Player Matchup

Lancelot
Lancelot
Eagleeye-5
Lancelot
Level 85
God Stats
1W - 3L
1,304 SR
Queue Stats
39W - 69L
1,221 Elo+
Party 2
Ra
Ra
Kevin_Almighty00
Ra
Level 15
God Stats
0W - 2L
1,253 SR
Queue Stats
6W - 13L
1,175 Elo+
Party 2
Shiva
Shiva
Not_Kizaru
Shiva
Level 54
God Stats
22W - 13L
1,449 SR
Queue Stats
377W - 382L
1,339 Elo+
Party 1
Cernunnos
Cernunnos
StevenR2910
Cernunnos
Level 10
God Stats
0W - 3L
1,313 SR
Queue Stats
12W - 29L
1,035 Elo+
Party 2
Kuzenbo
Kuzenbo
Top-SpeedIggy
Kuzenbo
Level 46
God Stats
14W - 22L
1,338 SR
Queue Stats
282W - 319L
1,308 Elo+
Party 1
Team Averages
Level 42
1,332 SR
1,216 Elo+

VS

Team Averages
Level 81
1,409 SR
1,342 Elo+
Horus
Horus
Firehawk3434
Horus
Level 64
God Stats
128W - 95L
1,431 SR
Queue Stats
226W - 239L
1,319 Elo+
Solo
Anubis
Anubis
JCX123
Anubis
Level 42
God Stats
16W - 21L
1,403 SR
Queue Stats
20W - 38L
1,318 Elo+
Party 3
Thanatos
Thanatos
K1LLSWITCH925
Thanatos
Level 97
God Stats
9W - 11L
1,180 SR
Queue Stats
768W - 814L
1,328 Elo+
Solo
Freya
Freya
Waikiki10
Freya
Level 126
God Stats
3W - 2L
1,679 SR
Queue Stats
91W - 86L
1,434 Elo+
Party 3
Skadi
Skadi
YinYang1932
Skadi
Level 78
God Stats
17W - 26L
1,354 SR
Queue Stats
30W - 46L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Eagleeye-5
Lancelot
14
1 / 6 / 6
9,045
431
8,344
19,534
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 9 / 3
8,347
397
3,839
13,229
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
17
8 / 2 / 1
11,765
560
26,481
27,725
24,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
StevenR2910
Cernunnos
13
1 / 11 / 3
8,365
398
8,401
22,598
7,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
12
1 / 6 / 2
8,153
388
5,163
20,249
26,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 17
10,046
478
15,138
16,162
9,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
JCX123
Anubis
17
11 / 3 / 8
11,578
551
21,799
18,658
10,412
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
K1LLSWITCH925
Thanatos
16
3 / 4 / 6
10,436
497
8,422
20,285
8,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
Waikiki10
Freya
18
5 / 2 / 2
11,434
544
14,903
14,687
6,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
13 / 2 / 9
11,767
560
18,404
13,247
5,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
12
Kills
34
34
Deaths
12
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Eagleeye-5
Lancelot
1
6
6
0.67
W
2
1
17
10.5
W
Anubis
JCX123
Anubis
11
3
8
5
W
Thanatos
K1LLSWITCH925
Thanatos
3
4
6
1.5
L
1
9
3
0.28
L
Shiva
8
2
1
4.25
L
Cernunnos
StevenR2910
Cernunnos
1
11
3
0.23
L
Kuzenbo
1
6
2
0.33
W
Freya
Waikiki10
Freya
5
2
2
3
W
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,228
Damage
78,666
103,335
Taken
83,039
69,936
Mitigated
40,549
22,402
Healing
43,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Eagleeye-5
Lancelot
8,344
911
0
310
19,534
7,147
791
4,661
14,719
0
69,851
W
15,138
6,983
2,268
6,828
16,162
9,450
674
2,609
13,553
0
58,834
W
Anubis
JCX123
Anubis
21,799
712
227
10,688
18,658
10,412
2,364
2,638
16,020
83,440
0
W
Thanatos
K1LLSWITCH925
Thanatos
8,422
2,534
0
11,719
20,285
8,122
932
1,652
18,633
0
84,806
L
3,839
895
408
757
13,229
4,012
449
8,291
4,900
33,261
0
L
Shiva
26,481
3,669
271
11,866
27,725
24,457
868
15,974
11,637
0
89,496
L
Cernunnos
StevenR2910
Cernunnos
8,401
4,061
0
4,855
22,598
7,326
0
5,084
17,289
0
53,344
L
Kuzenbo
5,163
904
373
3,562
20,249
26,994
38
2,692
17,151
23,707
0
W
Freya
Waikiki10
Freya
14,903
4,795
0
5,874
14,687
6,867
1,971
164
14,523
84,132
0
W
18,404
10,211
284
6,103
13,247
5,698
6,738
1,939
11,308
0
76,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,675
Gold Earned
55,261
374
Minions Killed
575
0
Camps Cleared
0
1,699,389
Distance Traveled
1,814,222
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,045
431
86
4
0
385,643
0
W
Horus
10,046
478
85
4
0
400,077
4
W
Anubis
11,578
551
115
5
0
325,622
5
W
Thanatos
10,436
497
128
6
0
399,123
0
L
Ra
8,347
397
48
2
0
271,018
0
L
Shiva
11,765
560
125
6
0
373,805
3
L
Cernunnos
8,365
398
78
4
0
314,354
1
L
Kuzenbo
8,153
388
37
2
0
354,569
1
W
Freya
11,434
544
131
6
0
348,830
6
W
Skadi
11,767
560
116
6
0
340,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role