Player Matchup

Yu Huang
Yu Huang
CubanWaffle
Yu Huang
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 47L
1,370 Elo+
Party 1
Shiva
Shiva
Nmmorin24
Shiva
Level 109
God Stats
8W - 11L
1,473 SR
Queue Stats
120W - 150L
1,468 Elo+
Solo
Jing Wei
Jing Wei
OBLOCK_3REEHUNNA
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,384 Elo+
Party 1
Team Averages
Level 87
1,491 SR
1,408 Elo+

VS

Team Averages
Level 92
1,553 SR
1,396 Elo+
Yu Huang
Yu Huang
Dmr0
Yu Huang
Level 69
God Stats
3W - 3L
1,414 SR
Queue Stats
108W - 123L
1,455 Elo+
Party 2
Lancelot
Lancelot
STIFFYUUHHH
Lancelot
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 53L
1,287 Elo+
Party 2
Xing Tian
Xing Tian
conor111
Xing Tian
Level 140
God Stats
2W - 3L
1,744 SR
Queue Stats
28W - 30L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CubanWaffle
Yu Huang
14
5 / 4 / 10
10,125
723
10,358
9,126
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Nmmorin24
Shiva
15
3 / 1 / 12
10,429
745
14,062
13,746
14,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
8 / 4 / 3
10,362
740
14,283
11,565
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dmr0
Yu Huang
13
6 / 4 / 1
9,690
692
13,185
12,975
6,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
STIFFYUUHHH
Lancelot
13
1 / 10 / 6
9,377
670
7,603
15,320
8,051
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
conor111
Xing Tian
12
2 / 2 / 4
9,607
686
5,050
14,587
17,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
9
9
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
CubanWaffle
Yu Huang
5
4
10
2.5
W
Yu Huang
Dmr0
Yu Huang
6
4
1
1.63
L
Shiva
Nmmorin24
Shiva
3
1
12
9
L
8
4
3
2.38
W
Lancelot
STIFFYUUHHH
Lancelot
1
10
6
0.4
W
Xing Tian
conor111
Xing Tian
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,703
Damage
25,838
34,437
Taken
42,882
24,329
Mitigated
32,259
3,069
Healing
1,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
CubanWaffle
Yu Huang
10,358
1,452
0
1,059
9,126
4,130
558
5,515
3,611
29,589
0
W
Yu Huang
Dmr0
Yu Huang
13,185
1,100
0
159
12,975
6,921
0
3,633
9,342
38,842
0
L
Shiva
Nmmorin24
Shiva
14,062
2,197
0
1,640
13,746
14,759
337
7,281
6,465
341
39,350
L
14,283
9,367
0
370
11,565
5,440
759
6,008
5,557
0
32,944
W
Lancelot
STIFFYUUHHH
Lancelot
7,603
1,096
0
273
15,320
8,051
198
2,873
12,447
0
19,917
W
Xing Tian
conor111
Xing Tian
5,050
395
0
1,438
14,587
17,287
26
4,403
10,184
15,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,916
Gold Earned
28,674
136
Minions Killed
113
6
Camps Cleared
4
719,991
Distance Traveled
740,366
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,125
723
32
2
4
203,675
0
W
Yu Huang
9,690
692
69
5
4
240,246
3
L
Shiva
10,429
745
57
4
1
289,411
3
L
Jing Wei
10,362
740
47
3
1
226,905
0
W
Lancelot
9,377
670
34
2
0
223,338
1
W
Xing Tian
9,607
686
10
1
0
276,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role