Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Grimreaper3400
Anubis
Level 87
God Stats
3W - 1L
1,436 SR
Queue Stats
188W - 201L
1,367 Elo+
Party 3
Guan Yu
Guan Yu
Komi4175
Guan Yu
Level 69
God Stats
1W - 2L
1,222 SR
Queue Stats
193W - 217L
1,367 Elo+
Party 3
Merlin
Merlin
NukedNukem
Merlin
Level 20
God Stats
12W - 10L
1,268 SR
Queue Stats
57W - 66L
1,336 Elo+
Party 1
Tyr
Tyr
dxshwn_
Tyr
Level 77
God Stats
2W - 4L
1,313 SR
Queue Stats
77W - 81L
1,344 Elo+
Party 1
Team Averages
Level 67
1,348 SR
1,383 Elo+

VS

Team Averages
Level 57
1,375 SR
1,307 Elo+
Ra
Ra
EdwinVanDerSar99
Ra
Level 76
God Stats
4W - 10L
1,238 SR
Queue Stats
118W - 138L
1,319 Elo+
Party 2
Eset
Eset
Link17x
Eset
Level 34
God Stats
3W - 8L
1,349 SR
Queue Stats
142W - 169L
1,329 Elo+
Party 2
Neith
Neith
Zzamoraaa
Neith
Level 24
God Stats
0W - 2L
1,150 SR
Queue Stats
141W - 163L
1,253 Elo+
Party 2
Nu Wa
Nu Wa
cowboi23
Nu Wa
Level 86
God Stats
5W - 7L
1,403 SR
Queue Stats
262W - 275L
1,335 Elo+
Party 4
Mercury
Mercury
thedestoyer26
Mercury
Level 64
God Stats
1W - 1L
1,734 SR
Queue Stats
122W - 139L
1,301 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
7 / 4 / 7
12,371
476
11,916
24,173
12,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
2 / 3 / 7
10,907
420
16,351
22,259
11,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Komi4175
Guan Yu
18
7 / 0 / 5
12,420
478
13,893
24,983
25,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
NukedNukem
Merlin
20
6 / 2 / 6
14,002
539
21,037
10,848
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyr
19
5 / 3 / 5
11,851
456
12,059
26,266
26,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,842
379
11,130
19,992
6,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
Link17x
Eset
19
4 / 4 / 1
12,236
471
12,731
19,112
9,326
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Zzamoraaa
Neith
14
0 / 8 / 3
8,849
340
12,956
18,315
5,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
cowboi23
Nu Wa
18
2 / 7 / 4
12,236
471
26,975
19,484
18,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
17
4 / 3 / 3
11,495
442
7,662
17,769
8,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
27
Kills
12
12
Deaths
27
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
4
7
2.63
L
2
5
1
0.5
W
2
3
7
1.83
W
Guan Yu
Komi4175
Guan Yu
7
0
5
9.5
L
Eset
Link17x
Eset
4
4
1
1.13
W
Merlin
NukedNukem
Merlin
6
2
6
4.5
L
Neith
Zzamoraaa
Neith
0
8
3
0.19
L
Nu Wa
cowboi23
Nu Wa
2
7
4
0.57
W
Tyr
5
3
5
2.5
L
Mercury
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,256
Damage
71,454
108,529
Taken
94,672
81,606
Mitigated
48,167
48,273
Healing
22,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,916
2,638
311
11,712
24,173
12,721
228
8,951
15,138
0
97,119
L
11,130
518
2,499
6,469
19,992
6,752
0
11,138
8,854
65,155
0
W
16,351
1,191
375
9,642
22,259
11,869
1,616
7,940
13,855
98,882
0
W
Guan Yu
Komi4175
Guan Yu
13,893
1,291
6,894
11,408
24,983
25,631
970
9,746
14,579
0
61,948
L
Eset
Link17x
Eset
12,731
2,428
524
6,668
19,112
9,326
2,516
9,046
10,066
89,249
0
W
Merlin
NukedNukem
Merlin
21,037
756
0
1,591
10,848
5,062
2,238
5,934
4,900
133,067
0
L
Neith
Zzamoraaa
Neith
12,956
7,107
0
2,573
18,315
5,694
1,200
6,755
11,560
0
41,094
L
Nu Wa
cowboi23
Nu Wa
26,975
9,033
34
3,768
19,484
18,279
778
5,552
13,932
101,649
0
W
Tyr
12,059
327
0
6,340
26,266
26,323
280
17,003
9,221
0
82,272
L
Mercury
7,662
1,811
0
309
17,769
8,116
0
4,897
12,872
0
74,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,551
Gold Earned
54,658
675
Minions Killed
581
0
Camps Cleared
0
2,343,495
Distance Traveled
2,193,320
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,371
476
117
5
0
520,846
1
L
Ra
9,842
379
109
4
0
482,174
8
W
Anubis
10,907
420
161
6
0
350,534
6
W
Guan Yu
12,420
478
54
2
0
489,817
1
L
Eset
12,236
471
154
6
0
396,726
1
W
Merlin
14,002
539
225
9
0
487,250
0
L
Neith
8,849
340
47
2
0
383,681
0
L
Nu Wa
12,236
471
156
6
0
382,804
2
W
Tyr
11,851
456
118
5
0
495,048
0
L
Mercury
11,495
442
115
4
0
547,935
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role