Player Matchup

Freya
Freya
Chąrmy
Freya
Level 64
God Stats
1W - 3L
1,268 SR
Queue Stats
95W - 125L
1,213 Elo+
Solo
Sol
Sol
LeVioleFatal
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,448 Elo+
Party 1
Zhong Kui
Zhong Kui
Natsyn
Zhong Kui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,338 Elo+
Party 1
Jing Wei
Jing Wei
WarchiefOrn
Jing Wei
Level 87
God Stats
2W - 2L
1,617 SR
Queue Stats
35W - 56L
1,296 Elo+
Solo
Neith
Neith
hkassio
Neith
Level 140
God Stats
5W - 2L
1,726 SR
Queue Stats
316W - 323L
1,385 Elo+
Solo
Team Averages
Level 75
1,522 SR
1,336 Elo+

VS

Team Averages
Level 107
1,453 SR
1,383 Elo+
Chaac
Chaac
Capxmon
Chaac
Level 54
God Stats
4W - 0L
1,753 SR
Queue Stats
121W - 135L
1,432 Elo+
Solo
Hades
Hades
SatchEllios88
Hades
Level 128
God Stats
2W - 0L
1,362 SR
Queue Stats
45W - 47L
1,315 Elo+
Solo
Neith
Neith
bitexthexpi11ow
Neith
Level 94
God Stats
2W - 3L
1,214 SR
Queue Stats
60W - 53L
1,434 Elo+
Solo
Heimdallr
Heimdallr
dvhlola
Heimdallr
Level 110
God Stats
8W - 6L
1,437 SR
Queue Stats
230W - 266L
1,383 Elo+
Solo
Cerberus
Cerberus
jairingo1
Cerberus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 139L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Chąrmy
Freya
16
3 / 6 / 4
9,236
770
8,902
14,560
6,562
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 6 / 3
9,666
806
12,100
12,948
5,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Natsyn
Zhong Kui
10
0 / 5 / 1
6,782
565
4,664
9,272
8,900
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
WarchiefOrn
Jing Wei
5
0 / 0 / 0
5,944
495
0
0
0
Neith
hkassio
Neith
19
3 / 4 / 7
10,229
852
13,979
15,270
7,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Capxmon
Chaac
17
6 / 3 / 9
9,964
830
13,073
13,386
12,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
8 / 2 / 5
10,258
855
12,150
11,771
7,003
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 1 / 11
10,233
853
11,568
10,820
5,221
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
dvhlola
Heimdallr
17
2 / 3 / 12
9,758
813
8,748
13,447
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
jairingo1
Cerberus
12
0 / 4 / 11
7,928
661
2,589
12,537
13,189
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
12
Kills
21
21
Deaths
13
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chaac
Capxmon
Chaac
6
3
9
3.5
L
Freya
Chąrmy
Freya
3
6
4
0.83
L
6
6
3
1.25
L
Zhong Kui
Natsyn
Zhong Kui
0
5
1
0.1
W
8
2
5
5.25
L
Jing Wei
WarchiefOrn
Jing Wei
0
0
0
0
W
5
1
11
10.5
W
Heimdallr
dvhlola
Heimdallr
2
3
12
2.67
L
Neith
hkassio
Neith
3
4
7
1.63
W
Cerberus
jairingo1
Cerberus
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,645
Damage
48,128
52,050
Taken
61,961
28,316
Mitigated
44,027
16,319
Healing
31,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Capxmon
Chaac
13,073
1,482
1,676
5,193
13,386
12,311
0
6,175
7,211
0
26,429
L
Freya
Chąrmy
Freya
8,902
2,993
1,056
4,375
14,560
6,562
0
3,069
11,491
15,244
0
L
12,100
3,185
393
2,820
12,948
5,448
0
3,440
9,508
20,227
0
L
Zhong Kui
Natsyn
Zhong Kui
4,664
533
28
282
9,272
8,900
0
2,677
6,595
7,423
0
W
12,150
1,285
1,888
5,423
11,771
7,003
1,016
6,006
5,765
20,919
0
L
Jing Wei
WarchiefOrn
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
11,568
4,172
1,438
4,505
10,820
5,221
526
4,499
6,321
0
27,028
W
Heimdallr
dvhlola
Heimdallr
8,748
2,549
2,130
5,862
13,447
6,303
2,177
5,479
7,968
0
24,367
L
Neith
hkassio
Neith
13,979
4,432
846
6,519
15,270
7,406
0
5,553
9,717
0
44,069
W
Cerberus
jairingo1
Cerberus
2,589
189
992
2,252
12,537
13,189
134
3,507
9,030
6,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,857
Gold Earned
48,141
101
Minions Killed
129
0
Camps Cleared
0
738,622
Distance Traveled
1,111,739
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,964
830
21
2
0
246,222
0
L
Freya
9,236
770
17
1
0
191,023
0
L
Sol
9,666
806
16
1
0
194,770
0
L
Zhong Kui
6,782
565
4
0
0
81,576
0
W
Hades
10,258
855
18
2
0
214,242
0
L
Jing Wei
5,944
495
0
0
0
3,976
0
W
Neith
10,233
853
56
5
0
251,233
0
W
Heimdallr
9,758
813
29
2
0
221,997
1
L
Neith
10,229
852
64
5
0
267,277
2
W
Cerberus
7,928
661
5
0
0
178,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role