Player Matchup

Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BlueKnight97875
Chaac
Level 29
God Stats
1W - 2L
1,290 SR
Queue Stats
4W - 5L
1,550 Elo+
Party 3
Chang'e
Chang'e
EggoManPeggo
Chang'e
Level 97
God Stats
0W - 2L
1,335 SR
Queue Stats
17W - 17L
1,469 Elo+
Party 2
Fenrir
Fenrir
GibGab-Gabora
Fenrir
Level 8
God Stats
0W - 2L
1,392 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2
Anhur
Anhur
HunterxHisoka27
Anhur
Level 128
God Stats
4W - 2L
1,488 SR
Queue Stats
108W - 91L
1,723 Elo+
Party 3
Team Averages
Level 78
1,401 SR
1,508 Elo+

VS

Team Averages
Level 38
1,546 SR
1,444 Elo+
Ymir
Ymir
HunkyChunkyChimp
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,435 Elo+
Party 1
Raijin
Raijin
JustASimpleMark
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,323 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Minionsman
Cu Chulainn
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,235 Elo+
Party 1
Artemis
Artemis
UntimelyMufasa
Artemis
Level 107
God Stats
2W - 1L
1,731 SR
Queue Stats
23W - 34L
1,725 Elo+
Solo
Nemesis
Nemesis
bgaud
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
1 / 2 / 8
9,869
705
13,227
18,321
20,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 0
5,915
423
0
0
0
Chang'e
EggoManPeggo
Chang'e
17
3 / 6 / 5
9,693
692
8,820
14,872
6,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 3
8,799
629
6,362
14,073
7,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 0 / 3
11,182
799
11,219
7,522
3,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
10,119
723
4,787
10,241
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 4 / 5
10,190
728
13,131
10,617
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Minionsman
Cu Chulainn
16
2 / 1 / 6
9,286
663
7,228
10,188
9,053
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 3 / 5
9,563
683
6,638
10,635
4,839
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
bgaud
Nemesis
17
3 / 3 / 6
10,093
721
12,256
13,785
7,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
11
Kills
13
13
Deaths
11
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
8
2.5
L
0
0
0
0
L
Chang'e
EggoManPeggo
Chang'e
3
6
5
0.92
L
2
5
3
0.7
W
3
0
3
4.5
L
5
0
3
6.5
W
4
4
5
1.63
W
Cu Chulainn
Minionsman
Cu Chulainn
2
1
6
5
W
1
3
5
1.17
W
Nemesis
bgaud
Nemesis
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,628
Damage
44,040
54,788
Taken
55,466
38,760
Mitigated
33,929
9,909
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
13,227
5,762
85
1,491
18,321
20,622
0
6,577
11,744
37,692
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
EggoManPeggo
Chang'e
8,820
546
1,405
3,697
14,872
6,944
64
6,201
8,671
33,321
0
L
6,362
1,177
0
684
14,073
7,674
0
4,261
9,812
0
17,796
W
4,787
176
0
827
10,241
8,087
201
3,217
7,024
18,044
0
L
11,219
5,741
0
2,547
7,522
3,520
0
2,355
5,167
0
48,546
W
13,131
1,341
0
1,100
10,617
4,894
1,317
3,906
6,711
47,005
0
W
Cu Chulainn
Minionsman
Cu Chulainn
7,228
1,799
0
330
10,188
9,053
446
5,060
5,128
5,881
15,457
W
6,638
2,918
0
2,248
10,635
4,839
1,181
4,146
6,489
0
33,999
W
Nemesis
bgaud
Nemesis
12,256
5,771
0
2,419
13,785
7,056
204
5,718
8,067
0
38,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,458
Gold Earned
49,251
197
Minions Killed
252
0
Camps Cleared
0
1,023,531
Distance Traveled
1,264,371
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,869
705
40
3
0
276,210
1
L
Chaac
5,915
423
0
0
0
0
0
L
Chang'e
9,693
692
50
4
0
219,428
0
L
Fenrir
8,799
629
19
1
0
247,385
0
W
Ymir
10,119
723
30
2
0
233,294
0
L
Anhur
11,182
799
88
6
0
280,508
6
W
Raijin
10,190
728
85
6
0
248,923
2
W
Cu Chulainn
9,286
663
29
2
0
275,829
0
W
Artemis
9,563
683
43
3
0
222,901
1
W
Nemesis
10,093
721
65
5
0
283,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role