Player Matchup

King Arthur
King Arthur
ResoluteSleet7
King Arthur
Level 41
God Stats
7W - 9L
1,552 SR
Queue Stats
10W - 14L
1,437 Elo+
Party 1
Ganesha
Ganesha
ToobertSawk
Ganesha
Level 108
God Stats
7W - 7L
1,625 SR
Queue Stats
13W - 19L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
Zeronn Nioxis
Baron Samedi
Level 87
God Stats
0W - 6L
1,519 SR
Queue Stats
26W - 41L
1,351 Elo+
Party 1
Team Averages
Level 79
1,565 SR
1,386 Elo+

VS

Team Averages
Level 111
1,391 SR
1,409 Elo+
Zeus
Zeus
BLANKO v1
Zeus
Level 124
God Stats
7W - 7L
1,442 SR
Queue Stats
22W - 36L
1,393 Elo+
Party 2
Chaac
Chaac
REQ v1
Chaac
Level 109
God Stats
2W - 3L
1,469 SR
Queue Stats
29W - 43L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
TRASHBOY v1
Kukulkan
Level 101
God Stats
1W - 1L
1,263 SR
Queue Stats
26W - 38L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ResoluteSleet7
King Arthur
14
1 / 2 / 2
10,259
570
5,832
21,586
24,409
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
ToobertSawk
Ganesha
16
0 / 1 / 5
11,547
642
8,234
18,777
28,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Zeronn Nioxis
Baron Samedi
17
5 / 5 / 1
11,806
656
10,987
19,922
13,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 2 / 3
11,816
656
27,839
8,902
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
REQ v1
Chaac
15
1 / 3 / 7
10,984
610
14,649
21,478
16,308
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
TRASHBOY v1
Kukulkan
17
2 / 1 / 3
11,549
642
10,046
5,786
2,586
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
8
8
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
2
3
3.25
W
Chaac
REQ v1
Chaac
1
3
7
1.5
L
King Arthur
ResoluteSleet7
King Arthur
1
2
2
1
W
Kukulkan
TRASHBOY v1
Kukulkan
2
1
3
3.5
L
Ganesha
ToobertSawk
Ganesha
0
1
5
2.5
L
Baron Samedi
Zeronn Nioxis
Baron Samedi
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,053
Damage
52,534
60,285
Taken
36,166
66,469
Mitigated
22,126
9,903
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
27,839
2,185
0
520
8,902
3,232
841
4,646
4,256
60,831
0
W
Chaac
REQ v1
Chaac
14,649
2,319
0
7,204
21,478
16,308
878
11,374
10,104
108
34,920
L
King Arthur
ResoluteSleet7
King Arthur
5,832
538
0
1,514
21,586
24,409
0
13,803
7,783
0
30,665
W
Kukulkan
TRASHBOY v1
Kukulkan
10,046
787
0
919
5,786
2,586
1,056
3,642
2,144
51,490
0
L
Ganesha
ToobertSawk
Ganesha
8,234
482
0
3,900
18,777
28,565
0
11,522
7,255
29,304
0
L
Baron Samedi
Zeronn Nioxis
Baron Samedi
10,987
940
518
3,971
19,922
13,495
0
13,204
6,718
43,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
34,349
175
Minions Killed
196
4
Camps Cleared
8
991,243
Distance Traveled
957,042
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,816
656
60
3
5
317,586
1
W
Chaac
10,984
610
38
2
1
335,906
0
L
King Arthur
10,259
570
77
4
0
342,690
1
W
Kukulkan
11,549
642
98
5
2
303,550
2
L
Ganesha
11,547
642
2
0
0
348,864
3
L
Baron Samedi
11,806
656
96
5
4
299,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role