Player Matchup

Anubis
Anubis
InfidelMarine
Anubis
Level 8
God Stats
4W - 6L
1,372 SR
Queue Stats
5W - 8L
1,179 Elo+
Party 1
Set
Set
eagleclaw0508
Set
Level 46
God Stats
0W - 3L
1,540 SR
Queue Stats
106W - 124L
1,187 Elo+
Party 1
Athena
Athena
green_giraffe69
Athena
Level 29
God Stats
3W - 1L
1,720 SR
Queue Stats
48W - 70L
1,133 Elo+
Party 1
Cupid
Cupid
mortified7
Cupid
Level 6
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 6L
978 Elo+
Party 1
Sun Wukong
Sun Wukong
tbag_TTV
Sun Wukong
Level 3
God Stats
0W - 2L
1,483 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 18
1,473 SR
1,195 Elo+

VS

Team Averages
Level 93
1,396 SR
1,372 Elo+
Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
A-BUBONIC_PLAGUE
Odin
Level 112
God Stats
5W - 9L
1,468 SR
Queue Stats
69W - 93L
1,303 Elo+
Party 2
Kali
Kali
LUCKY__ii
Kali
Level 62
God Stats
1W - 4L
1,202 SR
Queue Stats
151W - 171L
1,341 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tridentbound
Cu Chulainn
Level 48
God Stats
8W - 13L
1,405 SR
Queue Stats
78W - 90L
1,344 Elo+
Solo
Hera
Hera
YuneuWalker
Hera
Level 94
God Stats
24W - 25L
1,406 SR
Queue Stats
421W - 443L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,463
373
8,363
14,399
7,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 6 / 0
7,809
390
7,150
17,968
9,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 0
6,999
350
5,422
16,228
15,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
12
0 / 3 / 1
7,328
366
5,983
12,196
5,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
tbag_TTV
Sun Wukong
12
0 / 3 / 0
7,282
364
2,518
10,262
6,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
4 / 0 / 5
9,891
495
14,753
9,171
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 1 / 8
9,373
469
5,142
15,499
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
15
3 / 1 / 4
9,166
458
8,251
14,256
6,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Tridentbound
Cu Chulainn
17
9 / 0 / 3
11,295
565
15,059
15,576
14,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 0 / 1
10,241
512
7,033
15,269
7,406
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
18
18
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
5
6.5
W
1
1
8
5
L
0
3
1
0.17
W
Kali
3
1
4
5
W
Cu Chulainn
Tridentbound
Cu Chulainn
9
0
3
10.5
W
1
0
1
1.5
L
1
6
0
0.17
L
1
3
0
0.33
L
Cupid
0
3
1
0.17
L
Sun Wukong
tbag_TTV
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,436
Damage
50,238
71,053
Taken
69,771
43,950
Mitigated
47,944
15,441
Healing
28,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,753
5,927
1,476
7,040
9,171
4,089
5,536
1,661
7,390
79,322
0
W
5,142
720
278
4,006
15,499
15,783
708
3,494
11,592
536
20,937
L
8,363
757
0
5,526
14,399
7,564
102
4,933
9,466
52,319
0
W
Kali
8,251
3,157
0
4,519
14,256
6,111
1,649
2,608
11,648
0
55,527
W
Cu Chulainn
Tridentbound
Cu Chulainn
15,059
3,244
0
2,951
15,576
14,555
2,595
3,346
12,128
9,214
64,437
W
7,033
1,666
0
8,150
15,269
7,406
1,718
1,979
13,228
103,071
0
L
7,150
3,878
139
880
17,968
9,835
757
4,768
13,200
0
60,881
L
5,422
1,967
389
3,593
16,228
15,154
0
6,496
9,732
30,950
0
L
Cupid
5,983
3,837
195
1,994
12,196
5,056
184
6,986
5,210
0
36,602
L
Sun Wukong
tbag_TTV
Sun Wukong
2,518
602
0
2,725
10,262
6,341
0
953
9,309
0
32,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,881
Gold Earned
49,966
355
Minions Killed
502
0
Camps Cleared
0
1,766,245
Distance Traveled
1,855,293
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,891
495
118
6
0
336,272
2
W
Odin
9,373
469
28
1
0
382,360
1
L
Anubis
7,463
373
89
4
0
312,928
1
W
Kali
9,166
458
81
4
0
428,842
7
W
Cu Chulainn
11,295
565
124
6
0
414,176
0
W
Hera
10,241
512
151
8
0
293,643
0
L
Set
7,809
390
92
5
0
381,742
0
L
Athena
6,999
350
48
2
0
405,797
2
L
Cupid
7,328
366
71
4
0
311,453
0
L
Sun Wukong
7,282
364
55
3
0
354,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role