Player Matchup

Ullr
Ullr
H1ghFashion
Ullr
Level 103
God Stats
7W - 8L
1,332 SR
Queue Stats
401W - 352L
1,544 Elo+
Party 1
Ymir
Ymir
LuxePaper
Ymir
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,493 Elo+
Party 3
Atlas
Atlas
SoloLane12
Atlas
Level 125
God Stats
10W - 9L
1,515 SR
Queue Stats
383W - 346L
1,592 Elo+
Party 1
Izanami
Izanami
ZKells
Izanami
Level 61
God Stats
9W - 9L
1,762 SR
Queue Stats
347W - 301L
1,569 Elo+
Party 1
Ao Kuang
Ao Kuang
cbpoppin
Ao Kuang
Level 156
God Stats
0W - 1L
1,308 SR
Queue Stats
21W - 16L
1,675 Elo+
Party 3
Team Averages
Level 92
1,483 SR
1,575 Elo+

VS

Team Averages
Level 114
1,688 SR
1,641 Elo+
Loki
Loki
Figgyyooyyggif
Loki
Level 158
God Stats
7W - 2L
1,895 SR
Queue Stats
440W - 402L
1,591 Elo+
Party 2
Ra
Ra
JonnyHotdog
Ra
Level 14
God Stats
5W - 4L
1,666 SR
Queue Stats
10W - 6L
1,615 Elo+
Party 2
Guan Yu
Guan Yu
LoveGuru69
Guan Yu
Level 158
God Stats
2W - 0L
1,604 SR
Queue Stats
107W - 111L
1,670 Elo+
Party 2
Ymir
Ymir
ToucanHero
Ymir
Level 85
God Stats
1W - 1L
1,318 SR
Queue Stats
73W - 56L
1,633 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
fijiwijimijimon
Ah Muzen Cab
Level 157
God Stats
5W - 1L
1,955 SR
Queue Stats
201W - 192L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,417
458
5,052
9,053
4,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
1 / 0 / 1
6,114
437
1,628
5,211
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
11
0 / 2 / 0
6,584
470
4,701
10,155
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
ZKells
Izanami
11
0 / 5 / 0
6,172
441
2,589
9,209
2,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
cbpoppin
Ao Kuang
11
3 / 1 / 0
6,680
477
5,020
12,168
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,727
552
6,271
10,797
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 4
8,194
585
6,101
5,945
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
LoveGuru69
Guan Yu
13
0 / 2 / 1
7,781
556
7,915
10,609
7,959
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 1 / 3
7,599
543
2,738
7,686
5,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
fijiwijimijimon
Ah Muzen Cab
14
4 / 0 / 1
8,809
629
6,765
8,468
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
0
3
2
0.33
W
1
0
4
3
W
Guan Yu
LoveGuru69
Guan Yu
0
2
1
0.25
L
Ymir
1
0
1
1.5
L
Atlas
0
2
0
0
W
2
1
3
3.5
L
Izanami
ZKells
Izanami
0
5
0
0
L
Ao Kuang
cbpoppin
Ao Kuang
3
1
0
3
W
Ah Muzen Cab
fijiwijimijimon
Ah Muzen Cab
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,990
Damage
29,790
45,796
Taken
43,505
20,782
Mitigated
23,403
10,642
Healing
22,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,271
2,160
0
4,986
10,797
4,104
0
2,384
8,355
0
59,655
L
5,052
1,419
0
364
9,053
4,060
0
3,242
5,651
0
45,332
W
6,101
299
1,318
3,811
5,945
2,733
754
1,149
4,796
62,382
0
W
Guan Yu
LoveGuru69
Guan Yu
7,915
883
195
3,484
10,609
7,959
52
4,702
5,321
0
51,204
L
Ymir
1,628
565
0
1,461
5,211
3,543
0
2,190
2,898
9,451
0
L
Atlas
4,701
1,608
0
2,980
10,155
5,340
0
481
9,670
39,243
0
W
2,738
675
2,805
2,039
7,686
5,575
0
1,713
5,962
15,884
0
L
Izanami
ZKells
Izanami
2,589
1,770
0
1,193
9,209
2,466
0
599
8,610
0
56,574
L
Ao Kuang
cbpoppin
Ao Kuang
5,020
760
0
4,644
12,168
5,373
0
1,948
10,128
40,661
0
W
Ah Muzen Cab
fijiwijimijimon
Ah Muzen Cab
6,765
3,337
0
3,887
8,468
3,032
2,849
746
7,722
0
77,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,967
Gold Earned
40,110
369
Minions Killed
474
0
Camps Cleared
0
1,306,471
Distance Traveled
1,369,736
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,727
552
96
7
0
306,934
4
L
Ullr
6,417
458
81
6
0
231,921
1
W
Ra
8,194
585
133
10
0
293,298
3
W
Guan Yu
7,781
556
95
7
0
253,003
2
L
Ymir
6,114
437
11
1
0
280,378
1
L
Atlas
6,584
470
96
7
0
281,394
1
W
Ymir
7,599
543
19
1
0
257,364
6
L
Izanami
6,172
441
107
8
0
220,505
3
L
Ao Kuang
6,680
477
74
5
0
292,273
3
W
Ah Muzen Cab
8,809
629
131
9
0
259,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role