Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
AnotherAnoobis
Charybdis
Level 160
God Stats
3W - 1L
1,606 SR
Queue Stats
215W - 147L
1,629 Elo+
Party 1
Horus
Horus
FoldingDishes
Horus
Level 28
God Stats
33W - 16L
1,864 SR
Queue Stats
149W - 66L
1,671 Elo+
Party 1
Jormungandr
Jormungandr
GalacticElite
Jormungandr
Level 148
God Stats
6W - 4L
1,525 SR
Queue Stats
198W - 129L
1,658 Elo+
Party 1
Zeus
Zeus
WonkyRaindrops
Zeus
Level 43
God Stats
2W - 0L
1,722 SR
Queue Stats
105W - 100L
1,537 Elo+
Solo
Team Averages
Level 108
1,643 SR
1,599 Elo+

VS

Team Averages
Level 68
1,478 SR
1,578 Elo+
Ravana
Ravana
 
Ravana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
CRY0G0NAL
Hou Yi
Level 37
God Stats
2W - 2L
1,448 SR
Queue Stats
15W - 21L
1,408 Elo+
Solo
Xing Tian
Xing Tian
KarmicCargo010
Xing Tian
Level 47
God Stats
4W - 6L
1,623 SR
Queue Stats
16W - 14L
1,750 Elo+
Party 3
Anubis
Anubis
NightwingRising
Anubis
Level 137
God Stats
9W - 13L
1,319 SR
Queue Stats
269W - 254L
1,540 Elo+
Party 2
Chang'e
Chang'e
Sparton220
Chang'e
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 1 / 3
7,684
549
4,556
7,023
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
AnotherAnoobis
Charybdis
14
4 / 2 / 4
8,705
622
9,807
12,448
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 5
7,201
514
5,033
11,627
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
GalacticElite
Jormungandr
15
4 / 0 / 0
9,367
669
8,172
9,222
8,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
2 / 1 / 1
7,360
526
7,174
5,564
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 3 / 4
7,027
502
7,848
10,079
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
CRY0G0NAL
Hou Yi
10
1 / 5 / 0
5,941
424
5,329
11,626
4,314
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
KarmicCargo010
Xing Tian
9
0 / 2 / 1
5,616
401
2,901
9,739
8,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 0
7,675
548
6,209
8,364
4,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chang'e
Sparton220
Chang'e
12
0 / 2 / 0
6,618
473
5,413
12,389
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
3
3.5
L
Ravana
 
Ravana
1
3
4
1
W
Charybdis
AnotherAnoobis
Charybdis
4
2
4
3
L
Hou Yi
CRY0G0NAL
Hou Yi
1
5
0
0.2
W
1
1
5
3.5
W
Jormungandr
GalacticElite
Jormungandr
4
0
0
4
L
Xing Tian
KarmicCargo010
Xing Tian
0
2
1
0.25
L
3
1
0
3
L
Chang'e
Sparton220
Chang'e
0
2
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,742
Damage
27,700
45,884
Taken
52,197
28,790
Mitigated
26,007
18,062
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,556
156
0
3,308
7,023
2,142
0
950
6,073
56,444
0
L
Ravana
 
Ravana
7,848
3,181
0
3,612
10,079
4,255
0
3,881
5,982
0
42,904
W
Charybdis
AnotherAnoobis
Charybdis
9,807
4,494
0
5,973
12,448
4,687
3,234
2,232
10,216
0
88,074
L
Hou Yi
CRY0G0NAL
Hou Yi
5,329
1,974
0
3,237
11,626
4,314
246
2,184
9,398
0
41,821
W
5,033
2,517
832
4,713
11,627
11,263
0
5,114
6,513
0
20,200
W
Jormungandr
GalacticElite
Jormungandr
8,172
3,678
0
2,065
9,222
8,635
221
3,452
5,770
74,932
0
L
Xing Tian
KarmicCargo010
Xing Tian
2,901
144
0
1,014
9,739
8,171
0
3,810
5,799
12,507
0
L
6,209
333
0
4,383
8,364
4,366
0
4,335
3,817
55,200
0
L
Chang'e
Sparton220
Chang'e
5,413
482
104
6,571
12,389
4,901
0
5,090
7,299
51,318
0
W
7,174
884
0
1,171
5,564
2,063
0
2,775
2,789
38,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,317
Gold Earned
32,877
500
Minions Killed
344
0
Camps Cleared
0
1,387,261
Distance Traveled
1,368,047
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,684
549
105
8
0
308,617
4
L
Ravana
7,027
502
73
5
0
287,385
1
W
Charybdis
8,705
622
132
9
0
233,426
4
L
Hou Yi
5,941
424
51
4
0
247,251
3
W
Horus
7,201
514
33
2
0
316,453
1
W
Jormungandr
9,367
669
138
10
0
262,613
2
L
Xing Tian
5,616
401
14
1
0
301,556
1
L
Anubis
7,675
548
110
8
0
275,896
5
L
Chang'e
6,618
473
96
7
0
255,959
5
W
Zeus
7,360
526
92
7
0
266,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role