Player Matchup

Freya
Freya
 
Freya
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
NaNi1128
Hun Batz
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,406 Elo+
Party 2
King Arthur
King Arthur
XxZarre
King Arthur
Level 160
God Stats
2W - 12L
1,335 SR
Queue Stats
144W - 145L
1,530 Elo+
Party 2
Team Averages
Level 112
1,467 SR
1,487 Elo+

VS

Team Averages
Level 53
1,419 SR
1,422 Elo+
Jormungandr
Jormungandr
AlbinoHammer
Jormungandr
Level 26
God Stats
7W - 9L
1,471 SR
Queue Stats
24W - 37L
1,366 Elo+
Party 1
Shiva
Shiva
BagofKatz
Shiva
Level 105
God Stats
3W - 4L
1,401 SR
Queue Stats
39W - 40L
1,426 Elo+
Solo
Kukulkan
Kukulkan
DonnyD1999
Kukulkan
Level 48
God Stats
5W - 4L
1,570 SR
Queue Stats
52W - 74L
1,430 Elo+
Party 1
Chernobog
Chernobog
Littleblue94
Chernobog
Level 45
God Stats
7W - 5L
1,433 SR
Queue Stats
174W - 185L
1,531 Elo+
Solo
Thanatos
Thanatos
ObesityEatsAll
Thanatos
Level 42
God Stats
0W - 3L
1,220 SR
Queue Stats
35W - 62L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
4 / 0 / 1
7,810
558
7,675
9,244
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
 
Erlang Shen
11
2 / 2 / 4
7,728
552
5,305
14,787
10,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
 
Morgan Le Fay
12
3 / 2 / 2
7,664
547
7,760
7,314
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
NaNi1128
Hun Batz
10
1 / 3 / 5
6,722
480
2,418
9,428
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
XxZarre
King Arthur
13
6 / 2 / 2
8,268
591
7,192
12,267
10,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlbinoHammer
Jormungandr
11
0 / 1 / 1
6,644
475
3,698
9,176
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
BagofKatz
Shiva
12
3 / 2 / 1
7,546
539
4,460
9,205
4,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
DonnyD1999
Kukulkan
12
1 / 4 / 3
7,288
521
3,782
8,518
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
Littleblue94
Chernobog
10
1 / 4 / 0
6,069
434
4,962
9,035
3,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
11
4 / 5 / 4
7,326
523
8,950
12,822
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
16
Kills
9
9
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
0
1
4.5
W
Erlang Shen
 
Erlang Shen
2
2
4
2
W
Morgan Le Fay
 
Morgan Le Fay
3
2
2
2
L
Jormungandr
AlbinoHammer
Jormungandr
0
1
1
0.5
L
Shiva
BagofKatz
Shiva
3
2
1
1.75
L
Kukulkan
DonnyD1999
Kukulkan
1
4
3
0.63
L
Chernobog
Littleblue94
Chernobog
1
4
0
0.25
W
Hun Batz
NaNi1128
Hun Batz
1
3
5
1.17
L
Thanatos
4
5
4
1.2
W
King Arthur
XxZarre
King Arthur
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,350
Damage
25,852
53,040
Taken
48,756
30,222
Mitigated
23,555
14,067
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,675
3,571
0
3,985
9,244
3,583
0
1,548
7,696
65,789
0
W
Erlang Shen
 
Erlang Shen
5,305
3,050
1,691
3,479
14,787
10,012
0
4,024
10,763
0
29,875
W
Morgan Le Fay
 
Morgan Le Fay
7,760
1,393
0
680
7,314
2,869
240
1,321
5,993
54,524
0
L
Jormungandr
AlbinoHammer
Jormungandr
3,698
1,504
0
1,487
9,176
6,158
0
4,666
4,510
35,643
0
L
Shiva
BagofKatz
Shiva
4,460
1,128
0
2,589
9,205
4,500
719
369
8,836
0
48,576
L
Kukulkan
DonnyD1999
Kukulkan
3,782
1,047
0
890
8,518
3,791
171
3,241
5,277
51,412
0
L
Chernobog
Littleblue94
Chernobog
4,962
3,411
0
2,442
9,035
3,766
0
4,488
4,547
0
38,104
W
Hun Batz
NaNi1128
Hun Batz
2,418
536
0
3,566
9,428
3,370
0
1,112
8,316
0
41,360
L
Thanatos
8,950
2,689
0
9,687
12,822
5,340
0
2,671
10,151
0
32,091
W
King Arthur
XxZarre
King Arthur
7,192
1,411
0
666
12,267
10,388
0
1,731
10,536
0
55,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
34,873
385
Minions Killed
351
0
Camps Cleared
0
1,365,053
Distance Traveled
1,276,998
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,810
558
103
7
0
254,206
3
W
Erlang Shen
7,728
552
41
3
0
301,954
6
W
Morgan Le Fay
7,664
547
86
6
0
231,423
4
L
Jormungandr
6,644
475
49
4
0
241,826
3
L
Shiva
7,546
539
79
6
0
281,131
0
L
Kukulkan
7,288
521
105
8
0
255,763
4
L
Chernobog
6,069
434
57
4
0
235,164
3
W
Hun Batz
6,722
480
71
5
0
285,942
3
L
Thanatos
7,326
523
61
4
0
263,114
0
W
King Arthur
8,268
591
84
6
0
291,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role