Player Matchup

Medusa
Medusa
BeastlyStud32
Medusa
Level 98
God Stats
6W - 6L
1,462 SR
Queue Stats
38W - 34L
1,439 Elo+
Solo
Freya
Freya
Munkaa-_
Freya
Level 61
God Stats
1W - 6L
1,500 SR
Queue Stats
586W - 692L
1,370 Elo+
Party 2
Thanatos
Thanatos
Noisi Boy 255
Thanatos
Level 60
God Stats
5W - 6L
1,306 SR
Queue Stats
165W - 183L
1,364 Elo+
Solo
Atlas
Atlas
ThrowStrategist
Atlas
Level 69
God Stats
93W - 101L
1,506 SR
Queue Stats
223W - 256L
1,373 Elo+
Party 2
Achilles
Achilles
temp-600497
Achilles
Level 104
God Stats
63W - 51L
1,493 SR
Queue Stats
410W - 499L
1,347 Elo+
Party 2
Team Averages
Level 78
1,454 SR
1,379 Elo+

VS

Team Averages
Level 79
1,508 SR
1,428 Elo+
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
JGGE117
Agni
Level 107
God Stats
15W - 8L
1,499 SR
Queue Stats
61W - 66L
1,336 Elo+
Party 1
Chiron
Chiron
Javiereus1280
Chiron
Level 70
God Stats
8W - 10L
1,506 SR
Queue Stats
29W - 32L
1,371 Elo+
Party 1
Erlang Shen
Erlang Shen
LegendaryJ101
Erlang Shen
Level 69
God Stats
32W - 32L
1,532 SR
Queue Stats
107W - 116L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
6,673
477
7,087
13,193
4,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
Munkaa-_
Freya
8
1 / 6 / 0
5,805
415
3,297
12,185
4,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Noisi Boy 255
Thanatos
10
2 / 8 / 2
6,531
467
5,704
13,800
6,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 2 / 3
7,545
539
8,293
20,305
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
temp-600497
Achilles
13
4 / 1 / 0
7,643
546
10,760
12,275
11,636
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 2 / 5
7,355
525
5,715
10,478
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
 
Atlas
8
2 / 2 / 7
6,440
460
4,746
10,317
6,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
JGGE117
Agni
15
12 / 0 / 5
9,240
660
17,955
8,512
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 5
7,804
557
10,814
11,539
4,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
LegendaryJ101
Erlang Shen
12
0 / 4 / 1
6,781
484
6,541
16,211
11,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
11
Kills
25
25
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
5
4.25
W
Atlas
 
Atlas
2
2
7
2.75
L
2
8
2
0.38
W
Agni
JGGE117
Agni
12
0
5
14.5
W
5
3
5
2.5
W
Erlang Shen
LegendaryJ101
Erlang Shen
0
4
1
0.13
L
Freya
Munkaa-_
Freya
1
6
0
0.17
L
Thanatos
Noisi Boy 255
Thanatos
2
8
2
0.38
L
2
2
3
1.75
L
Achilles
temp-600497
Achilles
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,141
Damage
45,771
71,758
Taken
57,057
39,272
Mitigated
30,073
25,775
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,715
1,079
0
1,067
10,478
3,903
33
1,257
9,221
0
36,720
W
Atlas
 
Atlas
4,746
2,309
56
3,214
10,317
6,772
0
3,409
6,908
12,605
0
L
7,087
3,637
303
3,120
13,193
4,821
326
3,300
9,893
0
43,443
W
Agni
JGGE117
Agni
17,955
1,133
97
2,520
8,512
3,455
273
2,907
5,605
72,040
0
W
10,814
3,697
362
3,164
11,539
4,085
0
4,017
7,522
0
62,775
W
Erlang Shen
LegendaryJ101
Erlang Shen
6,541
3,614
0
6,653
16,211
11,858
0
0
16,211
0
43,640
L
Freya
Munkaa-_
Freya
3,297
1,605
0
2,843
12,185
4,492
0
7,738
4,447
29,683
0
L
Thanatos
Noisi Boy 255
Thanatos
5,704
2,233
0
6,536
13,800
6,113
0
4,633
9,167
0
39,569
L
8,293
3,754
0
8,022
20,305
12,210
0
5,932
14,373
28,079
0
L
Achilles
temp-600497
Achilles
10,760
3,372
0
4,951
12,275
11,636
60
1,098
11,177
0
46,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,197
Gold Earned
37,620
277
Minions Killed
363
0
Camps Cleared
0
1,310,609
Distance Traveled
1,332,701
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,355
525
49
4
0
303,424
0
W
Atlas
6,440
460
16
1
0
180,939
0
L
Medusa
6,673
477
53
4
0
239,331
0
W
Agni
9,240
660
127
9
0
304,170
1
W
Chiron
7,804
557
94
7
0
269,920
2
W
Erlang Shen
6,781
484
77
6
0
274,248
5
L
Freya
5,805
415
43
3
0
244,389
5
L
Thanatos
6,531
467
63
5
0
253,622
2
L
Atlas
7,545
539
46
3
0
278,652
2
L
Achilles
7,643
546
72
5
0
294,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role