Player Matchup

Ganesha
Ganesha
BAWLLSACK69
Ganesha
Level 130
God Stats
3W - 8L
1,381 SR
Queue Stats
297W - 308L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
Plungerjim
Baron Samedi
Level 89
God Stats
1W - 0L
1,267 SR
Queue Stats
5W - 3L
1,638 Elo+
Solo
Rama
Rama
dssads
Rama
Level 64
God Stats
7W - 2L
1,724 SR
Queue Stats
17W - 9L
1,669 Elo+
Solo
Team Averages
Level 94
1,457 SR
1,605 Elo+

VS

Team Averages
Level 68
1,510 SR
1,266 Elo+
Neith
Neith
MasterOfChaos008
Neith
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
956 Elo+
Solo
Chaac
Chaac
NotNiloc
Chaac
Level 107
God Stats
3W - 4L
1,415 SR
Queue Stats
15W - 19L
1,470 Elo+
Party 1
Merlin
Merlin
minus01
Merlin
Level 66
God Stats
3W - 3L
1,616 SR
Queue Stats
29W - 24L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BAWLLSACK69
Ganesha
17
0 / 0 / 12
11,558
642
16,299
23,786
36,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Plungerjim
Baron Samedi
17
6 / 8 / 4
12,833
713
19,697
19,658
12,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
dssads
Rama
18
6 / 6 / 5
13,354
742
11,485
17,091
8,021
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
11,568
643
11,084
18,021
8,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
NotNiloc
Chaac
16
1 / 4 / 12
11,425
635
16,104
21,092
16,751
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
minus01
Merlin
18
10 / 4 / 4
13,488
749
23,758
14,130
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
12
Kills
14
14
Deaths
12
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BAWLLSACK69
Ganesha
0
0
12
6
L
3
4
5
1.38
L
Chaac
NotNiloc
Chaac
1
4
12
1.75
W
Baron Samedi
Plungerjim
Baron Samedi
6
8
4
1
W
Rama
dssads
Rama
6
6
5
1.42
L
Merlin
minus01
Merlin
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,481
Damage
50,946
60,535
Taken
53,243
57,164
Mitigated
30,819
15,186
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BAWLLSACK69
Ganesha
16,299
1,009
0
3,527
23,786
36,657
292
7,650
16,136
46,584
0
L
11,084
5,824
0
2,932
18,021
8,014
498
13,539
3,902
0
34,254
L
Chaac
NotNiloc
Chaac
16,104
1,686
0
1,896
21,092
16,751
0
11,977
8,799
0
33,150
W
Baron Samedi
Plungerjim
Baron Samedi
19,697
655
3,030
5,028
19,658
12,486
148
8,627
11,031
53,863
0
W
Rama
dssads
Rama
11,485
9,572
0
3,601
17,091
8,021
2,298
8,107
8,984
0
51,574
L
Merlin
minus01
Merlin
23,758
1,501
424
1,724
14,130
6,054
597
9,390
4,522
65,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,745
Gold Earned
36,481
205
Minions Killed
189
10
Camps Cleared
5
936,486
Distance Traveled
909,898
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,558
642
16
1
0
371,020
2
L
Neith
11,568
643
46
3
0
288,902
5
L
Chaac
11,425
635
36
2
1
330,693
4
W
Baron Samedi
12,833
713
95
5
8
270,571
2
W
Rama
13,354
742
94
5
2
294,895
2
L
Merlin
13,488
749
107
6
4
290,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role