Player Matchup

Kukulkan
Kukulkan
Power4311
Kukulkan
Level 152
God Stats
35W - 17L
1,690 SR
Queue Stats
356W - 266L
1,624 Elo+
Party 2
Xing Tian
Xing Tian
Zebra Warlord
Xing Tian
Level 125
God Stats
10W - 6L
1,572 SR
Queue Stats
743W - 635L
1,545 Elo+
Party 2
Mulan
Mulan
powerdaisho
Mulan
Level 145
God Stats
32W - 31L
1,526 SR
Queue Stats
616W - 503L
1,540 Elo+
Party 2
Team Averages
Level 141
1,596 SR
1,570 Elo+

VS

Team Averages
Level 48
1,500 SR
1,470 Elo+
Tiamat
Tiamat
ClipBurner1998
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 132L
1,496 Elo+
Party 1
Set
Set
DemonikLunatik
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,495 Elo+
Party 1
Yemoja
Yemoja
Hurmyr
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Power4311
Kukulkan
13
3 / 0 / 6
8,478
771
13,898
3,428
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Zebra Warlord
Xing Tian
12
4 / 0 / 5
8,964
815
10,533
7,493
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 6
7,802
709
6,199
8,996
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,412
583
6,040
12,257
7,120
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
0 / 3 / 0
6,339
576
3,225
9,878
8,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Hurmyr
Yemoja
10
0 / 1 / 0
6,861
624
2,878
14,090
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
3
0
0
L
Yemoja
Hurmyr
Yemoja
0
1
0
0
W
Kukulkan
Power4311
Kukulkan
3
0
6
6
W
Xing Tian
Zebra Warlord
Xing Tian
4
0
5
6.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,630
Damage
12,143
19,917
Taken
36,225
13,459
Mitigated
23,474
6,208
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,040
1,087
0
1,819
12,257
7,120
44
8,017
4,036
27,400
0
L
3,225
999
200
605
9,878
8,259
0
6,361
3,418
0
14,294
L
Yemoja
Hurmyr
Yemoja
2,878
556
1,371
4,372
14,090
8,095
0
10,228
3,673
10,825
0
W
Kukulkan
Power4311
Kukulkan
13,898
529
0
180
3,428
1,577
1,030
1,967
1,461
51,900
0
W
Xing Tian
Zebra Warlord
Xing Tian
10,533
442
401
1,763
7,493
6,218
560
3,555
3,938
15,329
0
W
6,199
1,150
144
3,720
8,996
5,664
498
3,700
5,296
0
22,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
19,612
141
Minions Killed
84
8
Camps Cleared
2
636,542
Distance Traveled
557,845
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,412
583
40
4
2
178,612
3
L
Set
6,339
576
29
3
0
187,765
1
L
Yemoja
6,861
624
15
1
0
191,468
0
W
Kukulkan
8,478
771
85
8
2
198,815
2
W
Xing Tian
8,964
815
11
1
3
216,296
2
W
Mulan
7,802
709
45
4
3
221,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role