Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Likeurdad
Vulcan
Level 124
God Stats
7W - 14L
1,373 SR
Queue Stats
165W - 228L
1,415 Elo+
Party 1
Chaac
Chaac
LordArazeal
Chaac
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,483 Elo+
Party 2
King Arthur
King Arthur
SimonForager
King Arthur
Level 66
God Stats
1W - 1L
1,672 SR
Queue Stats
5W - 5L
1,436 Elo+
Party 2
Cupid
Cupid
SnaggyAvenger18
Cupid
Level 61
God Stats
12W - 13L
1,598 SR
Queue Stats
168W - 234L
1,426 Elo+
Party 1
Team Averages
Level 88
1,529 SR
1,452 Elo+

VS

Team Averages
Level 123
1,591 SR
1,455 Elo+
Anubis
Anubis
Legionwars15
Anubis
Level 104
God Stats
8W - 1L
1,747 SR
Queue Stats
57W - 47L
1,450 Elo+
Solo
Cliodhna
Cliodhna
X0rz
Cliodhna
Level 143
God Stats
10W - 6L
1,602 SR
Queue Stats
120W - 127L
1,549 Elo+
Solo
Charybdis
Charybdis
XFishLipsX7787
Charybdis
Level 105
God Stats
3W - 2L
1,687 SR
Queue Stats
53W - 48L
1,475 Elo+
Solo
Terra
Terra
macabb
Terra
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 84L
1,394 Elo+
Solo
Mulan
Mulan
temp-943711
Mulan
Level 123
God Stats
7W - 9L
1,417 SR
Queue Stats
193W - 229L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
1 / 10 / 1
10,642
626
17,303
22,477
11,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Likeurdad
Vulcan
18
3 / 6 / 3
11,586
682
17,242
14,578
5,900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 7 / 3
10,504
618
15,633
25,700
25,620
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
SimonForager
King Arthur
16
2 / 8 / 3
10,276
604
11,371
24,145
18,650
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
1 / 5 / 4
10,933
643
10,526
20,588
8,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
12 / 1 / 14
14,383
846
26,234
19,657
12,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
X0rz
Cliodhna
20
10 / 1 / 17
13,699
806
25,520
20,236
10,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
XFishLipsX7787
Charybdis
20
7 / 0 / 12
13,371
787
13,214
22,376
11,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
macabb
Terra
19
2 / 3 / 18
12,411
730
11,454
19,279
28,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
5 / 4 / 15
12,261
721
12,945
23,644
21,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
112
9
Kills
36
36
Deaths
9
14
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
10
1
0.15
W
Anubis
12
1
14
19
L
Vulcan
Likeurdad
Vulcan
3
6
3
0.75
L
2
7
3
0.5
L
King Arthur
SimonForager
King Arthur
2
8
3
0.44
L
1
5
4
0.6
W
Cliodhna
X0rz
Cliodhna
10
1
17
18.5
W
Charybdis
XFishLipsX7787
Charybdis
7
0
12
13
W
Terra
macabb
Terra
2
3
18
3.67
W
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,075
Damage
89,367
107,488
Taken
105,192
70,562
Mitigated
84,235
15,680
Healing
43,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
17,303
1,745
0
3,775
22,477
11,716
216
6,500
15,622
49,239
0
W
Anubis
26,234
2,495
0
11,692
19,657
12,683
2,033
6,380
13,277
79,386
0
L
Vulcan
Likeurdad
Vulcan
17,242
6,511
145
536
14,578
5,900
0
5,878
8,552
54,954
0
L
15,633
2,322
0
3,982
25,700
25,620
0
9,488
15,687
321
34,033
L
King Arthur
SimonForager
King Arthur
11,371
1,539
0
246
24,145
18,650
50
8,199
15,566
2,799
25,714
L
10,526
5,541
657
6,339
20,588
8,676
180
7,455
12,881
0
51,319
W
Cliodhna
X0rz
Cliodhna
25,520
3,485
0
7,784
20,236
10,252
1,401
7,100
13,136
0
73,294
W
Charybdis
XFishLipsX7787
Charybdis
13,214
7,204
0
9,274
22,376
11,070
1,904
7,859
14,517
0
53,620
W
Terra
macabb
Terra
11,454
1,117
4,617
3,368
19,279
28,618
1,111
6,293
12,986
30,796
0
W
12,945
2,331
0
6,962
23,644
21,612
1,064
7,786
15,858
0
29,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,941
Gold Earned
66,125
307
Minions Killed
346
0
Camps Cleared
0
1,487,896
Distance Traveled
1,740,457
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,642
626
76
4
0
247,523
1
W
Anubis
14,383
846
114
7
0
343,022
1
L
Vulcan
11,586
682
87
5
0
296,988
3
L
Chaac
10,504
618
38
2
0
332,082
3
L
King Arthur
10,276
604
26
2
0
322,238
0
L
Cupid
10,933
643
80
5
0
289,065
0
W
Cliodhna
13,699
806
83
5
0
384,671
1
W
Charybdis
13,371
787
73
4
0
346,445
3
W
Terra
12,411
730
47
3
0
324,195
1
W
Mulan
12,261
721
29
2
0
342,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role