Player Matchup

Kuzenbo
Kuzenbo
BenjaG
Kuzenbo
Level 26
God Stats
2W - 3L
1,354 SR
Queue Stats
4W - 11L
1,196 Elo+
Party 1
Hades
Hades
Firehawk_virus
Hades
Level 108
God Stats
1W - 0L
1,696 SR
Queue Stats
17W - 17L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
SmittyGuy
Danzaburou
Level 26
God Stats
1W - 1L
1,374 SR
Queue Stats
4W - 7L
1,088 Elo+
Party 1
King Arthur
King Arthur
Thomaszos
King Arthur
Level 29
God Stats
2W - 0L
1,761 SR
Queue Stats
4W - 8L
1,257 Elo+
Party 1
Arachne
Arachne
lordrevan1982
Arachne
Level 25
God Stats
1W - 0L
1,475 SR
Queue Stats
2W - 12L
1,040 Elo+
Party 1
Team Averages
Level 43
1,532 SR
1,209 Elo+

VS

Team Averages
Level 32
1,463 SR
1,208 Elo+
Heimdallr
Heimdallr
Cubexic
Heimdallr
Level 44
God Stats
2W - 4L
1,505 SR
Queue Stats
89W - 102L
1,069 Elo+
Party 3
Achilles
Achilles
DirtySkeever
Achilles
Level 3
God Stats
0W - 3L
1,254 SR
Queue Stats
0W - 4L
1,244 Elo+
Party 2
Olorun
Olorun
HuggieWuggie178
Olorun
Level 29
God Stats
0W - 1L
1,145 SR
Queue Stats
73W - 90L
1,069 Elo+
Party 3
Ares
Ares
Rurrik
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,244 Elo+
Party 2
Arachne
Arachne
lllIllIllIIv
Arachne
Level 46
God Stats
8W - 4L
1,913 SR
Queue Stats
62W - 78L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BenjaG
Kuzenbo
10
1 / 0 / 4
7,149
477
5,844
6,890
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 1
7,574
505
3,799
8,317
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SmittyGuy
Danzaburou
12
2 / 0 / 4
7,816
521
5,275
2,473
965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Thomaszos
King Arthur
13
1 / 1 / 1
7,912
527
7,066
12,713
13,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
14
6 / 1 / 3
8,353
557
7,376
12,435
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cubexic
Heimdallr
13
1 / 1 / 1
7,441
496
7,109
9,195
9,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
DirtySkeever
Achilles
9
0 / 3 / 0
5,373
358
1,944
6,814
4,885
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 1 / 0
7,700
513
4,480
7,801
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Rurrik
Ares
9
0 / 3 / 0
5,168
345
2,193
8,219
6,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
lllIllIllIIv
Arachne
11
1 / 3 / 0
6,714
448
3,681
10,307
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
2
2
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BenjaG
Kuzenbo
1
0
4
3
L
Heimdallr
Cubexic
Heimdallr
1
1
1
1.5
L
Achilles
DirtySkeever
Achilles
0
3
0
0
W
1
0
1
1.5
L
0
1
0
0
L
Ares
Rurrik
Ares
0
3
0
0
W
Danzaburou
SmittyGuy
Danzaburou
2
0
4
4
W
King Arthur
Thomaszos
King Arthur
1
1
1
1.5
L
Arachne
lllIllIllIIv
Arachne
1
3
0
0.33
W
Arachne
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,360
Damage
19,407
42,828
Taken
42,336
29,759
Mitigated
28,531
11,125
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BenjaG
Kuzenbo
5,844
2,952
0
1,154
6,890
5,055
31
1,461
5,429
23,833
0
L
Heimdallr
Cubexic
Heimdallr
7,109
2,950
0
3,652
9,195
9,833
0
0
9,195
0
54,456
L
Achilles
DirtySkeever
Achilles
1,944
470
0
153
6,814
4,885
0
2,173
4,641
0
26,840
W
3,799
540
97
3,235
8,317
4,511
767
2,685
5,412
44,965
0
L
4,480
1,475
26
3,972
7,801
3,732
576
2,766
4,809
67,073
8,998
L
Ares
Rurrik
Ares
2,193
345
0
0
8,219
6,159
0
3,369
4,850
14,211
0
W
Danzaburou
SmittyGuy
Danzaburou
5,275
2,291
0
1,258
2,473
965
365
576
1,897
0
41,009
W
King Arthur
Thomaszos
King Arthur
7,066
626
79
789
12,713
13,799
265
0
12,713
0
48,510
L
Arachne
lllIllIllIIv
Arachne
3,681
2,506
0
1,197
10,307
3,922
570
1,055
9,198
0
53,887
W
Arachne
7,376
4,692
0
4,513
12,435
5,429
534
1,545
10,890
0
57,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,804
Gold Earned
32,396
389
Minions Killed
392
0
Camps Cleared
0
1,499,651
Distance Traveled
1,262,144
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,149
477
27
2
0
281,863
7
L
Heimdallr
7,441
496
104
7
0
229,070
3
L
Achilles
5,373
358
33
2
0
245,655
0
W
Hades
7,574
505
94
6
0
266,967
5
L
Olorun
7,700
513
139
9
0
252,618
1
L
Ares
5,168
345
16
1
0
262,850
0
W
Danzaburou
7,816
521
88
6
0
264,323
2
W
King Arthur
7,912
527
97
6
0
321,955
0
L
Arachne
6,714
448
100
7
0
271,951
2
W
Arachne
8,353
557
83
6
0
364,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role