Player Matchup

Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Bren Kori
Ullr
Level 148
God Stats
5W - 8L
1,515 SR
Queue Stats
157W - 125L
1,605 Elo+
Party 2
Lancelot
Lancelot
DamnedWarden
Lancelot
Level 109
God Stats
0W - 4L
1,402 SR
Queue Stats
69W - 76L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
ShieldBoi
Sylvanus
Level 139
God Stats
5W - 5L
1,614 SR
Queue Stats
171W - 145L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
Zegak
Kukulkan
Level 128
God Stats
1W - 2L
1,413 SR
Queue Stats
95W - 110L
1,553 Elo+
Party 2
Team Averages
Level 136
1,489 SR
1,542 Elo+

VS

Team Averages
Level 136
1,603 SR
1,569 Elo+
Ne Zha
Ne Zha
ImSupremeTony
Ne Zha
Level 159
God Stats
1W - 0L
1,936 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MICHAEL10CRACK
Ah Muzen Cab
Level 127
God Stats
4W - 4L
1,698 SR
Queue Stats
240W - 214L
1,659 Elo+
Solo
Geb
Geb
PandaComic975
Geb
Level 122
God Stats
2W - 3L
1,528 SR
Queue Stats
273W - 279L
1,548 Elo+
Solo
Janus
Janus
PiinkBug
Janus
Level 145
God Stats
1W - 3L
1,354 SR
Queue Stats
36W - 20L
1,592 Elo+
Party 1
Cabrakan
Cabrakan
silvapride
Cabrakan
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
82W - 80L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
2 / 4 / 2
11,685
556
10,142
17,106
7,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
18
4 / 3 / 1
11,073
527
11,429
19,303
8,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
DamnedWarden
Lancelot
13
0 / 6 / 1
8,487
404
3,282
16,001
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ShieldBoi
Sylvanus
14
1 / 6 / 0
9,430
449
5,040
19,898
14,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Zegak
Kukulkan
17
0 / 0 / 1
11,018
525
6,706
6,747
2,711
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 2
13,923
663
12,665
18,696
9,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
MICHAEL10CRACK
Ah Muzen Cab
19
6 / 3 / 4
13,022
620
15,275
15,183
7,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 0 / 7
11,179
532
9,164
18,622
21,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
PiinkBug
Janus
18
0 / 3 / 5
11,566
551
6,912
8,634
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
silvapride
Cabrakan
18
1 / 0 / 7
12,520
596
10,942
12,487
12,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
19
19
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
2
0.75
L
Ullr
4
3
1
1.5
L
Lancelot
DamnedWarden
Lancelot
0
6
1
0.08
W
10
1
2
11
W
Ah Muzen Cab
MICHAEL10CRACK
Ah Muzen Cab
6
3
4
2.67
W
2
0
7
5.5
W
Janus
PiinkBug
Janus
0
3
5
0.83
L
Sylvanus
ShieldBoi
Sylvanus
1
6
0
0.17
L
Kukulkan
Zegak
Kukulkan
0
0
1
0.5
W
Cabrakan
silvapride
Cabrakan
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,599
Damage
54,958
79,055
Taken
73,622
38,632
Mitigated
53,751
23,322
Healing
27,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,142
5,266
268
7,177
17,106
7,644
6,035
4,775
12,291
113,963
0
L
Ullr
11,429
3,019
0
1,318
19,303
8,478
0
8,913
10,268
0
112,422
L
Lancelot
DamnedWarden
Lancelot
3,282
943
0
4,663
16,001
5,751
624
1,884
14,069
0
60,193
W
12,665
3,935
0
11,651
18,696
9,484
637
4,277
14,419
0
131,495
W
Ah Muzen Cab
MICHAEL10CRACK
Ah Muzen Cab
15,275
5,934
0
3,795
15,183
7,828
5,177
8,190
6,993
0
127,140
W
9,164
1,698
0
4,677
18,622
21,006
163
7,806
10,816
28,614
0
W
Janus
PiinkBug
Janus
6,912
591
0
2,748
8,634
3,130
1,358
1,464
7,170
93,625
0
L
Sylvanus
ShieldBoi
Sylvanus
5,040
1,150
2,722
6,092
19,898
14,048
0
8,372
11,356
32,062
0
L
Kukulkan
Zegak
Kukulkan
6,706
444
0
1,082
6,747
2,711
826
2,790
3,713
93,986
0
W
Cabrakan
silvapride
Cabrakan
10,942
1,096
0
4,214
12,487
12,303
610
4,681
7,806
89,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,693
Gold Earned
62,210
733
Minions Killed
792
0
Camps Cleared
0
2,045,455
Distance Traveled
2,134,962
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,685
556
203
10
0
348,241
3
L
Ullr
11,073
527
171
8
0
421,429
5
L
Lancelot
8,487
404
100
5
0
471,901
3
W
Ne Zha
13,923
663
191
9
0
461,088
1
W
Ah Muzen Cab
13,022
620
195
9
0
403,277
4
W
Geb
11,179
532
23
1
0
430,411
7
W
Janus
11,566
551
188
9
0
423,347
6
L
Sylvanus
9,430
449
58
3
0
358,753
7
L
Kukulkan
11,018
525
201
10
0
445,131
6
W
Cabrakan
12,520
596
195
9
0
416,839
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role