Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dawken123
Hou Yi
Level 101
God Stats
7W - 2L
1,707 SR
Queue Stats
29W - 23L
1,420 Elo+
Solo
Lancelot
Lancelot
Draconxprime
Lancelot
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,505 Elo+
Solo
Horus
Horus
Janky89
Horus
Level 43
God Stats
5W - 7L
1,654 SR
Queue Stats
16W - 27L
1,290 Elo+
Solo
King Arthur
King Arthur
Tiemujin
King Arthur
Level 66
God Stats
64W - 52L
1,523 SR
Queue Stats
190W - 207L
1,345 Elo+
Solo
Team Averages
Level 102
1,577 SR
1,412 Elo+

VS

Team Averages
Level 45
1,394 SR
1,369 Elo+
Janus
Janus
Aerthendt
Janus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Bellona
Bellona
Awwsteen
Bellona
Level 103
God Stats
1W - 7L
1,151 SR
Queue Stats
25W - 21L
1,457 Elo+
Party 1
Artemis
Artemis
BillyyTheKid
Artemis
Level 7
God Stats
2W - 1L
1,820 SR
Queue Stats
2W - 7L
1,268 Elo+
Party 1
Cthulhu
Cthulhu
DieMiller
Cthulhu
Level 13
God Stats
1W - 2L
1,350 SR
Queue Stats
4W - 8L
1,294 Elo+
Party 1
Cliodhna
Cliodhna
Reddstormii
Cliodhna
Level 66
God Stats
2W - 3L
1,150 SR
Queue Stats
31W - 29L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 3 / 4
8,073
538
6,843
7,219
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Dawken123
Hou Yi
14
8 / 0 / 3
8,330
555
10,699
7,748
3,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Draconxprime
Lancelot
13
8 / 2 / 2
8,440
563
7,596
12,743
5,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Janky89
Horus
13
0 / 0 / 10
7,886
526
4,492
13,097
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Tiemujin
King Arthur
14
2 / 0 / 3
8,020
535
7,618
13,390
12,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aerthendt
Janus
11
1 / 6 / 0
6,817
454
6,007
8,593
2,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Awwsteen
Bellona
11
0 / 2 / 0
6,651
443
6,331
13,585
12,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
BillyyTheKid
Artemis
9
0 / 6 / 0
5,453
364
3,754
8,489
2,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
DieMiller
Cthulhu
9
0 / 1 / 0
5,968
398
4,616
9,848
7,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Reddstormii
Cliodhna
10
2 / 7 / 1
7,173
478
7,422
16,537
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
21
Kills
3
5
Deaths
22
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
4
1.67
L
Janus
Aerthendt
Janus
1
6
0
0.17
L
Bellona
Awwsteen
Bellona
0
2
0
0
L
Artemis
BillyyTheKid
Artemis
0
6
0
0
W
Hou Yi
Dawken123
Hou Yi
8
0
3
9.5
L
Cthulhu
DieMiller
Cthulhu
0
1
0
0
W
Lancelot
Draconxprime
Lancelot
8
2
2
4.5
W
Horus
Janky89
Horus
0
0
10
5
L
Cliodhna
Reddstormii
Cliodhna
2
7
1
0.36
W
King Arthur
Tiemujin
King Arthur
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,248
Damage
28,130
54,197
Taken
57,052
34,040
Mitigated
29,816
15,543
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,843
132
0
375
7,219
2,705
168
2,016
5,203
56,330
0
L
Janus
Aerthendt
Janus
6,007
517
0
433
8,593
2,928
0
4,561
4,032
44,458
0
L
Bellona
Awwsteen
Bellona
6,331
1,687
68
4,328
13,585
12,138
0
705
12,880
0
46,949
L
Artemis
BillyyTheKid
Artemis
3,754
1,942
0
1,327
8,489
2,062
0
0
8,489
0
25,522
W
Hou Yi
Dawken123
Hou Yi
10,699
5,060
0
1,772
7,748
3,583
4,080
2,195
5,553
0
60,537
L
Cthulhu
DieMiller
Cthulhu
4,616
491
0
994
9,848
7,285
0
555
9,293
28,149
0
W
Lancelot
Draconxprime
Lancelot
7,596
1,875
0
3,218
12,743
5,869
534
1,793
10,950
0
44,241
W
Horus
Janky89
Horus
4,492
1,711
1,184
6,244
13,097
9,139
838
4,239
8,858
0
36,424
L
Cliodhna
Reddstormii
Cliodhna
7,422
1,269
0
4,120
16,537
5,403
0
1,022
15,515
0
37,071
W
King Arthur
Tiemujin
King Arthur
7,618
91
0
2,750
13,390
12,744
62
380
13,010
0
50,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,749
Gold Earned
32,062
402
Minions Killed
269
0
Camps Cleared
0
1,454,598
Distance Traveled
1,329,362
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,073
538
95
6
0
284,930
5
L
Janus
6,817
454
69
5
0
243,423
0
L
Bellona
6,651
443
80
5
0
295,531
1
L
Artemis
5,453
364
33
2
0
229,167
0
W
Hou Yi
8,330
555
80
5
0
267,098
3
L
Cthulhu
5,968
398
32
2
0
279,298
4
W
Lancelot
8,440
563
79
5
0
312,298
0
W
Horus
7,886
526
61
4
0
297,057
4
L
Cliodhna
7,173
478
55
4
0
281,943
2
W
King Arthur
8,020
535
87
6
0
293,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role