Player Matchup

Merlin
Merlin
Cedrich
Merlin
Level 30
God Stats
0W - 1L
1,392 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Raijin
Raijin
ClodHumper
Raijin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 3
Charybdis
Charybdis
Implications
Charybdis
Level 121
God Stats
1W - 2L
1,483 SR
Queue Stats
7W - 5L
1,594 Elo+
Party 3
Lancelot
Lancelot
Tonywazzhere
Lancelot
Level 156
God Stats
7W - 7L
1,684 SR
Queue Stats
26W - 27L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
brattyflower
Sylvanus
Level 27
God Stats
1W - 1L
1,794 SR
Queue Stats
21W - 22L
1,485 Elo+
Party 2
Team Averages
Level 68
1,571 SR
1,472 Elo+

VS

Team Averages
Level 102
1,554 SR
1,474 Elo+
Medusa
Medusa
DerpySquidMan_
Medusa
Level 128
God Stats
4W - 2L
1,564 SR
Queue Stats
372W - 364L
1,460 Elo+
Party 1
Terra
Terra
Reyd3lsur904
Terra
Level 109
God Stats
5W - 4L
1,610 SR
Queue Stats
337W - 299L
1,545 Elo+
Party 1
Sol
Sol
SlayProphet
Sol
Level 48
God Stats
1W - 2L
1,479 SR
Queue Stats
122W - 124L
1,523 Elo+
Party 1
Khepri
Khepri
goooooooooglo54
Khepri
Level 120
God Stats
2W - 0L
1,763 SR
Queue Stats
5W - 8L
1,378 Elo+
Solo
Achilles
Achilles
perkinsk17
Achilles
Level 104
God Stats
2W - 6L
1,355 SR
Queue Stats
354W - 350L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cedrich
Merlin
2
0 / 0 / 0
5,425
201
0
0
0
Raijin
ClodHumper
Raijin
19
6 / 7 / 2
13,351
494
20,884
20,117
9,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Implications
Charybdis
17
1 / 5 / 4
11,000
407
14,408
21,508
9,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Tonywazzhere
Lancelot
20
7 / 4 / 4
15,541
576
36,156
34,838
23,948
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
brattyflower
Sylvanus
15
0 / 10 / 4
10,079
373
5,491
34,003
41,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 5
14,035
520
30,979
23,201
11,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 0 / 6
15,071
558
11,822
20,578
25,489
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
1 / 3 / 8
13,437
498
10,108
21,137
10,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 10
12,937
479
8,418
28,112
30,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
perkinsk17
Achilles
20
10 / 4 / 6
15,953
591
18,240
30,904
19,005
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
14
Kills
26
26
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cedrich
Merlin
0
0
0
0
L
Raijin
ClodHumper
Raijin
6
7
2
1
W
8
5
5
2.1
L
Charybdis
Implications
Charybdis
1
5
4
0.6
W
4
0
6
7
W
1
3
8
1.67
L
Lancelot
Tonywazzhere
Lancelot
7
4
4
2.25
L
Sylvanus
brattyflower
Sylvanus
0
10
4
0.2
W
3
2
10
4
W
Achilles
perkinsk17
Achilles
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,939
Damage
79,567
110,466
Taken
123,932
83,629
Mitigated
96,231
31,597
Healing
53,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cedrich
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
ClodHumper
Raijin
20,884
1,100
0
1,400
20,117
9,133
1,334
8,341
11,463
106,032
0
W
30,979
17,407
0
7,028
23,201
11,532
1,224
4,856
17,990
0
161,407
L
Charybdis
Implications
Charybdis
14,408
7,617
0
7,288
21,508
9,389
3,189
4,126
17,190
0
100,855
W
11,822
2,052
2,242
6,227
20,578
25,489
192
3,728
16,653
129,764
0
W
10,108
3,455
0
12,450
21,137
10,203
3,144
6,458
14,027
123,977
0
L
Lancelot
Tonywazzhere
Lancelot
36,156
7,637
0
16,652
34,838
23,948
1,704
12,372
22,085
0
185,629
L
Sylvanus
brattyflower
Sylvanus
5,491
2,356
2,509
3,748
34,003
41,159
252
6,725
27,080
25,072
0
W
8,418
469
247
12,095
28,112
30,002
716
7,191
20,332
27,844
0
W
Achilles
perkinsk17
Achilles
18,240
9,000
0
13,672
30,904
19,005
186
3,715
26,795
0
153,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,396
Gold Earned
71,433
599
Minions Killed
815
0
Camps Cleared
0
1,851,786
Distance Traveled
2,580,030
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,425
201
0
0
0
0
0
L
Raijin
13,351
494
170
6
0
402,401
1
W
Medusa
14,035
520
199
7
0
467,312
5
L
Charybdis
11,000
407
143
5
0
440,640
7
W
Terra
15,071
558
244
9
0
578,642
6
W
Sol
13,437
498
153
6
0
470,899
2
L
Lancelot
15,541
576
260
10
0
612,619
1
L
Sylvanus
10,079
373
26
1
0
396,126
2
W
Khepri
12,937
479
30
1
0
468,686
3
W
Achilles
15,953
591
189
7
0
594,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role