Player Matchup

Thoth
Thoth
 
Thoth
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AkumaGNF
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
KaaNyaa
Heimdallr
Level 64
God Stats
2W - 2L
1,343 SR
Queue Stats
29W - 37L
1,351 Elo+
Solo
Team Averages
Level 68
1,448 SR
1,450 Elo+

VS

Team Averages
Level 121
1,537 SR
1,512 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dironidae
Atlas
Level 111
God Stats
35W - 41L
1,532 SR
Queue Stats
198W - 207L
1,491 Elo+
Party 2
Ravana
Ravana
IcedXknife
Ravana
Level 105
God Stats
14W - 16L
1,580 SR
Queue Stats
41W - 36L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
0 / 7 / 0
6,377
580
3,176
10,047
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
AkumaGNF
Bellona
9
0 / 7 / 1
6,279
571
4,965
12,176
7,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
KaaNyaa
Heimdallr
11
1 / 2 / 0
6,867
624
7,735
10,514
4,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
5 / 1 / 10
8,653
787
11,985
6,744
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Dironidae
Atlas
13
4 / 0 / 12
9,045
822
8,595
6,859
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
IcedXknife
Ravana
13
7 / 0 / 7
8,522
775
8,243
7,404
7,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
16
16
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
7
0
0
W
Kukulkan
 
Kukulkan
5
1
10
10
L
Bellona
AkumaGNF
Bellona
0
7
1
0.07
W
Atlas
Dironidae
Atlas
4
0
12
10
W
Ravana
IcedXknife
Ravana
7
0
7
10.5
L
Heimdallr
KaaNyaa
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,876
Damage
28,823
32,737
Taken
21,007
15,681
Mitigated
17,366
3,641
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,176
468
253
698
10,047
3,588
0
7,194
2,699
18,553
0
W
Kukulkan
 
Kukulkan
11,985
258
401
489
6,744
3,291
459
1,625
5,119
31,183
0
L
Bellona
AkumaGNF
Bellona
4,965
1,594
360
1,045
12,176
7,539
0
6,874
5,003
0
10,232
W
Atlas
Dironidae
Atlas
8,595
3,327
197
2,797
6,859
6,722
324
889
5,970
22,027
0
W
Ravana
IcedXknife
Ravana
8,243
2,492
574
1,785
7,404
7,353
762
1,076
6,328
0
29,125
L
Heimdallr
KaaNyaa
Heimdallr
7,735
4,446
0
1,285
10,514
4,554
0
6,559
3,788
0
24,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,523
Gold Earned
26,220
95
Minions Killed
117
2
Camps Cleared
6
537,039
Distance Traveled
727,135
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,377
580
30
3
0
144,524
2
W
Kukulkan
8,653
787
52
5
2
191,777
1
L
Bellona
6,279
571
15
1
1
189,277
2
W
Atlas
9,045
822
24
2
1
244,082
1
W
Ravana
8,522
775
41
4
3
291,276
0
L
Heimdallr
6,867
624
50
5
1
203,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role