Player Matchup

Tyr
Tyr
 
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Quall0889
Baba Yaga
Level 27
God Stats
1W - 3L
1,734 SR
Queue Stats
1W - 3L
1,736 Elo+
Party 2
Sun Wukong
Sun Wukong
RandomHero69
Sun Wukong
Level 147
God Stats
2W - 6L
1,539 SR
Queue Stats
72W - 94L
1,513 Elo+
Party 2
Arachne
Arachne
aots66
Arachne
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 111L
1,512 Elo+
Party 3
Kukulkan
Kukulkan
seven89
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,314 Elo+
Solo
Team Averages
Level 93
1,555 SR
1,515 Elo+

VS

Team Averages
Level 78
1,488 SR
1,552 Elo+
Chang'e
Chang'e
Frekerellik
Chang'e
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 35L
1,635 Elo+
Party 1
Nu Wa
Nu Wa
Hrudgar
Nu Wa
Level 28
God Stats
9W - 5L
1,527 SR
Queue Stats
71W - 71L
1,534 Elo+
Party 1
Kuzenbo
Kuzenbo
Kois
Kuzenbo
Level 112
God Stats
3W - 3L
1,371 SR
Queue Stats
200W - 189L
1,541 Elo+
Party 1
Thanatos
Thanatos
SinisterSoulzYT
Thanatos
Level 47
God Stats
15W - 15L
1,540 SR
Queue Stats
79W - 87L
1,478 Elo+
Solo
Guan Yu
Guan Yu
Wifflebat
Guan Yu
Level 125
God Stats
6W - 4L
1,500 SR
Queue Stats
251W - 234L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 2 / 1
6,938
694
5,738
12,924
10,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baba Yaga
Quall0889
Baba Yaga
12
1 / 4 / 4
6,890
689
6,672
7,141
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
RandomHero69
Sun Wukong
13
2 / 5 / 4
7,120
712
9,234
12,377
6,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
aots66
Arachne
13
1 / 2 / 2
7,125
713
6,207
6,368
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
seven89
Kukulkan
13
2 / 3 / 2
7,521
752
8,215
6,535
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Frekerellik
Chang'e
13
2 / 1 / 10
7,378
738
9,032
7,036
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Hrudgar
Nu Wa
15
3 / 1 / 7
8,105
811
11,520
7,364
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Kois
Kuzenbo
13
2 / 0 / 8
7,747
775
5,882
13,116
16,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
15
7 / 2 / 5
7,971
797
6,007
11,290
5,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
Wifflebat
Guan Yu
12
2 / 3 / 4
6,799
680
5,833
11,967
9,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
7
Kills
16
16
Deaths
7
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
1
0.75
W
Chang'e
Frekerellik
Chang'e
2
1
10
7
W
Nu Wa
Hrudgar
Nu Wa
3
1
7
6.5
W
Kuzenbo
Kois
Kuzenbo
2
0
8
6
L
Baba Yaga
Quall0889
Baba Yaga
1
4
4
0.75
L
Sun Wukong
RandomHero69
Sun Wukong
2
5
4
0.8
W
Thanatos
7
2
5
4.75
W
Guan Yu
Wifflebat
Guan Yu
2
3
4
1.33
L
Arachne
aots66
Arachne
1
2
2
1
L
Kukulkan
seven89
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,066
Damage
38,274
45,345
Taken
50,773
25,873
Mitigated
38,823
8,627
Healing
19,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,738
545
151
2,674
12,924
10,252
20
8,439
4,311
0
25,297
W
Chang'e
Frekerellik
Chang'e
9,032
603
5,431
2,944
7,036
3,832
775
3,010
4,026
27,300
0
W
Nu Wa
Hrudgar
Nu Wa
11,520
3,293
0
464
7,364
3,074
154
3,424
3,940
33,022
0
W
Kuzenbo
Kois
Kuzenbo
5,882
2,516
0
742
13,116
16,614
0
2,796
10,320
15,322
0
L
Baba Yaga
Quall0889
Baba Yaga
6,672
969
43
1,103
7,141
2,790
132
3,312
3,685
16,305
0
L
Sun Wukong
RandomHero69
Sun Wukong
9,234
1,463
312
2,790
12,377
6,973
0
6,289
5,966
0
22,338
W
Thanatos
6,007
585
656
7,005
11,290
5,621
0
2,840
8,450
0
27,137
W
Guan Yu
Wifflebat
Guan Yu
5,833
685
915
1,350
11,967
9,682
731
2,817
9,150
0
11,880
L
Arachne
aots66
Arachne
6,207
4,753
0
1,118
6,368
3,199
367
3,380
2,912
0
16,933
L
Kukulkan
seven89
Kukulkan
8,215
957
0
436
6,535
2,659
334
4,244
2,037
24,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,594
Gold Earned
38,000
163
Minions Killed
178
0
Camps Cleared
0
1,006,095
Distance Traveled
1,017,337
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,938
694
41
4
0
214,792
1
W
Chang'e
7,378
738
41
4
0
208,119
2
W
Nu Wa
8,105
811
65
7
0
197,895
1
W
Kuzenbo
7,747
775
19
2
0
203,408
1
L
Baba Yaga
6,890
689
18
2
0
176,917
1
L
Sun Wukong
7,120
712
28
3
0
207,122
4
W
Thanatos
7,971
797
37
4
0
221,622
1
W
Guan Yu
6,799
680
16
2
0
186,293
1
L
Arachne
7,125
713
31
3
0
204,256
2
L
Kukulkan
7,521
752
45
5
0
203,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role