Player Matchup

Sol
Sol
GeminiFox
Sol
Level 107
God Stats
31W - 6L
1,911 SR
Queue Stats
530W - 153L
2,065 Elo+
Party 1
Amaterasu
Amaterasu
HeydanTheGhost
Amaterasu
Level 124
God Stats
4W - 0L
1,908 SR
Queue Stats
552W - 152L
2,073 Elo+
Party 1
Artemis
Artemis
TheDirewolf420
Artemis
Level 29
God Stats
12W - 0L
1,973 SR
Queue Stats
483W - 97L
2,085 Elo+
Party 1
Team Averages
Level 87
1,931 SR
2,074 Elo+

VS

Team Averages
Level 60
1,299 SR
1,350 Elo+
Aphrodite
Aphrodite
MerKxAimZ
Aphrodite
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 69L
1,339 Elo+
Party 2
Ares
Ares
NotJonathan
Ares
Level 60
God Stats
8W - 11L
1,197 SR
Queue Stats
295W - 258L
1,604 Elo+
Solo
Neith
Neith
whokilledgloseph
Neith
Level 15
God Stats
3W - 13L
1,200 SR
Queue Stats
3W - 13L
1,107 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 11
7,141
1,020
10,059
4,869
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
HeydanTheGhost
Amaterasu
10
4 / 1 / 10
6,357
908
6,305
7,300
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
7 / 1 / 10
7,363
1,052
11,056
4,833
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MerKxAimZ
Aphrodite
7
0 / 7 / 2
4,748
678
2,756
8,677
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 6 / 1
5,384
769
3,396
13,620
9,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 5 / 1
4,505
644
2,161
7,823
3,260
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
1
2
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
W
Amaterasu
HeydanTheGhost
Amaterasu
4
1
10
9
L
Aphrodite
MerKxAimZ
Aphrodite
0
7
2
0.14
L
1
6
1
0.25
W
7
1
10
12
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,420
Damage
8,313
17,002
Taken
30,120
8,540
Mitigated
17,261
4,785
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,059
4,354
0
1,783
4,869
1,859
1,481
1,811
3,058
27,047
0
W
Amaterasu
HeydanTheGhost
Amaterasu
6,305
1,831
0
2,252
7,300
4,694
91
2,856
4,444
0
16,010
L
Aphrodite
MerKxAimZ
Aphrodite
2,756
752
1,205
1,586
8,677
4,200
0
2,168
6,509
9,917
0
L
3,396
692
326
1,968
13,620
9,801
0
4,580
9,040
6,783
0
W
11,056
6,562
0
750
4,833
1,987
491
1,800
3,033
0
30,287
L
2,161
1,110
0
1,371
7,823
3,260
0
3,311
4,512
0
6,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,861
Gold Earned
14,637
92
Minions Killed
34
6
Camps Cleared
0
437,332
Distance Traveled
334,280
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,141
1,020
29
4
0
143,835
2
W
Amaterasu
6,357
908
22
3
4
159,065
3
L
Aphrodite
4,748
678
18
3
0
102,253
0
L
Ares
5,384
769
10
1
0
116,084
3
W
Artemis
7,363
1,052
41
6
2
134,432
2
L
Neith
4,505
644
6
1
0
115,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role