Player Matchup

Nu Wa
Nu Wa
BruschettaPanda
Nu Wa
Level 40
God Stats
4W - 7L
1,529 SR
Queue Stats
23W - 29L
1,285 Elo+
Party 1
Loki
Loki
GUMMYBEAR1212
Loki
Level 20
God Stats
5W - 3L
1,661 SR
Queue Stats
18W - 24L
1,285 Elo+
Party 1
King Arthur
King Arthur
Hypnopoodle01
King Arthur
Level 25
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 10L
1,059 Elo+
Party 1
Charybdis
Charybdis
Jakkco
Charybdis
Level 123
God Stats
1W - 1L
1,710 SR
Queue Stats
12W - 16L
1,304 Elo+
Party 1
Ratatoskr
Ratatoskr
JerryStinkman
Ratatoskr
Level 14
God Stats
1W - 5L
1,292 SR
Queue Stats
9W - 15L
1,280 Elo+
Party 1
Team Averages
Level 44
1,496 SR
1,243 Elo+

VS

Team Averages
Level 36
1,515 SR
1,514 Elo+
Odin
Odin
 
Odin
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Petoma
Aphrodite
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,575 Elo+
Party 2
Achilles
Achilles
WhiteStallionXD
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,575 Elo+
Party 2
Mercury
Mercury
pinky001
Mercury
Level 46
God Stats
5W - 8L
1,364 SR
Queue Stats
104W - 113L
1,446 Elo+
Solo
Shiva
Shiva
vicbriel1431
Shiva
Level 53
God Stats
10W - 3L
1,709 SR
Queue Stats
84W - 88L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 6
13,060
1,088
23,432
15,752
8,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 7 / 3
11,056
921
5,833
11,460
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Hypnopoodle01
King Arthur
17
0 / 12 / 5
11,551
963
17,007
30,788
38,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Jakkco
Charybdis
18
3 / 5 / 5
13,014
1,085
28,765
25,878
14,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
JerryStinkman
Ratatoskr
17
3 / 13 / 3
12,010
1,001
9,605
26,622
14,664
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
15 / 2 / 26
15,059
1,255
26,465
17,011
23,579
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Petoma
Aphrodite
20
10 / 2 / 31
14,412
1,201
27,743
17,054
14,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
20
13 / 3 / 23
14,203
1,184
25,186
25,474
31,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
pinky001
Mercury
20
3 / 4 / 25
12,008
1,001
10,486
16,736
8,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 1 / 34
13,328
1,111
15,502
16,520
18,280
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
184
12
Kills
45
45
Deaths
12
22
Assists
139
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
15
2
26
14
L
3
8
6
0.75
L
3
7
3
0.64
L
King Arthur
Hypnopoodle01
King Arthur
0
12
5
0.21
L
Charybdis
Jakkco
Charybdis
3
5
5
1.1
L
Ratatoskr
JerryStinkman
Ratatoskr
3
13
3
0.35
W
Aphrodite
Petoma
Aphrodite
10
2
31
12.75
W
Achilles
13
3
23
8.17
W
Mercury
pinky001
Mercury
3
4
25
3.88
W
4
1
34
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,642
Damage
105,382
110,500
Taken
92,795
80,356
Mitigated
96,224
5,888
Healing
33,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
26,465
4,096
0
480
17,011
23,579
0
5,374
11,247
0
53,286
L
23,432
5,504
0
1,341
15,752
8,137
0
2,227
13,455
63,600
0
L
5,833
1,365
0
150
11,460
4,757
0
2,066
9,327
0
10,139
L
King Arthur
Hypnopoodle01
King Arthur
17,007
2,106
0
250
30,788
38,199
0
11,102
19,208
0
36,955
L
Charybdis
Jakkco
Charybdis
28,765
16,931
0
3,707
25,878
14,599
0
5,719
19,902
0
58,415
L
Ratatoskr
JerryStinkman
Ratatoskr
9,605
4,973
0
440
26,622
14,664
0
7,191
18,998
0
21,576
W
Aphrodite
Petoma
Aphrodite
27,743
3,440
12,478
12,143
17,054
14,016
0
3,729
13,325
69,496
0
W
Achilles
25,186
10,468
0
2,464
25,474
31,587
0
6,967
18,507
1,448
37,971
W
Mercury
pinky001
Mercury
10,486
5,370
0
1,552
16,736
8,762
0
4,122
12,614
0
32,476
W
15,502
1,063
2,001
1,909
16,520
18,280
0
3,240
13,280
748
38,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,691
Gold Earned
69,010
207
Minions Killed
276
7
Camps Cleared
6
980,089
Distance Traveled
1,272,543
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,059
1,255
59
5
1
261,462
0
L
Nu Wa
13,060
1,088
86
7
1
206,114
0
L
Loki
11,056
921
4
0
0
106,029
0
L
King Arthur
11,551
963
57
5
2
223,288
0
L
Charybdis
13,014
1,085
42
4
3
201,134
0
L
Ratatoskr
12,010
1,001
18
2
1
243,524
0
W
Aphrodite
14,412
1,201
101
8
0
250,735
0
W
Achilles
14,203
1,184
29
2
1
252,460
3
W
Mercury
12,008
1,001
46
4
3
265,434
0
W
Shiva
13,328
1,111
41
3
1
242,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role