Player Matchup

Loki
Loki
HalfBlackling
Loki
Level 8
God Stats
1W - 4L
1,361 SR
Queue Stats
2W - 9L
1,289 Elo+
Party 3
Jormungandr
Jormungandr
McNade
Jormungandr
Level 6
God Stats
0W - 1L
1,728 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chronos
Chronos
MyRiceIsWhite
Chronos
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,527 Elo+
Party 3
Cliodhna
Cliodhna
RunaYanagi
Cliodhna
Level 96
God Stats
1W - 1L
1,554 SR
Queue Stats
2W - 8L
1,398 Elo+
Party 1
Jing Wei
Jing Wei
XxCrowellaxX
Jing Wei
Level 148
God Stats
1W - 2L
1,432 SR
Queue Stats
33W - 36L
1,481 Elo+
Party 1
Team Averages
Level 72
1,515 SR
1,439 Elo+

VS

Team Averages
Level 92
1,493 SR
1,446 Elo+
Geb
Geb
AlemanJ
Geb
Level 73
God Stats
6W - 2L
1,632 SR
Queue Stats
60W - 61L
1,433 Elo+
Party 2
Merlin
Merlin
ImProAtNinja
Merlin
Level 126
God Stats
5W - 4L
1,405 SR
Queue Stats
127W - 141L
1,386 Elo+
Solo
Thanatos
Thanatos
SLICExMONTANA
Thanatos
Level 126
God Stats
1W - 2L
1,159 SR
Queue Stats
26W - 31L
1,487 Elo+
Party 2
Hercules
Hercules
Torrea16
Hercules
Level 128
God Stats
2W - 0L
1,668 SR
Queue Stats
15W - 15L
1,425 Elo+
Party 2
Neith
Neith
tiilika
Neith
Level 5
God Stats
2W - 3L
1,602 SR
Queue Stats
100W - 101L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
10,158
598
4,571
15,057
6,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
McNade
Jormungandr
19
3 / 7 / 3
11,931
702
12,016
23,803
17,252
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
17
1 / 4 / 1
10,592
623
11,119
20,916
10,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
RunaYanagi
Cliodhna
18
1 / 5 / 3
11,010
648
11,815
19,623
8,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
XxCrowellaxX
Jing Wei
19
3 / 5 / 3
12,179
716
13,136
19,446
8,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
20
5 / 1 / 15
12,567
739
14,765
20,062
23,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
20
5 / 1 / 6
12,885
758
12,456
10,842
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SLICExMONTANA
Thanatos
20
7 / 1 / 13
13,092
770
19,977
16,804
8,706
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hercules
Torrea16
Hercules
20
7 / 3 / 13
12,892
758
19,101
25,226
31,846
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
tiilika
Neith
18
1 / 2 / 6
11,394
670
10,700
7,198
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
8
Kills
25
26
Deaths
8
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Geb
5
1
15
12.5
L
0
5
1
0.1
W
Merlin
5
1
6
8
L
Jormungandr
McNade
Jormungandr
3
7
3
0.64
L
Chronos
1
4
1
0.38
L
Cliodhna
RunaYanagi
Cliodhna
1
5
3
0.5
W
Thanatos
SLICExMONTANA
Thanatos
7
1
13
13.5
W
Hercules
Torrea16
Hercules
7
3
13
4.5
L
Jing Wei
XxCrowellaxX
Jing Wei
3
5
3
0.9
W
Neith
tiilika
Neith
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,657
Damage
76,999
98,845
Taken
80,132
51,897
Mitigated
73,567
10,406
Healing
20,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
14,765
3,105
0
2,370
20,062
23,363
0
5,035
15,027
34,601
0
L
4,571
547
0
48
15,057
6,744
288
2,643
12,414
0
30,187
W
Merlin
12,456
926
0
250
10,842
5,605
1,357
2,720
8,122
68,094
0
L
Jormungandr
McNade
Jormungandr
12,016
2,510
0
803
23,803
17,252
984
5,297
18,506
44,882
0
L
Chronos
11,119
3,489
0
3,031
20,916
10,330
1,461
5,013
15,903
28,510
3,127
L
Cliodhna
RunaYanagi
Cliodhna
11,815
1,192
415
3,317
19,623
8,698
591
6,602
13,021
0
37,912
W
Thanatos
SLICExMONTANA
Thanatos
19,977
7,194
0
10,025
16,804
8,706
839
6,575
10,229
0
40,533
W
Hercules
Torrea16
Hercules
19,101
3,013
0
6,438
25,226
31,846
978
4,686
20,540
0
47,220
L
Jing Wei
XxCrowellaxX
Jing Wei
13,136
8,821
95
2,697
19,446
8,873
0
7,666
11,780
0
49,509
W
Neith
tiilika
Neith
10,700
4,832
0
1,129
7,198
4,047
3,042
3,166
4,032
0
33,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,870
Gold Earned
62,830
280
Minions Killed
269
0
Camps Cleared
0
1,617,127
Distance Traveled
1,878,698
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,567
739
25
1
0
402,619
6
L
Loki
10,158
598
42
2
0
344,390
1
W
Merlin
12,885
758
92
5
0
328,997
2
L
Jormungandr
11,931
702
73
4
0
295,383
0
L
Chronos
10,592
623
44
3
0
309,845
1
L
Cliodhna
11,010
648
50
3
0
366,299
2
W
Thanatos
13,092
770
45
3
0
425,334
5
W
Hercules
12,892
758
47
3
0
400,574
1
L
Jing Wei
12,179
716
71
4
0
301,210
0
W
Neith
11,394
670
60
4
0
321,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role