Player Matchup

Discordia
Discordia
ForceofIra
Discordia
Level 65
God Stats
1W - 2L
1,499 SR
Queue Stats
38W - 59L
1,423 Elo+
Party 2
Cliodhna
Cliodhna
ProxyPhantom
Cliodhna
Level 48
God Stats
3W - 5L
1,608 SR
Queue Stats
7W - 12L
1,309 Elo+
Party 2
Neith
Neith
bloom4321
Neith
Level 148
God Stats
10W - 6L
1,778 SR
Queue Stats
50W - 40L
1,540 Elo+
Solo
Team Averages
Level 87
1,628 SR
1,424 Elo+

VS

Team Averages
Level 118
1,425 SR
1,481 Elo+
Kuzenbo
Kuzenbo
FoxTrot246
Kuzenbo
Level 121
God Stats
3W - 2L
1,471 SR
Queue Stats
106W - 111L
1,467 Elo+
Party 1
Atlas
Atlas
Maajinbu
Atlas
Level 129
God Stats
5W - 4L
1,520 SR
Queue Stats
82W - 75L
1,610 Elo+
Party 1
Bacchus
Bacchus
OmegaAceX
Bacchus
Level 104
God Stats
32W - 22L
1,285 SR
Queue Stats
145W - 137L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ForceofIra
Discordia
18
2 / 2 / 0
11,289
664
17,624
13,177
7,004
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
ProxyPhantom
Cliodhna
16
0 / 6 / 1
9,689
570
8,608
14,925
6,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
bloom4321
Neith
8
0 / 3 / 2
8,770
516
1,127
4,666
1,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FoxTrot246
Kuzenbo
17
5 / 0 / 5
12,013
707
8,891
14,271
11,838
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Atlas
Maajinbu
Atlas
16
5 / 1 / 4
11,484
676
9,062
13,703
6,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
OmegaAceX
Bacchus
15
1 / 1 / 9
10,616
624
11,338
15,669
16,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
ForceofIra
Discordia
2
2
0
1
W
Kuzenbo
FoxTrot246
Kuzenbo
5
0
5
7.5
W
Atlas
Maajinbu
Atlas
5
1
4
7
W
Bacchus
OmegaAceX
Bacchus
1
1
9
5.5
L
Cliodhna
ProxyPhantom
Cliodhna
0
6
1
0.08
L
Neith
bloom4321
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,359
Damage
29,291
32,768
Taken
43,643
14,873
Mitigated
34,300
3,692
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ForceofIra
Discordia
17,624
1,047
0
335
13,177
7,004
0
12,139
636
73,083
0
W
Kuzenbo
FoxTrot246
Kuzenbo
8,891
1,984
0
524
14,271
11,838
351
5,399
7,912
40,063
0
W
Atlas
Maajinbu
Atlas
9,062
1,775
0
4,028
13,703
6,324
1,064
8,000
5,703
46,983
0
W
Bacchus
OmegaAceX
Bacchus
11,338
681
0
84
15,669
16,138
587
4,802
10,867
21,748
0
L
Cliodhna
ProxyPhantom
Cliodhna
8,608
327
0
3,182
14,925
6,234
0
12,896
1,683
0
36,117
L
Neith
bloom4321
Neith
1,127
603
0
175
4,666
1,635
0
3,808
744
0
7,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
34,113
185
Minions Killed
178
6
Camps Cleared
9
651,437
Distance Traveled
938,490
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,289
664
119
7
3
298,832
7
W
Kuzenbo
12,013
707
80
5
6
327,632
0
W
Atlas
11,484
676
80
5
2
322,820
2
W
Bacchus
10,616
624
18
1
1
288,038
2
L
Cliodhna
9,689
570
55
3
3
299,047
4
L
Neith
8,770
516
11
1
0
53,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role