Player Matchup

Hun Batz
Hun Batz
DeathSpaghetti
Hun Batz
Level 42
God Stats
2W - 1L
1,655 SR
Queue Stats
29W - 31L
1,450 Elo+
Solo
Poseidon
Poseidon
Spotiwood
Poseidon
Level 26
God Stats
7W - 9L
1,477 SR
Queue Stats
102W - 101L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Venum cx
Tsukuyomi
Level 109
God Stats
9W - 4L
1,823 SR
Queue Stats
205W - 218L
1,491 Elo+
Party 2
Vulcan
Vulcan
kroos_fabricio
Vulcan
Level 83
God Stats
0W - 3L
1,270 SR
Queue Stats
43W - 46L
1,464 Elo+
Party 4
Hercules
Hercules
sektorpro5
Hercules
Level 27
God Stats
3W - 3L
1,598 SR
Queue Stats
10W - 8L
1,528 Elo+
Party 4
Team Averages
Level 57
1,564 SR
1,482 Elo+

VS

Team Averages
Level 71
1,579 SR
1,464 Elo+
Anubis
Anubis
AlphaDogg94u
Anubis
Level 82
God Stats
16W - 16L
1,535 SR
Queue Stats
207W - 218L
1,523 Elo+
Solo
Danzaburou
Danzaburou
Dagkar01
Danzaburou
Level 17
God Stats
6W - 4L
1,714 SR
Queue Stats
96W - 93L
1,437 Elo+
Party 3
Bellona
Bellona
MooSoka
Bellona
Level 13
God Stats
8W - 9L
1,434 SR
Queue Stats
29W - 40L
1,348 Elo+
Party 1
Da Ji
Da Ji
Vaxllumiinus
Da Ji
Level 88
God Stats
2W - 0L
1,710 SR
Queue Stats
32W - 26L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
gengar96
Nu Wa
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 110L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
2 / 5 / 1
9,936
994
9,681
17,660
6,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Spotiwood
Poseidon
16
2 / 9 / 3
10,288
1,029
7,751
16,087
4,904
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Venum cx
Tsukuyomi
15
1 / 10 / 4
9,688
969
13,822
18,856
6,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 5 / 0
9,615
962
11,602
9,960
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
sektorpro5
Hercules
16
1 / 1 / 2
9,800
980
4,242
9,164
12,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

138

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 2 / 15
11,117
1,112
7,200
8,302
4,403
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Dagkar01
Danzaburou
17
2 / 1 / 21
10,911
1,091
13,075
8,955
3,833
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MooSoka
Bellona
17
5 / 4 / 12
10,851
1,085
10,796
14,720
12,770
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 0 / 16
11,592
1,159
13,397
12,284
6,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
gengar96
Nu Wa
18
12 / 0 / 12
13,021
1,302
20,676
7,617
3,179
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
106
7
Kills
30
30
Deaths
7
10
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
2
15
5.75
W
Danzaburou
Dagkar01
Danzaburou
2
1
21
12.5
L
Hun Batz
2
5
1
0.5
W
Bellona
MooSoka
Bellona
5
4
12
2.75
L
Poseidon
Spotiwood
Poseidon
2
9
3
0.39
W
7
0
16
15
L
Tsukuyomi
Venum cx
Tsukuyomi
1
10
4
0.3
W
Nu Wa
gengar96
Nu Wa
12
0
12
18
L
1
5
0
0.2
L
Hercules
sektorpro5
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,098
Damage
65,144
71,727
Taken
51,878
34,647
Mitigated
30,351
3,535
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,200
229
0
149
8,302
4,403
0
3,188
5,114
40,289
0
W
Danzaburou
Dagkar01
Danzaburou
13,075
6,677
0
881
8,955
3,833
0
3,884
5,071
0
24,721
L
Hun Batz
9,681
1,316
0
281
17,660
6,944
0
7,050
10,610
0
39,731
W
Bellona
MooSoka
Bellona
10,796
3,522
0
413
14,720
12,770
0
5,715
9,005
0
18,902
L
Poseidon
Spotiwood
Poseidon
7,751
1,567
0
653
16,087
4,904
0
6,113
9,974
31,273
0
W
13,397
1,584
0
0
12,284
6,166
0
4,088
8,196
0
25,709
L
Tsukuyomi
Venum cx
Tsukuyomi
13,822
3,025
0
1,080
18,856
6,512
0
6,428
12,428
0
24,388
W
Nu Wa
gengar96
Nu Wa
20,676
5,497
228
1,348
7,617
3,179
0
2,478
5,139
43,892
0
L
11,602
5,648
0
0
9,960
3,658
0
4,085
5,875
37,837
0
L
Hercules
sektorpro5
Hercules
4,242
382
0
1,521
9,164
12,629
0
4,200
4,964
0
12,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,327
Gold Earned
57,492
201
Minions Killed
213
4
Camps Cleared
10
908,103
Distance Traveled
965,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,117
1,112
91
9
1
166,147
0
W
Danzaburou
10,911
1,091
32
3
0
182,650
0
L
Hun Batz
9,936
994
64
6
1
196,116
0
W
Bellona
10,851
1,085
19
2
4
199,517
0
L
Poseidon
10,288
1,029
38
4
2
193,683
0
W
Da Ji
11,592
1,159
26
3
2
217,711
0
L
Tsukuyomi
9,688
969
17
2
1
184,647
0
W
Nu Wa
13,021
1,302
45
5
3
199,545
0
L
Vulcan
9,615
962
60
6
0
164,529
0
L
Hercules
9,800
980
22
2
0
169,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role