Player Matchup

Medusa
Medusa
 
Medusa
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Conrub
Discordia
Level 156
God Stats
1W - 0L
1,705 SR
Queue Stats
208W - 210L
1,505 Elo+
Party 2
Serqet
Serqet
Dangal
Serqet
Level 141
God Stats
1W - 3L
1,245 SR
Queue Stats
95W - 111L
1,498 Elo+
Party 2
Vamana
Vamana
allMightyToast0
Vamana
Level 157
God Stats
9W - 4L
1,707 SR
Queue Stats
407W - 465L
1,443 Elo+
Solo
Atlas
Atlas
xl KRYPTO lx
Atlas
Level 114
God Stats
1W - 1L
1,388 SR
Queue Stats
85W - 81L
1,523 Elo+
Solo
Team Averages
Level 129
1,509 SR
1,494 Elo+

VS

Team Averages
Level 124
1,589 SR
1,483 Elo+
Thor
Thor
KillCamLikesYou
Thor
Level 107
God Stats
6W - 9L
1,385 SR
Queue Stats
274W - 300L
1,425 Elo+
Party 1
Ares
Ares
KoreanLOKI
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 48L
1,533 Elo+
Solo
Poseidon
Poseidon
MAU3437
Poseidon
Level 147
God Stats
1W - 3L
1,726 SR
Queue Stats
492W - 532L
1,454 Elo+
Solo
Geb
Geb
RisE Doc
Geb
Level 155
God Stats
9W - 5L
1,834 SR
Queue Stats
592W - 597L
1,539 Elo+
Party 1
Xbalanque
Xbalanque
X420XBlazeitX-_-
Xbalanque
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 157L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 3 / 0
5,875
490
1,795
8,761
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Conrub
Discordia
11
6 / 1 / 2
6,826
569
9,104
7,297
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
Dangal
Serqet
11
1 / 1 / 5
6,317
526
2,690
8,616
3,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 1
7,653
638
5,738
10,804
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 3
5,786
482
2,779
7,053
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,166
514
2,744
6,576
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
5,618
468
4,685
10,582
7,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
MAU3437
Poseidon
10
1 / 4 / 0
5,437
453
4,138
7,441
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 2
5,440
453
4,009
8,435
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
11
1 / 0 / 2
6,063
505
5,961
6,131
2,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
5
6
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
3
0
0
W
Discordia
Conrub
Discordia
6
1
2
7
W
Serqet
Dangal
Serqet
1
1
5
3.5
L
3
1
0
3
L
0
4
0
0
L
Poseidon
MAU3437
Poseidon
1
4
0
0.25
L
0
2
2
0.5
L
Xbalanque
1
0
2
2
W
4
1
1
4.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,106
Damage
21,537
42,531
Taken
39,165
21,957
Mitigated
20,642
15,956
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,795
945
0
3,582
8,761
2,920
330
961
7,800
0
44,631
W
Discordia
Conrub
Discordia
9,104
902
204
2,533
7,297
3,018
455
4,225
3,032
38,783
0
W
Serqet
Dangal
Serqet
2,690
624
0
652
8,616
3,359
185
1,498
7,076
0
41,138
L
2,744
813
0
576
6,576
2,830
0
1,944
4,410
0
20,920
L
4,685
224
0
2,516
10,582
7,585
0
851
9,423
31,489
0
L
Poseidon
MAU3437
Poseidon
4,138
591
0
1,469
7,441
2,793
0
4,335
2,494
41,902
0
L
4,009
292
0
2,076
8,435
5,333
0
3,090
5,183
17,291
0
L
Xbalanque
5,961
1,938
0
2,576
6,131
2,101
0
801
5,330
0
51,934
W
5,738
1,658
0
5,852
10,804
7,505
0
3,394
6,886
0
58,632
W
2,779
1,092
364
2,769
7,053
5,155
0
2,108
4,905
14,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
28,724
362
Minions Killed
280
0
Camps Cleared
0
1,070,356
Distance Traveled
1,044,938
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,875
490
87
7
0
185,162
2
W
Discordia
6,826
569
68
6
0
196,128
2
W
Serqet
6,317
526
69
6
0
251,721
3
L
Thor
6,166
514
43
4
0
220,599
2
L
Ares
5,618
468
63
5
0
203,979
1
L
Poseidon
5,437
453
74
6
0
205,197
2
L
Geb
5,440
453
16
1
0
204,147
0
L
Xbalanque
6,063
505
84
7
0
211,016
4
W
Vamana
7,653
638
114
10
0
213,038
0
W
Atlas
5,786
482
24
2
0
224,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role