stats
57W - 58L
1,536 SR
Queue Stats
384W - 402L
1,564 Elo+
Party 1
Xbalanque
Xbalanque
DrSplitzy
Xbalanque
Level 124
God Stats
18W - 18L
1,302 SR
Queue Stats
620W - 657L
1,471 Elo+
Solo
Atlas
Atlas
ImGonnaMorb
Atlas
Level 120
God Stats
5W - 3L
1,581 SR
Queue Stats
413W - 435L
1,520 Elo+
Party 1
Thanatos
Thanatos
OakStylen
Thanatos
Level 65
God Stats
13W - 24L
1,734 SR
Queue Stats
354W - 390L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
6 / 1 / 6
10,830
570
13,284
17,663
8,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 2 / 7
11,947
629
20,563
15,239
9,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
1 / 1 / 13
9,116
480
5,396
9,228
8,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
14 / 1 / 1
12,289
647
20,419
13,855
9,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
TigerEye98
Chiron
18
4 / 3 / 2
11,376
599
9,119
14,471
6,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeathCough
Bakasura
14
2 / 7 / 1
8,965
472
5,907
19,492
8,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
DocNubi
Nu Wa
13
1 / 8 / 2
8,015
422
11,769
13,663
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
DrSplitzy
Xbalanque
17
4 / 6 / 0
10,491
552
16,418
18,457
6,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 4
7,397
389
7,071
23,491
19,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
OakStylen
Thanatos
14
1 / 7 / 2
8,552
450
4,249
16,245
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
34
Kills
8
8
Deaths
34
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
6
1
6
9
L
Bakasura
DeathCough
Bakasura
2
7
1
0.36
L
Nu Wa
DocNubi
Nu Wa
1
8
2
0.25
L
Xbalanque
DrSplitzy
Xbalanque
4
6
0
0.67
W
9
2
7
6.25
W
1
1
13
7.5
L
0
6
4
0.33
W
14
1
1
14.5
L
Thanatos
OakStylen
Thanatos
1
7
2
0.29
W
Chiron
TigerEye98
Chiron
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,781
Damage
45,414
70,456
Taken
91,348
42,863
Mitigated
46,040
30,195
Healing
20,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
13,284
5,834
0
7,721
17,663
8,581
0
4,769
12,679
0
85,299
L
Bakasura
DeathCough
Bakasura
5,907
4,024
0
3,370
19,492
8,569
0
4,452
14,532
0
51,171
L
Nu Wa
DocNubi
Nu Wa
11,769
3,408
0
617
13,663
3,766
0
2,343
11,284
51,858
0
L
Xbalanque
DrSplitzy
Xbalanque
16,418
8,831
0
6,158
18,457
6,950
966
1,432
16,989
0
101,053
W
20,563
3,182
2,442
7,035
15,239
9,772
1,238
3,756
11,383
105,044
0
W
5,396
944
0
2,679
9,228
8,999
120
2,929
5,599
17,714
0
L
7,071
3,408
189
3,224
23,491
19,887
0
8,988
13,452
27,071
0
W
20,419
11,413
938
4,213
13,855
9,392
1,062
6,870
6,820
0
120,204
L
Thanatos
OakStylen
Thanatos
4,249
1,029
0
7,411
16,245
6,868
0
7,898
7,619
0
42,965
W
Chiron
TigerEye98
Chiron
9,119
3,207
255
4,912
14,471
6,119
1,614
1,121
13,334
0
101,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,558
Gold Earned
43,420
685
Minions Killed
444
0
Camps Cleared
0
1,917,398
Distance Traveled
1,653,392
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,830
570
138
7
0
458,486
0
L
Bakasura
8,965
472
106
6
0
355,708
4
L
Nu Wa
8,015
422
65
3
0
314,283
1
L
Xbalanque
10,491
552
163
9
0
316,152
8
W
Ra
11,947
629
176
9
0
349,508
4
W
Khepri
9,116
480
20
1
0
362,079
6
L
Atlas
7,397
389
40
2
0
322,847
0
W
Horus
12,289
647
184
10
0
405,447
2
L
Thanatos
8,552
450
70
4
0
344,402
0
W
Chiron
11,376
599
167
9
0
341,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role