Player Matchup

Cerberus
Cerberus
Grim11636
Cerberus
Level 68
God Stats
1W - 2L
1,250 SR
Queue Stats
100W - 121L
1,460 Elo+
Solo
Danzaburou
Danzaburou
LewdMango
Danzaburou
Level 129
God Stats
1W - 3L
1,485 SR
Queue Stats
48W - 46L
1,580 Elo+
Party 2
Hercules
Hercules
Slimycylinder
Hercules
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 136L
1,545 Elo+
Solo
Pele
Pele
Viper7V
Pele
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,544 Elo+
Party 2
Rama
Rama
nemer6078
Rama
Level 153
God Stats
11W - 5L
1,633 SR
Queue Stats
738W - 783L
1,500 Elo+
Solo
Team Averages
Level 108
1,474 SR
1,526 Elo+

VS

Team Averages
Level 112
1,510 SR
1,491 Elo+
Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
TautPolecat3
The Morrigan
Level 160
God Stats
1W - 5L
1,334 SR
Queue Stats
123W - 127L
1,481 Elo+
Party 1
Apollo
Apollo
kermoshi1018
Apollo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 87L
1,458 Elo+
Party 1
Ullr
Ullr
llMeliodasll218
Ullr
Level 73
God Stats
1W - 2L
1,714 SR
Queue Stats
139W - 139L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Grim11636
Cerberus
20
4 / 4 / 17
12,919
718
10,256
23,869
28,717
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
LewdMango
Danzaburou
20
8 / 5 / 16
14,836
824
14,320
16,721
9,195
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Slimycylinder
Hercules
20
7 / 4 / 16
13,686
760
13,798
36,073
41,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Viper7V
Pele
20
11 / 7 / 13
13,726
763
22,240
26,516
12,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
18
3 / 7 / 15
12,599
700
9,701
20,295
10,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
9 / 8 / 9
13,561
753
23,886
22,133
11,024
Nu Wa
 
Nu Wa
20
6 / 5 / 13
12,782
710
25,762
14,212
6,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
TautPolecat3
The Morrigan
20
8 / 6 / 13
12,942
719
25,026
9,555
5,093
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
19
0 / 7 / 15
11,435
635
9,708
15,376
7,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 7 / 16
11,907
662
16,507
17,051
7,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
92
33
Kills
26
27
Deaths
33
77
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
9
8
9
1.69
L
Nu Wa
 
Nu Wa
6
5
13
2.5
W
Cerberus
Grim11636
Cerberus
4
4
17
3.13
W
Danzaburou
LewdMango
Danzaburou
8
5
16
3.2
W
Hercules
Slimycylinder
Hercules
7
4
16
3.75
L
The Morrigan
TautPolecat3
The Morrigan
8
6
13
2.42
W
Pele
Viper7V
Pele
11
7
13
2.5
L
Apollo
0
7
15
1.07
L
3
7
16
1.57
W
Rama
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,315
Damage
100,889
123,474
Taken
78,327
103,127
Mitigated
37,892
45,432
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
23,886
10,350
1,072
5,091
22,133
11,024
1,529
2,928
19,205
0
55,243
L
Nu Wa
 
Nu Wa
25,762
7,193
706
2,002
14,212
6,915
1,187
2,403
11,809
44,204
0
W
Cerberus
Grim11636
Cerberus
10,256
512
3,076
6,139
23,869
28,717
547
8,964
14,905
36,924
0
W
Danzaburou
LewdMango
Danzaburou
14,320
6,828
730
1,864
16,721
9,195
3,507
6,961
9,760
0
70,726
W
Hercules
Slimycylinder
Hercules
13,798
3,806
704
16,038
36,073
41,420
972
12,482
23,591
0
30,124
L
The Morrigan
TautPolecat3
The Morrigan
25,026
2,580
639
1,740
9,555
5,093
465
1,294
8,179
41,682
1,661
W
Pele
Viper7V
Pele
22,240
5,433
1,760
8,853
26,516
12,956
987
9,780
16,736
0
56,959
L
Apollo
9,708
5,435
519
2,212
15,376
7,660
176
2,077
13,299
0
16,877
L
16,507
7,766
786
2,436
17,051
7,200
1,299
1,500
15,551
0
25,183
W
Rama
9,701
7,496
2,343
3,925
20,295
10,839
4,437
10,941
9,354
0
40,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,766
Gold Earned
62,627
288
Minions Killed
193
0
Camps Cleared
0
1,553,070
Distance Traveled
1,419,997
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,561
753
52
3
0
261,778
3
L
Nu Wa
12,782
710
37
2
0
275,831
1
W
Cerberus
12,919
718
55
3
0
331,770
1
W
Danzaburou
14,836
824
102
6
0
311,834
3
W
Hercules
13,686
760
29
2
0
360,099
1
L
The Morrigan
12,942
719
53
3
0
289,475
0
W
Pele
13,726
763
48
3
0
286,498
0
L
Apollo
11,435
635
18
1
0
317,335
0
L
Ullr
11,907
662
33
2
0
275,578
0
W
Rama
12,599
700
54
3
0
262,869
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role