Player Matchup

Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Diese
Ganesha
Level 122
God Stats
17W - 10L
1,607 SR
Queue Stats
216W - 193L
1,616 Elo+
Party 1
Chernobog
Chernobog
Icarus917
Chernobog
Level 54
God Stats
9W - 8L
1,615 SR
Queue Stats
62W - 48L
1,580 Elo+
Party 1
Thor
Thor
REDxCrooked
Thor
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 17L
1,975 Elo+
Party 1
Discordia
Discordia
atarikitten
Discordia
Level 103
God Stats
8W - 6L
1,380 SR
Queue Stats
127W - 121L
1,606 Elo+
Party 1
Team Averages
Level 87
1,520 SR
1,655 Elo+

VS

Team Averages
Level 84
1,669 SR
1,574 Elo+
Poseidon
Poseidon
BannedAgain212
Poseidon
Level 56
God Stats
3W - 0L
1,926 SR
Queue Stats
123W - 96L
1,535 Elo+
Party 2
Ullr
Ullr
MrScofield1
Ullr
Level 57
God Stats
2W - 3L
1,710 SR
Queue Stats
85W - 93L
1,542 Elo+
Solo
Jing Wei
Jing Wei
PleaseF7
Jing Wei
Level 134
God Stats
3W - 1L
1,267 SR
Queue Stats
351W - 301L
1,614 Elo+
Party 2
Thanatos
Thanatos
Thesupersaiyanj
Thanatos
Level 147
God Stats
10W - 4L
1,689 SR
Queue Stats
343W - 267L
1,590 Elo+
Party 2
He Bo
He Bo
sh4rpeye9
He Bo
Level 28
God Stats
4W - 0L
1,752 SR
Queue Stats
88W - 64L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 7 / 0
4,747
396
4,058
8,924
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Diese
Ganesha
8
0 / 2 / 1
5,525
460
1,803
9,608
7,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Icarus917
Chernobog
9
0 / 1 / 0
5,315
443
1,550
8,374
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 1
7,106
592
8,939
12,114
5,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
atarikitten
Discordia
9
1 / 3 / 0
5,504
459
3,679
5,990
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
6 / 0 / 5
8,102
675
10,351
9,039
3,045
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 4 / 3
6,539
545
4,454
9,600
3,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
PleaseF7
Jing Wei
11
0 / 0 / 3
6,403
534
5,284
5,961
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
13
10 / 1 / 3
7,980
665
8,070
7,788
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
sh4rpeye9
He Bo
8
0 / 1 / 1
5,620
468
3,233
6,722
1,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
6
Kills
17
17
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
0
0.14
W
Poseidon
6
0
5
8.5
L
Ganesha
Diese
Ganesha
0
2
1
0.25
L
Chernobog
Icarus917
Chernobog
0
1
0
0
W
1
4
3
0.63
W
Jing Wei
PleaseF7
Jing Wei
0
0
3
1.5
L
4
4
1
1.13
W
Thanatos
10
1
3
11.5
L
Discordia
atarikitten
Discordia
1
3
0
0.33
W
He Bo
sh4rpeye9
He Bo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,029
Damage
31,392
45,010
Taken
39,110
21,376
Mitigated
13,969
11,048
Healing
20,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,058
1,732
239
999
8,924
3,947
0
2,733
6,191
0
18,209
W
Poseidon
10,351
2,354
0
2,970
9,039
3,045
0
1,964
7,075
72,377
0
L
Ganesha
Diese
Ganesha
1,803
348
0
2,430
9,608
7,307
0
4,710
4,898
18,387
0
L
Chernobog
Icarus917
Chernobog
1,550
281
0
3,270
8,374
2,664
0
2,292
6,082
0
33,097
W
4,454
1,553
0
2,281
9,600
3,471
0
0
9,600
0
41,110
W
Jing Wei
PleaseF7
Jing Wei
5,284
4,012
0
2,548
5,961
1,812
1,040
139
5,822
0
48,145
L
8,939
1,839
0
3,610
12,114
5,722
33
995
11,119
0
50,263
W
Thanatos
8,070
2,625
0
10,070
7,788
3,695
0
1,208
6,580
0
54,285
L
Discordia
atarikitten
Discordia
3,679
418
0
500
5,990
1,736
0
2,854
3,136
37,864
0
W
He Bo
sh4rpeye9
He Bo
3,233
856
1,117
1,511
6,722
1,946
0
2,171
4,551
13,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,197
Gold Earned
34,644
269
Minions Killed
380
0
Camps Cleared
0
1,121,419
Distance Traveled
1,156,578
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,747
396
27
2
0
242,917
0
W
Poseidon
8,102
675
116
10
0
261,013
2
L
Ganesha
5,525
460
9
1
0
218,257
2
L
Chernobog
5,315
443
74
6
0
208,930
2
W
Ullr
6,539
545
65
5
0
196,017
6
W
Jing Wei
6,403
534
87
7
0
211,647
2
L
Thor
7,106
592
90
8
0
233,947
3
W
Thanatos
7,980
665
97
8
0
273,925
0
L
Discordia
5,504
459
69
6
0
217,368
4
W
He Bo
5,620
468
15
1
0
213,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role