Player Matchup

Athena
Athena
Fatfish20
Athena
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 29L
1,278 Elo+
Party 1
Ah Puch
Ah Puch
King Dragon96x
Ah Puch
Level 109
God Stats
4W - 0L
1,864 SR
Queue Stats
21W - 28L
1,401 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fishnut23
Tsukuyomi
Level 83
God Stats
4W - 3L
1,297 SR
Queue Stats
10W - 16L
1,089 Elo+
Party 1
Team Averages
Level 104
1,554 SR
1,256 Elo+

VS

Team Averages
Level 29
1,478 SR
1,333 Elo+
Nemesis
Nemesis
BetterPlakettttt
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,308 Elo+
Party 2
Chaac
Chaac
ToniiMoansLance
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,355 Elo+
Party 2
Hera
Hera
plaketttttt
Hera
Level 35
God Stats
0W - 2L
1,434 SR
Queue Stats
46W - 64L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fatfish20
Athena
15
4 / 0 / 11
10,206
729
6,928
13,714
18,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 2 / 10
10,269
734
14,200
12,553
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
fishnut23
Tsukuyomi
15
6 / 1 / 7
9,945
710
12,451
14,506
7,018
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
8,274
591
5,705
14,907
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 3
8,381
599
12,935
13,447
13,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 0
8,772
627
10,384
10,713
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Athena
Fatfish20
Athena
4
0
11
9.5
W
5
2
10
5
L
0
2
3
0.75
W
Tsukuyomi
fishnut23
Tsukuyomi
6
1
7
9.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,579
Damage
29,024
40,773
Taken
39,067
31,763
Mitigated
24,375
10,785
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,705
923
0
339
14,907
6,594
0
7,897
7,010
0
14,270
W
Athena
Fatfish20
Athena
6,928
1,577
1,405
1,623
13,714
18,517
74
3,910
9,547
14,212
0
W
14,200
1,391
671
4,475
12,553
6,228
604
4,280
8,061
43,205
0
L
12,935
1,161
0
3,029
13,447
13,675
0
6,765
6,682
1,184
35,056
W
Tsukuyomi
fishnut23
Tsukuyomi
12,451
2,599
1,124
1,487
14,506
7,018
378
3,193
11,006
0
46,367
L
10,384
2,587
0
30
10,713
4,106
24
6,664
4,049
25,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,420
Gold Earned
25,427
162
Minions Killed
100
8
Camps Cleared
2
798,919
Distance Traveled
721,943
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,274
591
16
1
0
233,436
0
W
Athena
10,206
729
19
1
1
275,506
0
W
Ah Puch
10,269
734
77
6
5
236,409
0
L
Chaac
8,381
599
47
3
2
258,481
1
W
Tsukuyomi
9,945
710
66
5
2
287,004
1
L
Hera
8,772
627
37
3
0
230,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role