Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
ScyllaBlades
Anhur
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 7L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mifobleis
Morgan Le Fay
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
298W - 230L
1,663 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,554 Elo+

VS

Team Averages
Level 77
1,490 SR
1,506 Elo+
Bacchus
Bacchus
Valvaxel
Bacchus
Level 109
God Stats
2W - 5L
1,471 SR
Queue Stats
65W - 57L
1,526 Elo+
Party 1
Izanami
Izanami
shadow199919
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
supercheeseboy
Lancelot
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 49L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
7 / 3 / 15
10,480
873
13,779
14,267
10,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
13 / 4 / 7
10,583
882
11,053
10,339
4,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
mifobleis
Morgan Le Fay
14
6 / 2 / 19
10,054
838
13,523
9,411
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Valvaxel
Bacchus
11
0 / 8 / 4
8,119
677
9,101
17,554
17,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
shadow199919
Izanami
11
1 / 8 / 1
7,738
645
4,550
12,787
5,013
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
12
4 / 10 / 1
9,048
754
7,925
17,198
6,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
26
Kills
5
9
Deaths
26
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
3
15
4.83
W
13
4
7
4.13
L
Bacchus
Valvaxel
Bacchus
0
8
4
0.25
W
Morgan Le Fay
mifobleis
Morgan Le Fay
6
2
19
7.75
L
Izanami
shadow199919
Izanami
1
8
1
0.19
L
Lancelot
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,355
Damage
21,576
34,017
Taken
47,539
18,902
Mitigated
29,394
9,281
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,779
1,750
0
5,325
14,267
10,587
1,516
2,887
11,186
34,522
0
W
11,053
6,982
0
1,496
10,339
4,153
1,381
2,478
7,646
0
33,640
L
Bacchus
Valvaxel
Bacchus
9,101
1,269
0
2,248
17,554
17,420
0
9,833
7,452
22,869
0
W
Morgan Le Fay
mifobleis
Morgan Le Fay
13,523
992
374
2,086
9,411
4,162
636
3,354
5,824
33,506
0
L
Izanami
shadow199919
Izanami
4,550
2,922
0
657
12,787
5,013
0
7,636
4,947
0
18,053
L
Lancelot
7,925
2,189
0
500
17,198
6,961
0
9,453
7,472
0
20,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
24,905
145
Minions Killed
75
7
Camps Cleared
3
634,977
Distance Traveled
531,654
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,480
873
60
5
2
206,061
2
W
Anhur
10,583
882
52
4
4
211,680
1
L
Bacchus
8,119
677
32
3
0
191,733
1
W
Morgan Le Fay
10,054
838
33
3
1
217,236
2
L
Izanami
7,738
645
24
2
2
149,057
0
L
Lancelot
9,048
754
19
2
1
190,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role