Player Matchup

Ne Zha
Ne Zha
Konvict12
Ne Zha
Level 119
God Stats
2W - 0L
1,457 SR
Queue Stats
60W - 46L
1,498 Elo+
Party 2
Jing Wei
Jing Wei
Pana Venom
Jing Wei
Level 39
God Stats
5W - 1L
1,577 SR
Queue Stats
54W - 39L
1,517 Elo+
Party 2
Hades
Hades
iecam
Hades
Level 28
God Stats
11W - 4L
1,718 SR
Queue Stats
62W - 52L
1,486 Elo+
Party 2
Team Averages
Level 62
1,584 SR
1,500 Elo+

VS

Team Averages
Level 29
1,358 SR
993 Elo+
Sol
Sol
HakeaBlossom
Sol
Level 17
God Stats
2W - 9L
1,194 SR
Queue Stats
3W - 19L
979 Elo+
Party 1
Odin
Odin
Staplefish94542
Odin
Level 27
God Stats
4W - 8L
1,379 SR
Queue Stats
5W - 23L
975 Elo+
Party 1
Zeus
Zeus
john3194
Zeus
Level 44
God Stats
2W - 6L
1,500 SR
Queue Stats
22W - 68L
1,024 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Konvict12
Ne Zha
16
5 / 2 / 11
11,395
712
14,502
14,983
6,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Pana Venom
Jing Wei
17
6 / 2 / 11
11,995
750
15,264
13,458
5,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
iecam
Hades
17
6 / 2 / 8
11,340
709
11,935
13,535
7,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
9,674
605
6,456
15,625
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 5
9,458
591
6,500
19,198
22,150
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
16
4 / 4 / 1
10,970
686
13,515
13,855
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
6
6
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Ne Zha
Konvict12
Ne Zha
5
2
11
5.25
W
Jing Wei
Pana Venom
Jing Wei
6
2
11
5.75
L
0
6
5
0.42
W
Hades
iecam
Hades
6
2
8
5
L
Zeus
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,701
Damage
26,471
41,976
Taken
48,678
19,907
Mitigated
33,377
12,724
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,456
2,134
501
3,698
15,625
7,032
887
3,692
11,933
35,064
2,905
W
Ne Zha
Konvict12
Ne Zha
14,502
5,169
0
4,271
14,983
6,766
887
6,463
8,520
0
45,319
W
Jing Wei
Pana Venom
Jing Wei
15,264
11,842
0
3,420
13,458
5,299
1,778
7,593
5,865
0
59,668
L
6,500
1,283
0
1,570
19,198
22,150
364
5,099
14,099
0
19,238
W
Hades
iecam
Hades
11,935
1,108
636
4,397
13,535
7,842
561
6,149
7,386
38,385
0
L
Zeus
13,515
1,139
0
150
13,855
4,195
528
3,260
10,595
38,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
30,102
184
Minions Killed
138
11
Camps Cleared
1
863,045
Distance Traveled
760,041
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,674
605
71
4
1
214,979
0
W
Ne Zha
11,395
712
41
3
3
290,855
1
W
Jing Wei
11,995
750
87
5
2
294,450
2
L
Odin
9,458
591
23
1
0
287,339
0
W
Hades
11,340
709
56
4
6
277,740
0
L
Zeus
10,970
686
44
3
0
257,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role