Player Matchup

Scylla
Scylla
JMC2228
Scylla
Level 69
God Stats
2W - 0L
1,736 SR
Queue Stats
10W - 6L
1,647 Elo+
Party 1
Xing Tian
Xing Tian
Zoidborgg
Xing Tian
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,629 Elo+
Party 1
Fenrir
Fenrir
teddykiller5555
Fenrir
Level 26
God Stats
1W - 0L
1,278 SR
Queue Stats
1W - 2L
1,354 Elo+
Party 1
Team Averages
Level 39
1,505 SR
1,543 Elo+

VS

Team Averages
Level 88
1,556 SR
1,452 Elo+
Mercury
Mercury
Frenchy11
Mercury
Level 122
God Stats
166W - 153L
1,591 SR
Queue Stats
336W - 356L
1,440 Elo+
Solo
Yemoja
Yemoja
IcyPlayer119
Yemoja
Level 37
God Stats
24W - 24L
1,540 SR
Queue Stats
186W - 161L
1,438 Elo+
Party 2
Zeus
Zeus
Nobbuchan
Zeus
Level 105
God Stats
4W - 4L
1,538 SR
Queue Stats
181W - 143L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JMC2228
Scylla
12
2 / 0 / 7
7,576
758
6,570
4,110
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Zoidborgg
Xing Tian
12
3 / 1 / 4
7,454
745
3,360
8,652
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 3 / 5
7,754
775
7,284
10,422
6,369
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Frenchy11
Mercury
10
2 / 3 / 2
6,795
680
3,068
6,721
2,487
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
10
1 / 3 / 2
7,071
707
1,555
9,350
8,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
11
1 / 3 / 3
6,684
668
8,575
5,484
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
Frenchy11
Mercury
2
3
2
1
L
Yemoja
1
3
2
0.67
W
Scylla
JMC2228
Scylla
2
0
7
5.5
L
Zeus
1
3
3
0.83
W
Xing Tian
Zoidborgg
Xing Tian
3
1
4
5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,214
Damage
13,198
23,184
Taken
21,555
12,545
Mitigated
13,089
4,393
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Frenchy11
Mercury
3,068
1,983
0
250
6,721
2,487
0
2,773
3,924
0
10,198
L
Yemoja
1,555
687
760
982
9,350
8,378
88
4,810
4,431
7,693
0
W
Scylla
JMC2228
Scylla
6,570
1,053
0
1,035
4,110
1,876
717
3,608
502
31,822
0
L
Zeus
8,575
437
0
1,275
5,484
2,224
0
2,450
2,938
26,651
0
W
Xing Tian
Zoidborgg
Xing Tian
3,360
309
140
1,886
8,652
4,300
697
3,708
4,944
15,805
0
W
7,284
2,115
0
1,332
10,422
6,369
1,040
4,133
6,289
0
16,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,784
Gold Earned
20,550
113
Minions Killed
87
7
Camps Cleared
2
543,235
Distance Traveled
533,977
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,795
680
19
2
0
189,848
2
L
Yemoja
7,071
707
10
1
0
170,080
5
W
Scylla
7,576
758
64
6
4
174,996
4
L
Zeus
6,684
668
58
6
2
174,049
1
W
Xing Tian
7,454
745
29
3
3
183,078
3
W
Fenrir
7,754
775
20
2
0
185,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role