Player Matchup

Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
No-v-aa
Chaac
Level 107
God Stats
2W - 4L
1,061 SR
Queue Stats
255W - 284L
1,323 Elo+
Party 2
Anubis
Anubis
switch1
Anubis
Level 67
God Stats
0W - 6L
1,078 SR
Queue Stats
8W - 20L
1,255 Elo+
Party 1
Cthulhu
Cthulhu
tacticsmatt
Cthulhu
Level 109
God Stats
8W - 5L
1,743 SR
Queue Stats
118W - 134L
1,290 Elo+
Party 2
Jing Wei
Jing Wei
xStrech83x
Jing Wei
Level 109
God Stats
3W - 6L
1,293 SR
Queue Stats
99W - 110L
1,400 Elo+
Party 1
Team Averages
Level 102
1,335 SR
1,354 Elo+

VS

Team Averages
Level 74
1,593 SR
1,335 Elo+
Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
Arrow202
Cerberus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,175 Elo+
Party 4
Cernunnos
Cernunnos
Dream5layer
Cernunnos
Level 27
God Stats
2W - 0L
1,847 SR
Queue Stats
9W - 16L
1,107 Elo+
Party 4
Kali
Kali
Getsuga130060
Kali
Level 124
God Stats
55W - 45L
1,576 SR
Queue Stats
550W - 624L
1,496 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
akers100000
Morgan Le Fay
Level 76
God Stats
12W - 9L
1,543 SR
Queue Stats
182W - 220L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 5 / 0
8,009
445
10,551
15,777
6,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
No-v-aa
Chaac
14
2 / 6 / 2
8,850
492
10,499
18,663
16,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
switch1
Anubis
11
0 / 5 / 1
6,998
389
3,797
11,260
5,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
tacticsmatt
Cthulhu
13
1 / 1 / 1
8,137
452
9,616
11,118
10,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
xStrech83x
Jing Wei
14
1 / 0 / 1
8,124
451
5,270
8,162
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
5 / 0 / 4
9,373
521
9,231
13,573
6,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Arrow202
Cerberus
13
2 / 0 / 4
8,715
484
5,187
16,331
19,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Dream5layer
Cernunnos
14
0 / 2 / 0
8,408
467
6,615
11,066
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 3 / 6
10,891
605
18,398
23,367
12,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
akers100000
Morgan Le Fay
14
1 / 1 / 3
8,551
475
8,281
8,827
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
16
17
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
5
0
0.4
W
Nemesis
 
Nemesis
5
0
4
7
W
Cerberus
Arrow202
Cerberus
2
0
4
4
W
Cernunnos
Dream5layer
Cernunnos
0
2
0
0
W
8
3
6
3.67
L
Chaac
No-v-aa
Chaac
2
6
2
0.5
W
Morgan Le Fay
akers100000
Morgan Le Fay
1
1
3
2.5
L
Anubis
switch1
Anubis
0
5
1
0.1
L
Cthulhu
tacticsmatt
Cthulhu
1
1
1
1.5
L
Jing Wei
xStrech83x
Jing Wei
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,733
Damage
47,712
64,980
Taken
73,164
41,580
Mitigated
47,667
18,662
Healing
29,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,551
3,052
0
2,430
15,777
6,801
0
916
14,861
0
56,736
W
Nemesis
 
Nemesis
9,231
5,225
0
2,005
13,573
6,335
0
2,007
11,566
0
77,105
W
Cerberus
Arrow202
Cerberus
5,187
510
0
4,699
16,331
19,509
0
6,467
9,864
39,359
0
W
Cernunnos
Dream5layer
Cernunnos
6,615
2,702
0
5,852
11,066
4,784
0
1,165
9,901
0
71,637
W
18,398
10,779
0
14,786
23,367
12,934
370
1,216
22,151
0
75,726
L
Chaac
No-v-aa
Chaac
10,499
2,333
0
5,006
18,663
16,026
119
1,947
16,716
0
57,161
W
Morgan Le Fay
akers100000
Morgan Le Fay
8,281
383
0
2,108
8,827
4,105
432
2,558
6,269
61,102
0
L
Anubis
switch1
Anubis
3,797
193
0
3,776
11,260
5,480
0
5,134
6,126
39,924
0
L
Cthulhu
tacticsmatt
Cthulhu
9,616
381
710
2,978
11,118
10,401
0
4,842
6,276
51,541
0
L
Jing Wei
xStrech83x
Jing Wei
5,270
3,778
0
3,762
8,162
2,872
0
629
7,533
0
57,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,118
Gold Earned
45,938
399
Minions Killed
513
0
Camps Cleared
0
1,609,559
Distance Traveled
1,750,119
5
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,009
445
79
4
0
361,079
3
W
Nemesis
9,373
521
111
6
0
410,383
4
W
Cerberus
8,715
484
85
5
0
330,548
3
W
Cernunnos
8,408
467
115
6
0
329,835
5
W
Kali
10,891
605
110
6
0
324,145
10
L
Chaac
8,850
492
83
5
0
309,848
2
W
Morgan Le Fay
8,551
475
92
5
0
355,208
10
L
Anubis
6,998
389
67
4
0
227,283
0
L
Cthulhu
8,137
452
62
3
0
408,997
0
L
Jing Wei
8,124
451
108
6
0
302,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role