Player Matchup

Ratatoskr
Ratatoskr
Kota_Bleu
Ratatoskr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,315 Elo+
Party 1
Hel
Hel
Kreiina
Hel
Level 147
God Stats
14W - 10L
1,581 SR
Queue Stats
720W - 787L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrNimbus3sm
Tsukuyomi
Level 129
God Stats
7W - 21L
1,361 SR
Queue Stats
1,477W - 1,592L
1,399 Elo+
Solo
Anubis
Anubis
Ratbutts
Anubis
Level 67
God Stats
0W - 3L
1,299 SR
Queue Stats
326W - 318L
1,432 Elo+
Solo
Kukulkan
Kukulkan
WewaMelvin97
Kukulkan
Level 88
God Stats
0W - 2L
1,143 SR
Queue Stats
14W - 27L
1,312 Elo+
Party 1
Team Averages
Level 90
1,377 SR
1,380 Elo+

VS

Team Averages
Level 94
1,479 SR
1,459 Elo+
Ymir
Ymir
Nbkm3ry_
Ymir
Level 27
God Stats
3W - 0L
1,665 SR
Queue Stats
67W - 66L
1,420 Elo+
Party 2
Charybdis
Charybdis
SktT1Effort
Charybdis
Level 156
God Stats
2W - 0L
1,542 SR
Queue Stats
63W - 47L
1,516 Elo+
Party 2
Nox
Nox
Some Sam R I
Nox
Level 105
God Stats
1W - 2L
1,182 SR
Queue Stats
217W - 242L
1,349 Elo+
Solo
Ullr
Ullr
anddy2000
Ullr
Level 156
God Stats
1W - 1L
1,528 SR
Queue Stats
32W - 23L
1,593 Elo+
Party 2
Yemoja
Yemoja
pandora4me
Yemoja
Level 26
God Stats
2W - 1L
1,479 SR
Queue Stats
81W - 83L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Kota_Bleu
Ratatoskr
18
3 / 8 / 9
11,473
604
10,651
25,483
22,386
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
17
0 / 7 / 6
10,430
549
11,877
23,260
12,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
MrNimbus3sm
Tsukuyomi
20
5 / 4 / 9
11,953
629
20,871
25,146
21,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Ratbutts
Anubis
18
1 / 7 / 7
10,951
576
16,880
22,180
12,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
WewaMelvin97
Kukulkan
20
12 / 4 / 7
14,686
773
41,055
18,086
10,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 3 / 18
13,516
711
6,436
34,434
41,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
SktT1Effort
Charybdis
20
9 / 7 / 11
13,861
730
30,502
21,485
10,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 4 / 15
12,531
660
14,362
18,128
8,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
20
12 / 4 / 12
14,023
738
30,472
25,908
14,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
pandora4me
Yemoja
20
2 / 3 / 19
13,400
705
14,788
24,489
33,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
104
21
Kills
29
30
Deaths
21
38
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Kota_Bleu
Ratatoskr
3
8
9
0.94
L
Hel
0
7
6
0.43
L
Tsukuyomi
MrNimbus3sm
Tsukuyomi
5
4
9
2.38
W
Ymir
4
3
18
4.33
L
Anubis
Ratbutts
Anubis
1
7
7
0.64
W
Charybdis
SktT1Effort
Charybdis
9
7
11
2.07
W
2
4
15
2.38
L
Kukulkan
WewaMelvin97
Kukulkan
12
4
7
3.88
W
Ullr
12
4
12
4.5
W
Yemoja
pandora4me
Yemoja
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,334
Damage
96,560
114,155
Taken
124,444
79,737
Mitigated
109,120
50,416
Healing
43,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Kota_Bleu
Ratatoskr
10,651
1,856
2,208
5,685
25,483
22,386
549
7,780
17,703
0
15,608
L
Hel
11,877
203
14,677
10,658
23,260
12,478
265
8,059
15,201
28,938
0
L
Tsukuyomi
MrNimbus3sm
Tsukuyomi
20,871
2,731
775
7,983
25,146
21,942
0
5,832
19,314
0
39,505
W
Ymir
6,436
955
3,511
7,559
34,434
41,917
133
19,859
14,091
16,903
0
L
Anubis
Ratbutts
Anubis
16,880
367
759
5,677
22,180
12,857
168
6,807
15,373
31,877
0
W
Charybdis
SktT1Effort
Charybdis
30,502
10,386
3,114
2,397
21,485
10,599
1,470
12,425
8,939
0
52,647
W
14,362
1,577
2,212
2,765
18,128
8,784
1,079
10,900
7,136
48,567
0
L
Kukulkan
WewaMelvin97
Kukulkan
41,055
2,543
438
1,556
18,086
10,074
284
7,108
10,978
65,538
0
W
Ullr
30,472
14,659
3,973
8,877
25,908
14,736
4,537
15,480
10,200
0
52,487
W
Yemoja
pandora4me
Yemoja
14,788
2,231
6,042
3,535
24,489
33,084
652
11,148
13,148
27,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,493
Gold Earned
67,331
176
Minions Killed
193
0
Camps Cleared
0
1,751,814
Distance Traveled
1,621,254
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,473
604
10
1
0
379,542
2
L
Hel
10,430
549
39
2
0
321,814
1
L
Tsukuyomi
11,953
629
16
1
0
358,389
0
W
Ymir
13,516
711
13
1
0
344,521
1
L
Anubis
10,951
576
41
2
0
320,799
0
W
Charybdis
13,861
730
51
3
0
299,685
0
W
Nox
12,531
660
74
4
0
317,993
0
L
Kukulkan
14,686
773
70
4
0
371,270
0
W
Ullr
14,023
738
34
2
0
331,676
0
W
Yemoja
13,400
705
21
1
0
327,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role