Player Matchup

Neith
Neith
Hexlis
Neith
Level 128
God Stats
4W - 5L
1,461 SR
Queue Stats
228W - 215L
1,679 Elo+
Party 1
Sylvanus
Sylvanus
Jtcool555
Sylvanus
Level 119
God Stats
6W - 2L
1,624 SR
Queue Stats
404W - 311L
1,732 Elo+
Party 1
Chang'e
Chang'e
PopularPups
Chang'e
Level 129
God Stats
3W - 0L
1,879 SR
Queue Stats
314W - 231L
1,674 Elo+
Party 1
Osiris
Osiris
Sphvnx
Osiris
Level 145
God Stats
1W - 1L
1,394 SR
Queue Stats
394W - 358L
1,689 Elo+
Party 1
Arachne
Arachne
ouYnOguBehT
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 2L
1,957 Elo+
Party 1
Team Averages
Level 108
1,571 SR
1,746 Elo+

VS

Team Averages
Level 106
1,503 SR
1,491 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
MikeAP21
Kukulkan
Level 43
God Stats
11W - 11L
1,532 SR
Queue Stats
76W - 91L
1,480 Elo+
Party 2
Skadi
Skadi
bombon974
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,505 Elo+
Party 2
Shiva
Shiva
iPxncheWiwi
Shiva
Level 119
God Stats
5W - 8L
1,551 SR
Queue Stats
109W - 126L
1,505 Elo+
Party 2
Sylvanus
Sylvanus
xXP4N7OMXX
Sylvanus
Level 119
God Stats
4W - 8L
1,433 SR
Queue Stats
110W - 132L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hexlis
Neith
13
4 / 0 / 1
7,879
606
5,784
7,290
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Jtcool555
Sylvanus
11
0 / 1 / 9
7,009
539
7,878
11,552
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
PopularPups
Chang'e
14
4 / 0 / 1
7,855
604
5,907
7,636
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Sphvnx
Osiris
15
5 / 1 / 2
8,849
681
12,648
13,152
9,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
ouYnOguBehT
Arachne
13
2 / 0 / 3
7,653
589
5,604
11,121
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 1 / 0
6,818
524
5,240
10,844
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
MikeAP21
Kukulkan
11
0 / 2 / 0
6,318
486
3,041
5,583
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
bombon974
Skadi
11
1 / 3 / 0
6,871
529
4,720
10,213
3,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 0
6,265
482
4,428
13,724
6,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
xXP4N7OMXX
Sylvanus
9
0 / 5 / 1
5,358
412
6,349
12,167
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
0
1
W
Neith
Hexlis
Neith
4
0
1
4.5
W
Sylvanus
Jtcool555
Sylvanus
0
1
9
4.5
L
Kukulkan
MikeAP21
Kukulkan
0
2
0
0
W
Chang'e
PopularPups
Chang'e
4
0
1
4.5
W
Osiris
Sphvnx
Osiris
5
1
2
6
L
Skadi
bombon974
Skadi
1
3
0
0.33
L
0
4
0
0
W
Arachne
ouYnOguBehT
Arachne
2
0
3
3.5
L
Sylvanus
xXP4N7OMXX
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,821
Damage
23,778
50,751
Taken
52,531
29,152
Mitigated
22,889
27,014
Healing
13,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,240
1,282
0
4,370
10,844
4,151
0
1,796
9,032
0
45,595
W
Neith
Hexlis
Neith
5,784
2,341
0
3,379
7,290
3,157
916
1,329
5,961
0
62,140
W
Sylvanus
Jtcool555
Sylvanus
7,878
2,683
1,912
5,782
11,552
9,002
0
3,076
8,476
24,635
0
L
Kukulkan
MikeAP21
Kukulkan
3,041
365
0
460
5,583
2,345
0
2,862
2,519
50,911
0
W
Chang'e
PopularPups
Chang'e
5,907
459
783
3,357
7,636
3,238
0
2,166
5,470
68,121
0
W
Osiris
Sphvnx
Osiris
12,648
5,170
0
7,059
13,152
9,193
0
185
12,967
0
72,583
L
Skadi
bombon974
Skadi
4,720
2,224
0
1,070
10,213
3,526
0
2,365
7,820
0
57,687
L
4,428
1,290
0
4,499
13,724
6,269
0
154
13,570
0
43,576
W
Arachne
ouYnOguBehT
Arachne
5,604
3,814
0
4,742
11,121
4,562
0
1,761
9,360
0
64,922
L
Sylvanus
xXP4N7OMXX
Sylvanus
6,349
1,994
571
2,103
12,167
6,598
0
6,252
5,805
20,060
5,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,245
Gold Earned
31,630
527
Minions Killed
417
0
Camps Cleared
0
1,410,285
Distance Traveled
1,254,917
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,818
524
82
6
0
309,394
5
W
Neith
7,879
606
125
10
0
239,179
4
W
Sylvanus
7,009
539
27
2
0
253,919
3
L
Kukulkan
6,318
486
97
7
0
258,824
3
W
Chang'e
7,855
604
139
11
0
271,495
0
W
Osiris
8,849
681
132
10
0
305,828
3
L
Skadi
6,871
529
105
8
0
224,667
4
L
Shiva
6,265
482
88
7
0
238,307
4
W
Arachne
7,653
589
104
8
0
339,864
5
L
Sylvanus
5,358
412
45
3
0
223,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role